Xbox One Port Forwarding.
There are times when your Xbox One gaming experience may not be all that much fun. You could be trying to connect with buddies via Xbox Live, but you just can’t join the game you want, or hear your friends talking – this is usually caused because of a mismatch of NAT types and you will have to make amendments on your home router .
If you use a router (and lets face it, most of you will), you need to allow inbound Xbox One connections through the router by opening up specific ‘ports’ or forwarding traffic onto your Xbox One, which is often known as ‘port-forwarding’. So how do you set up Xbox One port forwarding to make your Xbox Live experience so much better? Scroll down to find out…
How To Port Forward For Xbox Live.
As mentioned earlier, the Xbox One’s network connectivity can suffer from the fact that the Xbox One cannot easily communicate with Xbox Live members or the Xbox Live servers. This can however be sorted out by opening or forwarding its ports using the router’s inbuilt configuration utility, or other third party utilities.
Firstly, you need to log into the Xbox One’s administration panel and assign a static local IP address to the Xbox console. To do this, you need to make the change in the Network Settings area of the menu.
Or, if your router supports it, you could make a DHCP reservation within your router for your Xbox. This would mean your Xbox would remain set to ‘DHCP’ when trying to obtain an IP address, but the router would always give out the same IP as you have defined in the router. The router knows to only give your Xbox this address because the Xbox will use the hard-coded MAC address within the unit.
You would need to refer to your router manufacturer’s support documentation to confirm how to complete either of the above two options..
You will then need to go to the section within your router that caters for port forwarding. Guess what? This is usually referred to as the ‘Port Forwarding’ or ‘Forward Ports’ section within a router!
In the router’s ‘Port Forwarding’ section, forward the following ports to the IP address that you have assigned the console.
Make sure these ports are ‘port forwarded’
• Port 3074 (UDP & TCP)
• Port 53 (UDP & TCP)
Make sure they point to the static or DHCP reserved address of your Xbox One.
The Asus RT-AC68U Is An Excellent Router For The Xbox One.
Forwarding or opening the ports in the router will ensure that all the traffic coming through these ports will be directed to the target device (your Xbox). It will ensure that your Xbox Live experience is much more fluid and enjoyable, and you will be able to join more games and play with your online buddies much more easily!
So How Does Port Forward Work?
Network Address Translation Basics.
The Network Address Translation (NAT) process is performed by the router (or firewall) to allow the local area network computers talk to the externally connected computers (for example, anything in the Internet!). The router acts as a gateway for the traffic moving between the local area network (your home) and the Internet.
NAT allows a router to share one IP address across several devices on the network. The router manages the multiple local IP addresses and lets them use the single ISP provided public IP, to connect to the Internet. This is also known as PAT (Port Address Translation).
During the router configuration, ports are used to direct the external internet traffic to the local computers with internal IP addresses. The open port allows the incoming traffic to know which device to go connect to and in most cases this happens automatically inside the router.
However, there are times some modifications need to be made. In the case of the Xbox, the other Xbox users, or Xbox Live servers, need to initiate communication with YOUR Xbox. Often, your router/firewall will block these requests by default as it doesn’t know if they are a security risk or not. Routers are smart, but they don’t know that you are an Xbox NINJA, just trying to kick everyone’s butt…
Common NAT types on Xbox Live.
The three commonly used NAT configurations, the choice of which depends on the platform are, Open, Moderate and Strict. The moderate and Strict NAT types limit PCs or gaming consoles (our lovely Xbox One) connectivity.
Open NAT is, as the name suggests, the most compatible and the only one that can be accessed by all the other the other types (what we want!), hence the one with that provides the best connection options. On the other hand, Moderate NAT can only access similar Moderate NAT and Open NAT users, while the Strict NAT users can only access the Open NAT guys.
Network Ports Explained.
A network port is a virtual pipeline that allows computers and internet enabled devices to communicate and exchange information. Think of a port as being a window or door to your home. Locking your doors or windows stops anyone from getting in or out. Opening them up allows access.
Port forwarding is the technique used to let Xbox Live servers or other Xbox One users access to your Xbox without compromise. It improves the host’s gaming experience by increasing the connection speeds and decreasing those horrid lobby wait times.
A forwarded port gives us the very lovely ‘NAT Type Open’ display…
Best DNS For Xbox Live.
As a bonus, here’s another little trick you can use to potentially help with your Xbox Live experience.
Download Namebench (it’s free), and run it against the DNS server you currently use. Most people use the DNS server IP address that is provided to them by their ISP. You can obtain this information from your router.
Using Namebench, you can benchmark test DNS speeds for any DNS server you want. This can be your own ISP, Google Public DNS addresses (usually 8.8.8.8 or 8.8.4.4) or perhaps OpenDNS or UltraDNS.
These tests will tell you which DNS server will work best for you.
Open Ports on Your Router.
