четверг, 5 июля 2018 г.

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TechRadar. PS4 vs Xbox One: which is better? The definitive showdown between Xbox One and PS4. The Xbox One vs PS4 comparison is more important in 2017 than ever because both consoles are infinitely more powerful than the previous generation and both Sony and Microsoft tout their hardware as the absolute best. Who's right? Well, currently, there are two separate versions of both console: Sony has PS4 Pro and PS4 Slim, while Microsoft has the Xbox One X and Xbox One S. The PS4 Pro and Xbox One X represent the high-end 4K gaming, with the PS4 Slim and Xbox One S are a much better value for gamers with HD TVs. Microsoft has the lead in the 4K gaming sphere with the powerful Xbox One X - a system that's capable of playing games in native 4K resolution. The PS4 Pro, on the other hand, is only capable of upscaling games to 4K but has the advantage of having a stronger stable of first-party exclusive games. The PS4 vs Xbox One comparison all starts with the price and bundles. PS4 vs Xbox One price comparison. The PS4 and Xbox One prices seem to change by the week, with price drops and bundle deals coming and going faster than handheld PlayStation systems. While all these bundles are great for consumers, it can be hard to keep up with the latest pricing info. So, in an effort to cut through the noise, here are the latest prices and bundles for each console. The Xbox One X is clearly the newest console with few discount available, while the PS4 Pro is now a year old, as of this month. It's seeing more discounts and gives you a bit more power than the PS4 Slim while still staying at a reasonable price. If you want to dial back the cost of either console, check out the latest prices for the Xbox One S and PS4 Slim. Additional reading. Want to compare the slim consoles? Check out our guide to the PS4 Slim vs the Xbox One S. Want to compare 4K apples-to-4K apples? Our PS4 Pro vs Xbox One X guide will give you just that. Look, we can sit here and mete out the differences between each iteration of the consoles, but we really don’t want to be here all day – so, instead we’re going to compare the entire ecosystem of each platform. If you want to really look into the fine details, we have you covered below. Don’t worry. And, don’t forget that Black Friday is coming soon, which you can bet will entail lots of deals on both consoles. PS4 vs Xbox One sales. Both Sony and Microsoft have approached this generation completely differently – with Sony focusing entirely on games, and Microsoft focusing more on having the Xbox One as more of an all-around home theater device. Sony took an early lead this generation, and has currently sold an astounding 70 million PS4s over the last 4 years – more than doubling Microsoft’s 30 million sales. A pretty big part of the reason that Sony dominated Microsoft was that focus that we mentioned earlier. They put all of their attention on building a great game library – and it’s paid off. Don’t write Microsoft off though, 30 million units is nothing to shake your head at, and with the recent release of the Xbox One X, they stand a pretty good chance of closing a bit of that gap. Hardware Versions and Design. Both consoles are available in two different versions, one budget and one premium The PS4 has a slim version and a 4K PS4 Pro The Xbox has the Xbox One S and Xbox One X. Both the Xbox One and the PS4 have two separate hardware versions that you can buy right now. This is different than in the past, when each console existed on its own, and lasted an entire generation. The Xbox One S improved on the design of the original Xbox One by cutting down a lot of the heft, and removing the gigantic power brick – instead opting for an internal power supply. It measures at just 11.6 x 8.9 x 2.5 inches and unlike the previous version includes a 4K Ultra-HD Blu-ray player and can even upscale 1080p games to 4K, as long as you have a TV that can support it. The Xbox One X might be heftier than the Xbox One S, but it’s still considerably smaller than the original Xbox One, measuring in at 11.81 x 9.44 x 2.36 inches and weighing around 8.4 lbs and also opted for an internal power supply. This is the high-powered version of the Xbox One, that allows for native 4K gaming and, much like the Xbox One S, includes a 4K Ultra-HD Blu-ray player, something that not even the PS4 Pro can boast. Our guide to the Xbox One X vs Xbox One S vs Xbox One will clue you in as to the differences in the Xbox family. Then starting out the PS4 side of the equation, the PS4 Slim is straight up the smallest of the major consoles available right now, measuring in at 10.4 x 11.3 x 1.5 inches and serving as the baseline PS4 for most consumers, serving as a complete replacement for