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Xbox one erscheinungsdatum
Space Engineers offers a robust platform for creative gamers to build and maintain space stations and ships in a single or multi-player environment. Offering both Survival and Creative modes, as well as resource management, multiplayer, and even combat, the limits of what can be built and played are only bound by the player’s own creativity.
Space Engineers is a sandbox game about engineering, construction and maintenance of space works. Players are placed in an asteroid field to build and pilot space ships and space stations and create the outer space world of their dreams. Players can gather resources from neighboring asteroids, build complex machineries and weaponry, or construct massive space vessels. Featuring both single- and multi-player modes, as well as both Creative and Survival modes, there is nearly no end to what can be built, what can be played, and what can be explored.
Established in 2010 in Prague, Czech Republic, Keen Software House is an independent game development studio aiming to create games that are based on real science, real facts, real physics and real emotions. Company’s first title Miner Wars 2081 was released in 2012. Keen Software House develops its own in-house game engine VRAGE, currently in the second version, and its core feature is volumetricity of the environment. Space Engineers is the first title fully utilizing VRAGE 2.0.
Xbox One S.
Over 1,300 games, 4K Ultra HD Blu-ray™ and 4K video streaming. Now that’s a big fun deal.
Xbox One S.
The best value in games and entertainment.
Xbox One S has over 1,300 games: blockbusters, popular franchises, and Xbox One exclusives. Play with friends, use apps, and enjoy built-in 4K Ultra HD Blu-ray™ and 4K video streaming.
Brilliant graphics with High Dynamic Range.
Ultra HD Blu-ray™ and video streaming.
Premium Dolby Atmos and DTS:X audio.
Xbox is the best choice.
for your family.
Xbox has something for all ages and interests, and will grow with your family.
The only console designed to play the best games of the past, present and future.
Play over 1,300 great games from the biggest blockbusters and most popular franchises to three generations of favorites you can play again or experience for the first time.
Minecraft is a game about placing blocks and going on adventures.
Sea of Thieves.
A Shared-World Adventure Game that lets you be the pirate you’ve always dreamed of.
Super Lucky’s Tale.
“Super Lucky’s Tale” is a delightful, playground platformer for all ages.
Star Wars™ Battlefront™ II.
Embark on an endless Star Wars™ action experience.
The benefits of High Dynamic Range.
Experience richer, more luminous colors in games like Gears of War 4 and Forza Horizon 3. With a higher contrast ratio between lights and darks, High Dynamic Range technology brings out the true visual depth of your games.
The benefits of High Dynamic Range.
Experience richer, more luminous colors in games like Gears of War 4 and Forza Horizon 3. With a higher contrast ratio between lights and darks, High Dynamic Range technology brings out the true visual depth of your games.
Xbox One has more ways to play.
Xbox Game Pass gives you instant, unlimited access to over 100 highly-rated and fun games, with new ones being added all the time. 1.
Now when you own an Xbox Play Anywhere digital title, it’s yours to play on both Xbox One and Windows 10 PC at no additional cost. 2.
Experience legendary game franchises from the beginning and across generations with backward compatibility. 3.
Watch and play alongside your favorite broadcasters with Mixer, an interactive livestreaming platform available on Xbox One.
Xbox One games and accessories work together.
The Xbox One accessories you’ve got now, or have got your eye on, work with Xbox One S.*
The best in 4K entertainment.
4K Streaming.
Stream 4K Ultra HD video on Netflix, Amazon, Hulu, and more.
Watch movies in stunning detail with built-in 4K Ultra HD Blu-ray TM .
Spatial Audio.
Bring your games and movies to life with immersive audio through Dolby Atmos and DTS: X. 4.
Endless entertainment apps.
Enjoy your favorite apps like YouTube, Spotify, HBO NOW, ESPN and many more. 5.
Connect and play with friends on Xbox Live.
Connect with friends and find rivals and teammates in the best global gaming community. 6.
Xbox One S bundles.
Not sure which console is right for you?
The new Xbox One X.
"For those looking for the very best" -GameSpot.
* Excludes the Xbox One S stand that works exclusively with the Xbox One S. Xbox Kinect Adapter (sold separately) required for Kinect on Xbox One S and Xbox One X.