Opening a port on your router is the same thing as a creating a Port Forward . These open ports allow connections through your firewall to your home network. Having to create a port forward is common in gaming, VoIP configurations, and torrenting.
The easiest way to forward a port is to use our Network Utilities suite of tools.
You can use the following guides to help you port forward popular applications such as Minecraft, PlayStation, uTorrent, and Xbox. We will also teach you how to open a port on any program or application you wish.
Below is our growing index of Router Manufacturers . Go ahead and select the one you use from the list.
Xbox Live TCP and UDP Port Numbers.
What to do if Xbox Live doesn't work through a router.
For an Xbox to play games through a router over Xbox Live, the router needs to understand which port numbers should be opened in order to relay the appropriate information through the network.
In most cases, NAT technology eliminates the need for manually configuring port forwarding details for the Xbox to communicate with the internet. However, if NAT isn't working or if you need to set up the ports manually for some other reason, you can find that information below.
Xbox Live Ports.
The Xbox Live service uses these ports for its IP networking:
Note: UDP and TCP port 1863 is used for the Xbox Kinect if it's having trouble accessing the internet.
How to Set up the Router for Xbox Live.
In order to get Xbox Live working with the proper ports, you must log into your router so that you can manage the port forwarding settings.
See How to Access a Router as Admin if you need help getting in. Also visit Port Forward to instructions on setting up forwarding ports on your specific router.
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* Broadband internet required (ISP fees apply). Game performance in comparison with Xbox One S.
** Online multiplayer requires Xbox Live Gold (sold separately).
*** Limited number of games available in 2017 support cross-device play; additional games to follow. Active Gold membership required to play free games.
1 Broadband internet required (ISP fees apply). Game performance in comparison with Xbox One S. A small number of existing games may not achieve performance improvements. Xbox One Backward Compatibility feature works with select Xbox 360 games, see https://www.xbox.com/backcompat. Xbox Live and broadband internet required for initial download of game to console.
2 Excludes the Xbox One S stand that works exclusively with the Xbox One S. Xbox Kinect Adapter (sold separately) required for Kinect on Xbox One S and Xbox One X.
3 Offer valid only from 9 PM PST January 27, 2018 to 11:59 PM PST on February 3, 2018, while supplies last. Available only in Microsoft retail store in the United States (including Puerto Rico). Offer valid only on select Xbox game after purchase of a select Xbox One S or X console. Excludes Xbox One refurbished and pre-order consoles. Select games available and subject to change. Not valid on prior orders or purchases; cannot be transferred or otherwise redeemed for cash or promo code(s). May not be combinable with other offers. Refunds will take into account the discount. Price discount does not include taxes, shipping or other fees. Void where prohibited or restricted by law. Microsoft reserves the right to modify or discontinue offers at any time. Limit of 3 offers per customer. Other exclusions and limits may apply.
Xbox One: How to Open your NAT to Connect to Live Members and Servers.
As I anticipated, the Xbox One falls short on network connectivity. Microsoft raised hype about the networking power of the Xbox One, but it failed to deliver. Everyone expected the Xbox One to be the latest and greatest media streaming device. However, it currently only supports playback with Windows Media Player 11 natively compatible codecs and can only stream media over the network using the Play To feature of WMP. Getting your home network to communicate with the Xbox Live servers and other Xbox Live members, you will need an open NAT.
Nat Basics.
First things first: You need to gain a simple understanding of NAT. Network Address Translation (NAT) is performed by your router to allow internally connected devices access to your external IP address. As you probably know, each device on your home network is assigned a unique IP address from your router. These IP addresses are usually of the form 192.168.1.100, 10.0.0.53, 192.168.0.155, etc. This scheme is known as IPv4 (versus the newer IPv6 that is not widely supported yet).
Let us walk through the following example. This is the typical default network configuration.
User 1, living in North Carolina, has just finished installing his router, and his laptop was assigned the IP address 192.168.1.100. User 2, living in Texas, also just finished installing his router, and his laptop was also assigned the IP address 192.168.1.100. Both User 1 and User 2 want to give User 3 access to their computers. If User 3 tried to connect to 192.168.1.100, he would never find User 1 or User 2.
The IP addresses User 1 and User 2 are using are INTERNAL IP addresses. These numbers only hold meaning to devices connected to the same router (network). This is where NAT comes into play. Your ISP (Internet Service Provider) is pushing an EXTERNAL IP address to your modem or gateway, which is how your router gains access to the internet. Most home networks have a single IP address. (If your home network has multiple IP addresses, you would know it, be paying more for it, and would probably have enough understanding of networking not to bother with this article.) Since your home network has a single IP address, it is only meant to connect one device to the internet. Using NAT, your router gives all devices on your network access to your external IP address. It does this by packaging up all requests sent to the router by devices on the network that have internal IP addresses and sending those packages out to the internet through the external IP address.