the original PS4. It doesn’t allow for even 4K video playback, but it can still play the entire killer PS4 game library. The PS4 was the original 4K console, coming out an entire year before the Xbox One X – even if the ‘X’ eventually outpowered it. It measures in at 12.8 x 11.6 x 2.1 inches. While the PS4 Pro does to at least some extent support native 4K gaming, it doesn’t include a 4K Ultra-HD Blu-Ray Player, an omission that has caught Sony some flak over the last year or so. Our guide to the PS4 Slim vs PS4 Pro outlines the differences between the consoles in more detail. Xbox One vs PS4 connectivity. You can't upgrade Xbox One's internal hard drive, but you can on the PS4. Both consoles support the use of external hard drives. The Xbox One has more ports on its rear. Depending on how your gaming setup is organised, the connectivity of your console could be an extremely important detail. Both the Xbox One S and X have identical ports, each including two HDMI ports, one for receiving an input from a cable or satellite box, and one that inputs to your TV. On top of those, they’ve each got two USB 3 ports, IR outputs, optical audio out, Ethernet ports and, of course, the power cable – which is compatible with both versions of the Xbox. However, due to the quick and tragic downfall of Kinect, if you want to use a Kinect with either version of the Xbox One you’ll have to go out and get an adapter. The PS4 Pro and PS4 Slim have similar inputs, although they are slightly different. Each has a single HDMI out, a single USB port in the back (two in the front), an Ethernet port, and power. The only difference between the Pro and the Slim is that the Pro has an Optical Audio out, while the Slim drops it. One of the most compelling things about the connectivity of the PS4, however, is that both versions allow users to swap out the internal hard drive with one of their choice. All versions of both the Xbox One and PS4 support 802.11 ac Wi-Fi and gigabit Ethernet. So no matter which console you decide on, you won’t have to worry about network compatibility. PS4 and Xbox One are void of remarkable characteristics on the front. There's a Blu-ray/DVD combo drive to the left (which can play Ultra HD Blu-rays on the Xbox One S and Xbox One X) and their respective, muted-color logos to the right. PS4 has a pair of USB ports tucked between its sandwich-like halves next to where the disc drive is located. The best PS4 prices and bundles. Now that we've taken you through the positives and negatives of each console you've probably got a good idea of which is the one for you. Fortunately, we're not going to leave you hanging there – over the next couple of pages you'll find the best deals available for each console to help you take your decision to its final destination. Decided that the PS4 and Sony's attractive exclusives are perfect for you? Below you'll find the best PlayStation 4 deals you can get at the moment. The best Xbox One prices and bundles. Is it the Xbox One that's won you over? We understand, that 4K Blu-ray player is hard to resist. There are some fantastic deals on the latest model of Microsoft's consoles and below you'll find the latest and greatest: Check out our guide to the best soundbars if you want to give your console's audio a boost. Current page: Introduction and design. Related news. Tech deals, prizes and latest news. Get the best tech deals, reviews, product advice, competitions, unmissable tech news and more! No spam, we promise. You can unsubscribe at any time and we'll never share your details without your permission. Samsung Galaxy S9 release date, price, news and rumors. SIM only deals: the best plans in February 2018. 3 reasons why now is a terrible time to buy a new smartphone. Best fitness tracker 2018: the top 10 activity bands on the planet. The best cheap laptop deals in February 2018: prices start at just £145. LibreOffice 6.0 makes it easier than ever to switch from Microsoft Office. 3 reasons why now is a terrible time to buy a new smartphone. Exciting new iOS 12 features reportedly shelved so Apple can focus on reliability. Google buys part of HTC's phone business, including Pixel team. Honor releases the 7X in a limited edition Red colorway - just in time for Valentine’s Day! TechRadar is part of Future plc, an international media group and leading digital publisher. Visit our corporate site. © Future Publishing Limited Quay House, The Ambury , Bath BA1 1UA . All rights reserved. England and Wales company registration number 2008885. PS4 vs Xbox One: Which console is the best? Xbox One vs PS4: We examine Microsoft and Sony’s consoles and see how the price, specs, features, games, accessories and more compare to see which console you should buy. 2017 has been a huge year for console gamers, with hardware