1. Game Pass monthly subscription required; continues until cancelled. Game selection varies over time. Learn more at www.xbox.com/game-pass.
2. PC hardware requirements may vary for games on Windows 10.
3. Xbox One Backward Compatibility feature works with select Xbox 360 games, see www.xbox.com/backcompat. Xbox Live and broadband internet required for initial download of game to console.
4. Dolby Atmos for Headphones requires additional purchase from Microsoft Store.
5. Some apps require app provider-specific subscriptions and/or other requirements. See www.xbox.com/live.
6. Online multiplayer requires Xbox Live Gold subscription (sold separately).
Duke Nukem 3D Anniversary Edition Coming to PS4, Xbox One, and PC; Features Brand New Levels.
Duke Nukem 3D: 20th Anniversary Edition World Tour can be played with its original or updated visuals.
Last updated by Mat Paget on September 2, 2016 at 5:48PM.
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Duke Nukem 3D is back in the 20th Anniversary Edition World Tour, Gearbox Software announced at its PAX West panel today. It features a brand new episode that contains eight original levels created by Duke Nukem 3D's original designers.
You can play the new Duke Nukem Anniversary Edition with its original 1996 graphics or the updated visuals and frame rate. The game also includes new music composed by Duke Nukem 3D's original sound designer and new voice lines from Duke voice actor Jon St. John. On top of that, it also features in-game commentary from the developer.
"Making it possible for Allen, Richard, Lee, and Jon to all come back together 20 years later to bring a whole new episode to the classic game is just one of those rare and incredible things that I hope will bring joy and happiness to hardcore video game fans new and old," Gearbox president Randy Pitchford said.
Duke Nukem 3D: 20th Anniversary Edition World Tour releases October 11 for PS4, Xbox One, and PC at $20.
Blocked IP Address.
Your IP address has been temporarily blocked due to a large number of HTTP requests. The most common causes of this issue are: Using a script or add-on that scans GameFAQs for box and screen images, overloading our search engine Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection Using a badly configured (or badly written) browser add-on for blocking content Overusing our search engine with a very large number of searches in a very short amount of time.
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Also on GameFAQs.
Help - Answers to the most commonly asked questions about GameFAQs. FAQ Bookmarks - Access and manage the bookmarks you have added to different guides. FAQ Bounty - Write a FAQ for a Most Wanted game, get cash. Game Companies - A list of all the companies that have developed and published games. Game Credits - A list of all the people and groups credited for all the games we know of. Most Wanted - The Top 100 popular games without full FAQs on GameFAQs. My Games - Build your game collection, track and rate games. Rankings - A list of games ranked by rating, difficulty, and length as chosen by our users. Top 100 - The Top 100 most popular games on GameFAQs today. What's New - New games, FAQs, reviews, and more.
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Dayz TV.
DayZ Standalone Videos, News, Guides, Tutorials and more…
3 months ago DayZ 0.63: Animations & Player Inertia Showcase – W.I.P Preview (More info)
Dayz Standalone: Console Port Xbox One & PS4.
March 2016: Developers posted a clarification on Console Version.
Since we get this this quite often, and it appears to be a constant source of confusion, we wanted to clear up a major misconception.
We never promised a Q1 2016 release of DayZ on console. What was said, is that we intended to have an internal, playable version for in-house testing by the above stated quarter. We do.
We’re obviously as excited as everyone else about console, but logically, fans should expect that getting PC where we want it to be is priority, and console isn’t going to leapfrog that. Essentially, don’t expect a surprise DayZ console drop while we’re in the middle of beta on PC. It’s not gonna happen.
Finally, when we do have news to share regarding console updates, trust us, you won’t have to ask. We’ll be sharing that information on as many viable outlets as possible.
Relax, have patience, it is definitely coming.
June 2015: DayZ is announced on Xbox One “Game Preview” program.
Brian Hicks confirmed the upcoming introduction of DayZ on the Xbox One platform via the “Game Preview” Program of Microsoft. This platform is basically an early access for Xbox players which should include “Free trial” period, but it’s not confirmed yet for DayZ.