So here is our new network configuration once the NAT is opened:
User 1, living in North Carolina, has just finished installing his router, but this time, he configured port 5000 to forward to the IP address 192.168.1.100. He also went to www.ipchicken.com and found his external IP address to be 123.123.123.10. User 2, living in Texas, has just finished installing his router, but this time, he configured port 5000 to forward to the IP address 192.168.1.100. He also acquired his external IP address, which is 11.22.33.44. User 3 can now connect to either User 1’s PC or User 2’s PC using their external IP address and the port they have forwarded to their internal IP address.
Xbox One NAT Options.
There are three NAT options within the Xbox One configuration. Each of these are specific to your particular router and network setup.
Open – Your network is behind a cone NAT. Moderate – Your network is behind a port-restricted NAT. Strict – Your network is behind a port-preserving port-symmetric NAT.
Xbox One Open NAT Options.
I have arranged the methods below in the order you should try them to resolve your issue. Only move on to the next method if the previous method did not work. Before continuing with this guide, reset your network settings on your Xbox One to the factory defaults. Remove any wireless networks you have added, and re-add them AFTER you have completed the steps in each method.
Method 1 – Port Forwarding/Port Triggering.
As previously mentioned in the Scenario, User 1 FORWARDED a specific port to his PC to allow User 3 to connect. In order for your Xbox One to connect to the Xbox Live servers as well as to other users online, it must use specific ports. These ports need to be open so that the Xbox One can communicate properly. For a more detailed explanation of why Xbox Live ports need to be forwarded, read this article by D.A.R.Y.L.
In order to open these ports, you will need to log into the administration panel of your router and assign a static IP address (or DHCP Reservation) to your console. This process is different for every router or gateway, and guides for your specific model can be found by Googling and your router model and “port forwarding.” After you have assigned a static IP address to your console, you can either forward the following ports to the IP address of your console or trigger ports in the range 88-88, 3074-3074, etc. It is recommended that you use the Triggering method, as it allows multiple devices to trigger the same open ports, instead of the ports being dedicated to only the Xbox.
Additionally, there are a few other ports floating around the internet with which other users have had success. They are as follows:
For Chat/Party/Matchmaking, try forwarding/triggering Port 16000 (UDP & TCP). For Kinect/Skype/Video issues, try forwarding/triggering Port 1863 (UDP & TCP). Xbox One seems to use Port 3075 instead of the 3074 that Xbox 360 used. After searching around, this may only be related to Call of Duty Ghosts, but you can try forwarding/triggering Port 3075.
Now, go to your Xbox One, and connect to your network. DO NOT enter static network information. Set it to Automatic instead of Manual. This ensures your router is doing all the work it is supposed to be doing. Now, select Test Multiplayer Connection . When your connection results are presented, before pushing A for Continue, press and hold LB + LT + RB + RT on your controller, and this will take you to the super secret Detailed Network Statistics screen with a Detailed NAT status. The Detailed NAT status will initially have “….” Wait 60-90 seconds, and it will update with one of NAT types mentioned above. The goal is to be behind a cone NAT, which should give an OPEN NAT type.
This method is somewhat similar to the previous method, except it is a bit easier. However, there are fewer routers that support DMZ than there are those that support Port Forwarding/Triggering. Refer to your router/gateway’s owner’s manual to determine if your product supports DMZ. (It may also be referred to as DMZ+ or DMZPlus.) If not, skip to Method 3. The objective here is to create a “Demilitarized Zone” for your Xbox One. This Demilitarized zone will forward all ports to the Xbox One, ensuring any and all ports are able to have a connection to the Xbox Live servers and other Xbox Live users.
To set up a DMZ, you must first set up a static IP address in your router for your Xbox One. If you have not done so yet, do it now, and retry Method 1. If you followed Method 1 and have already got your Xbox One on a static IP address, continue reading.
Disable Port Forwarding/Triggering on your router, or if you use forwarding/triggering for other services, remove the port rules you created in Method 1.
Now, log into your router, follow your owner’s manual to locate the DMZ feature, and enable it. Some routers point DMZ to a specific IP address where you should enter the static IP address of your Xbox One. Others point DMZ to a specific MAC address, which should be the MAC address of your Xbox One.
Again, remove any previous network settings that you have tried on your Xbox One, and reset the network settings to factory default. Now, go to your Xbox One, and connect to your network. DO NOT enter static network information. Instead, set it to Automatic, not Manual. This ensures your router is doing all of the work it is supposed to be doing. Now, select Test Multiplayer Connection . When your connection results are presented, before pushing A for Continue, press and hold LB + LT + RB + RT on your controller, and this will take you to the super secret Detailed Network Statistics screen with a Detailed NAT status. The Detailed NAT status will initially have “….” Wait 60-90 seconds, and it will update with one of NAT types mentioned above. The goal is to be behind a cone NAT, which should give an OPEN NAT type.