taking a huge leap forward, particularly in the Xbox family. Last year we saw the launch of the PS4 Pro and Xbox One S, two new hardware iterations that improved upon the 2013 originals with a range of cool new features. The PS4 Pro is a solid upgrade over the PS4, capable of upscaling specific games to 4K using a sophisticated checker-boarding technique. It can also enhance performance using the newly implemented Boost Mode with increased frame rates across multiple titles. Xbox One S, on the other hand, is a smaller, more refined machine complete with a 4K Blu-ray player and HDR support. These are impressive machines, yet both may pale in comparison to Xbox One X. The arrival of the Xbox One S changes the game somewhat. It’s essentially the machine the Xbox One should have been at launch. It’s smaller, more attractive and comes with some serious benefits, such as 4K video playback, support for HDR TVs. There are plenty of reasons to pick up either console depending on your personal preferences. PS4 tends to offer superior performance over Xbox One when it comes to third-party games. Xbox One owners have access to a library of IP not found anywhere else. Halo, Gears of War, Forza and more will forever be at home on Microsoft’s system. Sony has its own set of exclusive games which won’t be available on the Xbox One. Uncharted, Gran Turismo Sport, God of War, Death Stranding, Persona 5, Street Fighter V and The Last Guardian to name just a few. Based on Windows 10, Xbox One’s unique interface – which aims to bring together a multitude of media connections into a single channel – is also worth taking into account if you want a console which is the centre of your entertainment world. In this article we will explore the price differences, exclusive games, design and the all-important controllers. PS4 vs Xbox One Price: How much do they cost? These days, it’s easy to find both consoles at a bargain price bundled with a couple of games and a sizeable hard drive. The Xbox One has been discontinued, but some retailers will still sell the older hardware to shift stock. But the Xbox One S, thanks to the launch of the One X, is now available for incredibly cheap prices for decent bundles. It’s quite possible to get a One S and a game or two for just £200. Also if you’d like to expand the storage capacity, Xbox One consoles support the use of external hard drives which are available for good prices too. Sign up for the newsletter. Get news, competitions and special offers direct to your inbox. PS4 Slim, which is now the standard model going forward, retails for £249 with a 500GB hard drive as standard. As is the case with Xbox One, you shouldn’t have any trouble finding bundles that throw in a couple of games. Larger memory variants can also be found, or you could upgrade the PS4 hard drive yourself. View now: PS4 Slim at Amazon. PS4 Pro is a little more pricey, currently sitting at £349 with a 1TB hard drive. The console itself is twice as powerful, so a £100 premium isn’t bad at all. Unfortunately, stock at most retailers has been intermittent at best since launch, so you might need to shop around. Xbox One S is naturally more expensive than the original model, with the limited edition 2TB version (now entirely sold out, according to Microsoft) costing £349.99. The 500GB and 1TB models are noticeably cheaper, costing £249.99 and £299.99 respectively. PS4 vs Xbox One: Specs. When comparing all four consoles there are plenty of differences to take into account. To make things easier, we’ve compiled them into a single table: PS4 vs Xbox One: Dimensions. We could go into the ins and out of the differences between the designs of the PS4 and Xbox One, but if you’re the type of person that loves a snazzy looking piece of kit on your shelf, here’s what you need to know: The original Xbox One is a lot larger than the PS4, measuring up at 7.9 x 27.4 x 33.3cm compared to the PS4’s 5.3 x 27.5 x 30.5cm dimensions. PS4 vs Xbox One – Controllers. Before we go into any major detail, check out the two controllers in all their splendour below: Both bear the genetic material of their forebears, but the DualShock 4 feels like more of a change. Microsoft has stuck with what worked so well in the Xbox 360 controller, and as such the Xbox One pad is more of a tweak than a full redesign. There are two main changes. The Xbox One pad has rumble motors built into the triggers to give greater feedback when, for example, shooting guns. But those rumble triggers easily make the Xbox One the better console to play racing games on – sorry, DriveClub and Gran Turismo Sport. Microsoft has also made huge improvements to the D-pad. The mushy Xbox 360 D-pad has been switched for one more clicky and responsive, and already works wonders on the likes of Killer Instinct and Mortal