August 2014: Dean Hall talks about console port during Gamescom 2014.
Dean Hall took the stage at Sony’s Gamescom presentation to announce an upcoming PlayStation 4 version of hit zombie survival sandbox DayZ. Details on the new version of the game are scant, the creator of the game didn’t mention a release date or even a vague window. But the PlayStation 4 game is based on an “entirely new cross-platform renderer” that will reportedly bring new, enhanced visuals to the undead apocalypse.
Immediately after the Sony stage announcement Rocket took to social networks to give a response to most peoples concerns about the news. As great as it is he took the time to do this, a lot of good expansion on the announcement was buried or spread around Reddit among the comments and various threads. (source)
August 2014: Interview with Dean Hall about DayZ on consoles.
DayZ Announced on PS4 – Dean Hall Speech at Gamescom 2014.
MrVg247 3 years ago.
DayZ Announced on PS4 – Dean Hall Speech at Gamescom 2014 Dean "Rocket" Hall announces DayZ will come to PS4 in under 3 years on stage at Gamescom.
16/08/2014 DayZ on Ps4 & Xbox: Why This is Good News.
DayZ on Ps4 & Xbox: Why This is Good News Need more information? Read this Interview with Dean Hall covering DayZ Engine & Console port. Dean Hall's announcement at the PlayStation Gamescom confer.
So Rocket, what was the reasoning behind going with the PS4 platform?
Rocket: People quickly forget, I announced the PS4 because I was at a PS4 conference. We are committed, and have been for some time I might add, to cross platform development. What we have done now is committed to one additional platform, which just so happens to be a console. By making the project multiplatform we created the need and reason to fund the project to take on massive challenges the old one could not. Multiplatform benefits PC players because the increased scope allowed more to be done. This is as much about going cross platform as it is to consoles. I.e. OpenGL. I.e, Linux.
What benefits could going multiplatform give PC players?
Rocket: Day one we considered replacing the renderer. However, that would have delayed the project a tremendous amount, and we did not have anywhere near the resources to do it – nor a reason to fund that let alone the ability. Now PC graphics can be improved.
It’s really a very massive undertaking. Every point in the engine that does any rendering needs to be changed. If we did this just for the PC version, that is development money gone away from the game, simply to make it look better with no real chance to recoup the costs. But by redoing the renderer so it is decoupled from the graphics API, it means we can not only add DX11 and the benefits that brings but any graphics API.
Is it possible it could also slow PC development down?
Rocket: Other-platform development has actually assisted PC development already. Example being the 64bit servers was done entirely by the already established other-platform team. So far it has sped up some development areas. I see no reason for it to slow down pc development now.
Do you believe going to other platforms, especially consoles given their power and control constraints, could possibly mean features would be cut from the PC version?
Rocket: If this happened, the loudest opponent would be me. I am not a console gamer, I’m not sure how I could help outside of making sure DayZs vision (and most importantly, the pc version) is kept in check. If we were developing this game from scratch cross platform, then what you describe often happens. I.e. Skyrim. But we are doing this the opposite way, developing the pc first and the other platforms on the side. The other platforms simply allow good results to flow into pc and also do their own thing, without affecting the PC.
Has going multiplatform taken any money away from PC development and in contrast, has Sony provided any funding to bring it to their platform first?
Rocket: We can recoup that cost across other platforms and let me be very clear here too, no money changed hands. This is about extending the scope of the project so more people can play, and those already playing get the benefits of an extended scope.
Last question. Given how currently intensive it is to run for PC users, how will it manage on consoles?
Rocket: We need a new renderer and other optimizations. This change in project scope gives us priority to ensure those happen. Committing to the PS4 now means we have to deliver the required performance allowing PC gamers to benefit from solving platform specific problems, such as rendering, controls, and optimisation.
May 2013: Dean Hall talks about console port during E3 2013.
Dean hall personally consider that a console “port” would be “probable” if the sales of DayZ standalone were very good. A released-to-retail port would be unlikely to occur based on the alpha version, due to the costs involved in providing updates on consoles. “Port” is in quotes because any port would probably involve reasonably substantial design changes, such that it would be somewhat different.