Method 3 – UPnP and Energy Saver.
UPnP, or Universal Plug and Play, is a set of networking protocols that permit networked devices, such as the Xbox One, to seamlessly discover each other’s presence on the network and establish functional network services. It is intended primarily for residential networks without enterprise-class devices. Therefore, it basically allows your Xbox One to automatically tell our router what ports it wants to use, and the router will let it do so, without having to manually configure any settings.
You are probably thinking: “If my router can automatically do this, why did you save this one for last?!” Well, UPnP does not work well on the Xbox One, at least for some users. I am unsure if this will be patched or if the consoles should be returned to manufacturer, but my console is one of the unlucky ones with which UPnP does not work (at least without putting the console in Energy Saver mode, which I will cover later).
With this method, having a static IP address configured for your Xbox One is not mandatory, but I always recommend assigning static IP addresses to devices that get used regularly. Also, remove all ports forwarded/triggered from Method 1.
To enable UPnP, consult with your router/gateway’s owner’s manual which should tell you where UPnP is located in the router’s administration panel. Log into your router, and follow the owner’s manual to enable UPnP. Some routers will have the option to Clear port forwards at startup , which I recommend enabling if the option is available.
Again, remove any previous network settings that you have tried on your Xbox One, and reset the network settings to factory default. Now, go to your Xbox One, and connect to your network. DO NOT enter static network information. Instead, set it to Automatic, not Manual. This ensures your router is doing all of the work it is supposed to be. Now, select Test Multiplayer Connection . When your connection results are presented, before pushing A for Continue, press and hold LB + LT + RB + RT on your controller, and this will take you to the super secret Detailed Network Statistics screen with a Detailed NAT status. The Detailed NAT status will initially have “….” Wait 60-90 seconds, and it will update with one of NAT types mentioned above. The goal is to be behind a cone NAT, which should give an OPEN NAT type.
It has been reported that when the Xbox One is in Instant-On power mode , UPnP does not register properly with your router, and Energy Saver mode allows UPnP to register properly. This is definitely a bug on the Xbox One that needs to be resolved. Xbox has a guide to switching power modes that will come in handy for you. Follow the guide to switch your Xbox One to Save Energy mode, and retry Method 3.
I personally was able to achieve Open NAT without switching to energy saver by only triggering ports. I would prefer to allow UPnP to handle the port requests, as I use it on my network for other services. However, for the time being, I have simply triggered all the ports my other services need. For my specific case, assigning my Xbox One a static IP address and adding all ports, including the bonus ports, I was able to achieve an OPEN NAT in both network settings and online gaming.
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Network ports used by Xbox Live on Xbox One.
Port forwarding overview.
A network port lets your Xbox One console communicate with the Xbox Live servers and other Xbox One consoles over the Internet.
To let your Xbox One console communicate with Xbox Live, you might have to open or forward ports, which means you'll be making a configuration change to your firewall or network hardware, such as a router. Port forwarding for Xbox One is done on your router or other network hardware, not on the Xbox console itself.
Ports required to use Xbox Live.
These ports must be open for Xbox Live to work:
Note Some game developers require you to open additional ports. You should always check the game developer's website to see if the game you're playing needs additional ports to work. We've gathered some ports you might need and have added them to the Additional Network Ports for Multiplayer Gaming forum.
If you're connected to a network through your workplace or school, ask the network administrator to open these ports.
If you receive a NAT warning when you connect to Xbox Live, see the Xbox One Multiplayer Game Solution.
How to set up port forwarding.
To get information about how to configure your compatible network hardware, go to the Networking Hardware Information forums. Here you'll find information about your specific router, modem, or gateway, and how to connect it to your Xbox One console.
You can also find information about opening ports on your router at the Port Forward website. This website lists commonly used ports for various apps and games, but if your router isn't listed or you need more help, contact your Internet service provider or router manufacturer.
Tip The Xbox Networking Hardware Information forums and the Port Forward website are available only in English, so use Bing Translator if you need another language.
Note Microsoft provides third-party contact information to help you find technical support. This contact information may change without notice. Microsoft does not guarantee the accuracy of this third-party contact information. Microsoft disclaims any and all liability arising out of your use of the third-party companies, software, solutions, services, and training listed on the site. All software, solutions, services, and training are provided "as is" and without warranty unless provided by the authoring third-party company.
You can also visit our Xbox forums on Xbox.com. Our forums include answers to frequently asked questions and knowledgeable gamers who like to help.
Please note that the forums are in English, so take advantage of Bing Translator if you need another language.
Xbox One Port Forwarding.
There are times when your Xbox One gaming experience may not be all that much fun. You could be trying to connect with buddies via Xbox Live, but you just can’t join the game you want, or hear your friends talking – this is usually caused because of a mismatch of NAT types and you will have to make amendments on your home router .
If you use a router (and lets face it, most of you will), you need to allow inbound Xbox One connections through the router by opening up specific ‘ports’ or forwarding traffic onto your Xbox One, which is often known as ‘port-forwarding’. So how do you set up Xbox One port forwarding to make your Xbox Live experience so much better? Scroll down to find out…
How To Port Forward For Xbox Live.
As mentioned earlier, the Xbox One’s network connectivity can suffer from the fact that the Xbox One cannot easily communicate with Xbox Live members or the Xbox Live servers. This can however be sorted out by opening or forwarding its ports using the router’s inbuilt configuration utility, or other third party utilities.
Firstly, you need to log into the Xbox One’s administration panel and assign a static local IP address to the Xbox console. To do this, you need to make the change in the Network Settings area of the menu.
Or, if your router supports it, you could make a DHCP reservation within your router for your Xbox. This would mean your Xbox would remain set to ‘DHCP’ when trying to obtain an IP address, but the router would always give out the same IP as you have defined in the router. The router knows to only give your Xbox this address because the Xbox will use the hard-coded MAC address within the unit.
You would need to refer to your router manufacturer’s support documentation to confirm how to complete either of the above two options..
You will then need to go to the section within your router that caters for port forwarding. Guess what? This is usually referred to as the ‘Port Forwarding’ or ‘Forward Ports’ section within a router!
In the router’s ‘Port Forwarding’ section, forward the following ports to the IP address that you have assigned the console.
Make sure these ports are ‘port forwarded’
• Port 3074 (UDP & TCP)
• Port 53 (UDP & TCP)
Make sure they point to the static or DHCP reserved address of your Xbox One.
The Asus RT-AC68U Is An Excellent Router For The Xbox One.
Forwarding or opening the ports in the router will ensure that all the traffic coming through these ports will be directed to the target device (your Xbox). It will ensure that your Xbox Live experience is much more fluid and enjoyable, and you will be able to join more games and play with your online buddies much more easily!
So How Does Port Forward Work?
Network Address Translation Basics.
The Network Address Translation (NAT) process is performed by the router (or firewall) to allow the local area network computers talk to the externally connected computers (for example, anything in the Internet!). The router acts as a gateway for the traffic moving between the local area network (your home) and the Internet.
NAT allows a router to share one IP address across several devices on the network. The router manages the multiple local IP addresses and lets them use the single ISP provided public IP, to connect to the Internet. This is also known as PAT (Port Address Translation).
During the router configuration, ports are used to direct the external internet traffic to the local computers with internal IP addresses. The open port allows the incoming traffic to know which device to go connect to and in most cases this happens automatically inside the router.
However, there are times some modifications need to be made. In the case of the Xbox, the other Xbox users, or Xbox Live servers, need to initiate communication with YOUR Xbox. Often, your router/firewall will block these requests by default as it doesn’t know if they are a security risk or not. Routers are smart, but they don’t know that you are an Xbox NINJA, just trying to kick everyone’s butt…
Common NAT types on Xbox Live.
The three commonly used NAT configurations, the choice of which depends on the platform are, Open, Moderate and Strict. The moderate and Strict NAT types limit PCs or gaming consoles (our lovely Xbox One) connectivity.
Open NAT is, as the name suggests, the most compatible and the only one that can be accessed by all the other the other types (what we want!), hence the one with that provides the best connection options. On the other hand, Moderate NAT can only access similar Moderate NAT and Open NAT users, while the Strict NAT users can only access the Open NAT guys.
Network Ports Explained.
A network port is a virtual pipeline that allows computers and internet enabled devices to communicate and exchange information. Think of a port as being a window or door to your home. Locking your doors or windows stops anyone from getting in or out. Opening them up allows access.
Port forwarding is the technique used to let Xbox Live servers or other Xbox One users access to your Xbox without compromise. It improves the host’s gaming experience by increasing the connection speeds and decreasing those horrid lobby wait times.
A forwarded port gives us the very lovely ‘NAT Type Open’ display…
Best DNS For Xbox Live.
As a bonus, here’s another little trick you can use to potentially help with your Xbox Live experience.
Download Namebench (it’s free), and run it against the DNS server you currently use. Most people use the DNS server IP address that is provided to them by their ISP. You can obtain this information from your router.
Using Namebench, you can benchmark test DNS speeds for any DNS server you want. This can be your own ISP, Google Public DNS addresses (usually 8.8.8.8 or 8.8.4.4) or perhaps OpenDNS or UltraDNS.
These tests will tell you which DNS server will work best for you.
Static IP Address for Xbox One.
If you are having a difficult time joining chats or multiplayer matches on your Xbox One it may be due to your network having a Strict or Moderate NAT Type. To change your NAT Type from Strict or Moderate to Open you will need to assign a permanent IP address to your console and then forward some ports in your router. This guide should help you solve this common networking problem and get you back to enjoying your game.