“Probable” is in quotes because a) Dean Hall doesn’t make that decision and b) he would be unlikely to be directly involved as he’s much more interested in other project ideas than a console port (at least to current gen consoles) (source).
Bohemia makes the PC standalone development the best it can be. And if that translates well to another platform, it means more players, and ultimately more customers (source). Rocket would personally not have anything against a DayZ console port – although he struggles to see how he would personally be involved in such a development (source).
Live Stream.
TheLoyalPatriot: DayZ Me Rollin'
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DayZ Status Report Highlight: 0.63/BETA Modding & Server Files with SepticFalcon.
DayZ Development 3 months ago.
DayZ 0.63 Dev Log & Gamescom Demo.
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DayZ Status Report Highlight: 26 September 2017 - 0.63 Dev Log Is Here & More! w/ Septic Falcon.
DayZ Development 4 months ago.
DayZ 0.63 BETA: Directional Death Animation into Ragdoll - W.I.P Preview.
DayZ 0.63 BETA at Gamescom: Replay of Today's Interview & Showcase w/ E. Harton.
DayZ Engine.
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DayZ StandAlone 0.62 Team [REVO] RP La Marianne.
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Funny & Fails #9 – DayZ Standalone.
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Dynamic Mushrooms & More!
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dodgy duos of severograd with a VSS Venturez.
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Voodoo Vince: Remastered Available April 18 for Xbox Play Anywhere.
An original Xbox exclusive, Voodoo Vince debuted in September 2003 and never left our hearts. Developed by Beep Industries, this quirky puzzle-platformer set in the magical underbelly of New Orleans has only ever been playable on the original Xbox. Unfortunately, that means that fans have lost access to an old favorite over the years, and many people have never had a chance to try it at all.
This will all change on April 18, when the wisecracking voodoo doll fondly remembered by a generation of gamers comes back to life, courtesy of a sprinkle of Zombie Dust. Voodoo Vince: Remastered , an HD remake for Xbox One and Windows 10, will be a $14.99 download on the Xbox and Windows Stores. Best of all, it will be an Xbox Play Anywhere title, meaning you’ll be able to buy it once and enjoy it on all of your devices!
Voodoo Vince creator Clayton Kauzlaric will be at PAX East this weekend, where Voodoo Vince: Remastered will be publicly playable for the first time. Stop by the ID@Xbox area to see the game in action and enjoy its blend of classic puzzle platforming gameplay and snarky humor. All of this at 1080p resolution with updated rendering, improved visual effects, and buttery-smooth 60 fps action.
We’ll be bringing you more on Voodoo Vince: Remastered as we get closer to the game’s April 18 release date, so stay tuned to Xbox Wire.
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Skylanders: SuperChargers.
The next Skylanders game is heading to all major consoles (as well as iOS) later this year in the form of a vehicle adventure game named 'Skylanders SuperChargers'. Take control of up to 20 different vehicles including cars, tanks, boats, planes, spaceships, and more!
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Sea of Thieves.
Join the crew Pre-Order Sea of Thieves Today.
Become a Pirate Legend.
With musket loaded and grog in hand, the freedom of the pirate life awaits. What will your legend be?
Join our Insider Programme.
Latest News.
Tales from the Tavern - Episode 14.
Studio Head Craig Duncan joins the podcast crew to discuss our journey to launch!
Sea of Thieves Closed Beta: Studio Update.
An update on the status of the Sea of Thieves Closed Beta.
Sea of Thieves Closed Beta: Meet the Gold Hoarders.
How to earn your share of that cold hard voyage coinage.
Sea of Thieves Design an Achievement Contest.
In case you needed one more reason to take part in the Closed Beta!
Sea of Thieves Available at Launch Through Xbox Game Pass.
Giving you even more ways to take to the seas.
Jump Between Devices During Our Closed Beta With Xbox Play Anywhere.
Play on Xbox One, Windows 10 PC or both in the Sea of Thieves Closed Beta!
Tales from the Tavern - Episode 14.
Studio Head Craig Duncan joins the podcast crew to discuss our journey to launch!
Sea of Thieves Closed Beta: Studio Update.
An update on the status of the Sea of Thieves Closed Beta.
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