Assigning a permanent IP address to your Xbox One ensures that your console always has the same internal IP address even after it is rebooted. Some routers allow you to manually assign an IP address, so you should check to see if that is an option in your router. If your router does not allow manual assignments, you can set up a static IP address in your Xbox One console.
Assign a Static IP Address to your Xbox One In Your Router.
In your router, look for a way to manually assign an IP address. This process will differ depending on the specific router that you have. If you find this feature in your router, simply assign a permanent IP address to your Xbox One (in your router) and no changes are required in your Xbox One console. Your router will take care of always assigning your Xbox One the same internal IP address which will function the same as a static IP.
If you have a router that does not allow you to manually assign IP addresses, you will need to set up a static IP address within your Xbox One console. Follow these steps to assign an IP address in your router:
1. You can try to permanently assign your Xbox One to the IP address that it is currently using. You can find the current IP address under advanced settings in the Xbox One Dashboard menu. To find the IP address , power up your Xbox One console and follow these steps:
In the IP settings section you should see the IP address listed. (See screenshot below.) Write down this number because you will need to enter it into your router later. You should see Wired MAC address or Wireless MAC address listed under IP settings as well. The MAC address of your Xbox One console is a unique number and every console is assigned a different one from the factory. Write down the 12-digit address for the one that you are using (wired or wireless.)In your router, you will need to assign this MAC address to the IP address you have chosen (see step 2 for instructions.)
2. Login to your router (through your computer) and permanently assign your Xbox One to the IP address you found in step 1. For help logging in to your router visit our login guides.
Here is an example of a router that allows you to manually assign IP addresses.
In this Asus router, there is a box to type the IP address into and then a drop down menu for the MAC address . Use the numbers that you wrote down in step 1 of this guide. In this example, after typing in the addresses there is an "Add" button to click.
Some routers do not allow you to assign IP addresses within the DHCP range of the router (the range of addresses that your router automatically assigns to devices on your network.) If this is the case with your router, you will need to choose an IP address to assign that is outside the DHCP range of your router. See steps 2 through 4 of the following guide for help with choosing an IP address that is outside your router's DHCP range.
3. After you have assigned your Xbox One to a specific IP address, test the connection from your Xbox One Dashboard to make sure it is working. To test the connection:
Wait while the test runs. It will check your connection to make sure your console is communicating with your network. "It's all good" should be displayed after the test is finished.
4. Forwarding ports, or opening ports, in your router points all traffic coming in on certain ports to a specific internal IP address. To get an Open NAT Type, you will want to forward the following ports to the IP address of your Xbox One:
For help with port forwarding you can visit our router guides.
5. After you have assigned a permanent IP address to your Xbox One console and forwarded the correct ports in your router, you can test your network connection. To test the connection from the Xbox One Dashboard:
Select Settings Select Network Choose Test network connection Wait while the test runs. The results of the test should tell you if your NAT Type is Open, Moderate, or Strict.
Your network connection should now have an Open NAT Type. If your network status is set to NAT Type: Open, congratulations to you! This a common networking problem that can be quite difficult to solve. Good job making it through the guide and optimizing your network. Now you should be able to enter into more matches and chat with all of your gaming buddies. Now, go enjoy your game!
If you are not able to get an Open NAT Type, check to see that you have entered in the correct information. Double check the data that you entered for the IP address and MAC address.
If you are still having difficulty getting an Open NAT Type check to see that your network is set up properly. You may have more than one router on your network. To determine if there is more than one router on your network you can run our free Router Detector software. It is important to only have one router on your network otherwise it is difficult to configure your network without running into problems.
Set up a Static IP address in your Xbox One Console.
If you have a router that does not allow you to manually assign internal IP addresses, follow these instructions to set up a static IP address in your Xbox One console:
1. Find out what IP address, subnet mask, gateway, and DNS settings your Xbox One console is currently using. To find this info:
In the IP settings section, you should see the IP address, Subnet Mask, Gateway, Primary DNS, Secondary DNS, and MAC address listed. (See screenshot below.) Write all of these numbers down, you will need to enter them in later.
2. Next, login to your router (through your computer) and note the DHCP range your router uses. The DHCP range is the group of numbers that your router uses to assign internal IP addresses to devices on your network. For help logging in to your router visit our router guides and/or our guides on finding your router's IP address.
Here is a screenshot of a Linksys router. The DHCP range is circled in red.
3. You will need to pick a number between 2 and 254 that is outside of your router's DHCP range to assign to your Xbox One.
In the example above, this Linksys router uses the range 100-149 to assign IP addresses to devices on the internal network. I chose to assign my Xbox to 201 . The IP address that I am going to assign to my Xbox is 192.168.1.201 . (Be sure to use the first three numbers that are in your router's IP address, also known as gateway.) Here are a few more examples for you:
If your router's DHCP range is 200-254 you could choose a number between 2 and 50 to try. If your router uses 50-200, you could try a number between 2 and 49.
4. To find out if this number is available ping the address using the Windows Command Prompt.
To open the Command Prompt:
Click on the Windows Start menu Type cmd into the dialog box (in the Windows start menu)
Then click on cmd.exe (which should be listed over the dialog box). A black window with white text should open.
To check whether or not the IP address is available for you to assign:
If you ping an address and do not receive a reply, then the IP address is available for you to assign. (See example above.) If you do receive a reply then that IP address is in use and you will have to try a different one. Below is an example showing an address that is already in use.
5. Next, go to your Xbox One console to set the internal IP address to the number you have chosen.
Type in the IP address you have chosen and select Enter.
Type in the subnet mask (usually 255.255.255.0). This should be one of the numbers that you wrote down at the beginning of this guide. Select Enter Type in your gateway which is your router's internal IP address and select Enter Go back to the advanced settings screen.
Type in the Primary DNS address (from the list that you made in step 1) then select Enter Type in the Secondary DNS address and select Enter On the Advanced settings screen choose Save.
6. Test your network connection. In the Xbox One Dashboard:
Go back to the Network settings screen, choose Test network connection.
The test will run and check your network connection status. Wait while the test runs. When the test is finished you should see the "It's all good" message.
7. Forwarding ports, or opening ports, in your router points all traffic coming in on certain ports to a specific internal IP address. To get an Open NAT Type, you will want to forward the following ports (in your router) to the IP address of your Xbox One:
For help with port forwarding you can visit our port forwarding guides.
8. After you have assigned a permanent IP address to your Xbox One console and forwarded the correct ports in your router, you can test your network connection. To test the connection from the Xbox One Dashboard:
Select Settings Select Network Choose Test network connection Wait while the test runs. The results of the test should tell you if your NAT Type is Open, Moderate, or Strict.
Your network status should now be set to NAT Type: Open. If you have an Open NAT Type, congratulations to you! This a common networking problem that can be quite difficult to solve. Good job making it through the guide and optimizing your network. Now you should be able to enter into more matches and chat with all of your gaming buddies. Now, go enjoy your game!
If you are not able to get an Open NAT Type, check to see that you have entered in the correct information. Double check the data that you entered for the IP address, subnet mask, gateway, and DNS addresses.
If you are still having difficulty getting an Open NAT Type check to see that your network is set up properly. You may have more than one router on your network. To determine if there is more than one router on your network you can run our free Router Detector software. It is important to only have one router on your network otherwise it is difficult to configure your network without running into problems.
Xbox Is Slow? Port Forwarding vs Port Triggering.
There are 65535 Ports on a computer. Think of them as doors.
My Xbox 360 is slow or intermittent.
If your Xbox is slow or intermittent, you may need to login to your router to enter specific port numbers. Without these, often you will notice the Xbox lag or latency, games getting stuck in the same spot every time, or even worse, dropping games. You may be unable to download from the Xbox 360 Live servers as well. Entering these port number settings in your router will often eliminate these problems and improve the performance of your Xbox immediately.
If you have never heard of this before or are unsure of what all of this means, most likely this is the problem. Please keep reading.
What are the XBox 360 ports?
Your router has a firewall inside of it. It's job is to stop and analyze the traffic coming into your network and filter out unwanted communications. It does that to help protect your computers and devices inside your network, or home. Think of a port as an electronic door. Most ports are blocked by your router by default (the door is locked). If it does not know of any good reason it should be unlocked (putting in the port information), it keeps them locked even when traffic is coming in and banging on the door.
With that said, throughout your game play, the Xbox tries to communicate out of these special ports to the Xbox Live servers. When it communicates out and is waiting for a long period of time for a response, it can cause the game to hesitate or run slowly until it gives up. That is why the Xbox is slow, it drops your game or can not communicate with the Xbox Live Servers.
DId you know: Many devices and software use specific ports to communicate. For example, using your web browser and visiting this page, odds are you are using port 80 on your web browser. Email and other Internet activities use other port numbers. Some of the most common ports such as port 80 (for web browsing) or Ports 25 and 110 (for email) are almost always opened by default inside the router. Xbox has its own specific ports it tries to communicate through, most of the Xbox ports are never opened by default.
Ok, So what ports do I need to open to improve the performance of the Xbox?
The following ports need to be opened for proper communication to Xbox LIVE:
•Port 3074 (UDP & TCP)
•Port 53 (UDP & TCP)
If you use Video Kinect, also this one:
Port 1863 (UDP & TCP).
Slow Xbox Issue.
What do you believe is the issue with the slow Xbox?
For the Xbox ports, Port Forwarding vs. Port Triggering.
Port Forwarding requires you to point the port numbers you enter to the IP address of your game station by hard keying the Xbox IP address into the router.
By default, the Xbox is set up for dynamic IP's, which means that the router gives it a IP address when the Xbox powers up. If you were to leave the Xbox set to its default IP settings of dynamic, it would stay the same until you shut it down. Every time you boot the Xbox back up in the future, there is a possibility that the router could give it a different IP address than the one it had originally (that you keyed into the router). If the router is Port Forwarding to an IP address that the Xbox no longer has in the future, you would experience the original problem once again.
To fix this Port Forwarding / Dynamic IP address problem, it gets more complicated. You could manually set up a static IP (one that you assign to the Xbox and will not change), but is it worth all this trouble and settings if there is a simpler solution that works just as well?
Port Triggering does not require you to enter any IP address information. Port Triggering eliminates the problem described above and is quicker and easier to set up and for the Xbox usually works great. Make it easy on yourself and try Port Triggering first.
To set up either Port Forwarding or Port Triggering, you would need to log in to your router first. Inside the router you want to look for the sections possibly called Gateway, NAT or Virtual Servers. Inside there you should see the Port Forwarding and Port Triggering section. Every router is a little different, so you may have to hunt around to find it. Give Port Triggering a try first.
I am having trouble figuring out how enter the Ports.
It should be asking for an internal start and end port and an external start and end port. You would want to do the same number in all spots. For example, the first port on our list is Port 88 and it needs to be a TCP. You would want the number 88 in every port number start and end spot and then choose what type (for port 88, TCP). Then continue entering the other port numbers on the list.
The reason it asks for a starting port and an ending port is in case you had a range of numbers. For example, if Xbox so happened to use ports 88, 89, 90, 91, 92, 93, 94 and 95 (which it does not) you could put the start ports at 88 and the end ports at 95. That way you don't have to do eight separate lines of entries in the router. just one. This is not the case, it is just and example so that you would understand it is for entering a range of port numbers if needed.
If you chose the Port Triggering it should not be asking for any internal or private IP address information. If it asks for any External IP address information, leave it blank or all zeros, the default setting. It is not necessary to enter an IP. The purpose of the external IP address is in case you were trying to limit traffic from just a certain IP address from the outside world.
While you are in the router, also look for a setting called UPnP. Xbox recommends that UPnP is enabled. You may have to browse through all the screens in your router looking for it. It is usually a check box item on a page with a lot of other check box items. If you have a Gateway option on the menu, it is usually under there and then click on Options. If not, just keep clicking trough the different menus, it's in there. Different wireless routers have different menu options, but they all have this basic setting.
Ethernet a Slow Xbox.
The Xbox is slow even after entering the Xbox port numbers.
You can also try to temporarily move the Xbox over to where the modem is and hardwire it (connect it with a network cable) directly to your modem. Now give it a try. Does it work better that way? Answering this question should determine if the wireless is the issue or eliminate it as the cause.
Xbox wireless is slow, but if I connect it with a network cable, it works great.
If wireless is the issue and your Xbox 360 is to far away from the modem to keep it permanently wired, there is a really nice and simple solution. It is called a Netgear Powerline adapter. What is nice is that there is no real setup, just plug them in and you will get "wired" speeds up to 200Mbps!
Obviously it is much faster than Xbox 360 wireless. It works by using the electrical wiring in you home as a network or Ethernet cable. One Netgear Powerline adapter device plugs in to an electrical outlet by the Xbox in one room of the house, the other into the electrical outlet by the router in the other room of the house. Both of the Powerline electrical adapters have an Ethernet port on each box. Connect the Xbox to its adapter in the same room and the router to the Powerline adapter in the routers room and you are done. You have just ran a wired connection from one side of the house to the other without fishing wires through walls or climbing around in the attic.
The best part is that in the future, if you ever decide to move the Xbox to another room or move from one house to another, it is quick and easy to reconfigure. You just unplug the Netgear Powerline adapters, and plug them back in where you need them in the future. Now you have just "rewired" the house to a different configuration in seconds. I highly recommend them as it will save yourself the frustration of a slow Xbox and the time and expense of running a networking cable through the walls and the attic.
It really pays for itself every time you move houses or move the equipment from one room to another. It has saved me from rewiring houses many times and has more than paid for itself.
Eliminate Slow Xbox Wireless. When running a network cable is not an option.
Faster than Xbox wireless! Uses the electrical wiring in you home as a network cable. No real setup, just plug in. Speeds up to 200 Mbps!
I just want to try to improve my slow Xbox wireless.
If you determined earlier that the Xbox does work well wired, but not wireless, the first thing you would want to check is the signal strength on the Xbox:
If you see that you are at two bars or less, or would appreciate some helpful tips, please see my hub on how to improve slow wireless issues in general.
The Xbox is slow connected wired and wireless.
If this is the case, there may be an issue with your internet connection itself. The best thing to do in this case is to properly test your internet connection. If you are having problems with the internet connection itself, it will reflect on the Xbox's performance as well as the performance of any other networked devices, wired and wireless. You may also want to consider a gaming router over a standard router.
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