Kombat X. Sadly, the Xbox One controller still requires a pair of AA batteries as standard, rather than being rechargeable like the PS4’s DualShock 4. You’ll probably want to buy the Play and Charge kit separately for each controller for £19 a go. However, if you do stick to AA batteries, you’ll definitely see your Xbox One controller pack a longer play time than the PS4 controller, which requires regular charging via micro-usb. The DualShock 4’s changes are more marked. It’s chunkier than the previous DualShock controllers and a lot heavier too, giving a firmer feel than the last-gen DualShock 3 pad. After all that, have we really found a victor? Not as such. If you loved the Xbox 360 pad, you’ll probably prefer the Xbox One controller. However, the DualShock 4 has a robust feel that previous PlayStation pads simply haven’t had. There’s also the Xbox One Elite Controller to consider, which is available now – albeit in limited quantities. If you’re willing to pay the staggering £120 you can get yourself this customisable controller. It’s just perfect for those looking to get a more professional gaming experience from a pad. Swappable D-pad and analogue sticks, Hair Trigger Locks, interchangeable rear paddles and a rubberised diamond grip and customisable inputs thanks to a companion app for Xbox One and PC; you pretty much couldn’t want any more from a controller. To make your purchasing choice even more difficult, it’s worth mentioning that the revised Xbox One S controller brings improvements to the table, too. It boasts a new textured grip, swappable covers, an extended operational range and Bluetooth built-in, which means you can use it with your PC. PS4 vs Xbox One – Exclusive Games. Each console has amassed a hugely impressive library of games since November 2013, many of which you can’t play anywhere else. The best selection is down to your personal taste, with each company hosting a variety of essential first-party talent. We’ve put together some of our favourites below, all of which are worth checking out. Uncharted 4: A Thief’s End – Nathan Drake’s swansong is an utterly captivating adventure that tells a heartfelt story while thrusting you through a series of explosive set-pieces. The Last of Us Remastered – Yet another masterpiece by Naughty Dog, Joel and Ellie’s post-apocalyptic tale sets a new benchmark in gaming storytelling that isn’t to be missed. The Last Guardian – After ten years of waiting The Last Guardian is finally here. Team Ico’s latest effort is a beautiful tale of companionship propelled by its mystifying world. Bloodborne – This could be From Software’s finest work yet, transcending the masterful Dark Souls with a dark, gothic setting and truly brutal combat. Yakuza 0 – This hugely underrated series features varied combat, hysterical minigames and a genuinely compelling narrative based on the Japanese Mafia. Ratchet and Clank – Acting as a complete remake of the original platformer, this is easily one of the best-looking titles on PS4. It’s also a lot of fun! Best Xbox One exclusives. Gears of War 4 – Marcus Fenix is back with all new characters and enemies in Gears 4. The gruesome mixture of cover-based movement and melodic shooting is arguably better than ever. Halo 5: Guardians – 343 Industries has done an excellent job with The Reclaimer Trilogy thus far, with Guardians acting as solid middle chapter in Master Chief’s journey. Ori and the Blind Forest – This gorgeous platformer will make you cry like a baby and scream in frustration with its touching story and challenging gameplay. Rare Replay – Compiling over 30 games from the legendary developer, Rare Replay is a nostalgic trip well worth taking. I mean, who can say no to Viva Pinata? Forza Horizon 3 – One of the finest racers of this generation, Horizon 3 is absolutely packed with hundreds of cars, events and a blistering open world to explore. Quantum Break – This time travelling shooter boasts some commendable star power alongside its range of time-bending abilities. PS4 vs Xbox One – Conclusion. PS4 is a multi-faceted console with plenty of unique features and a bustling library of worthwhile exclusives. Players looking for expansive JRPGs and niche experiences will find so much to love PS4, as well as gaining the upper hand in performance with the majority of third-party titles. PS4 Pro has come into its own since its release, offering benefits beyond its 4K upscaling with its newly introduced Boost Mode. PlayStation VR is the cherry-on-top for PS4 owners, so long as you’re willing to invest in the fancy new peripheral. Xbox One is also a brilliant option to consider, boasting the likes of Halo, Forza and Gears of War under its blockbuster umbrella. Ever since Phil Spencer took charge of the brand we’ve seen the focus shift towards games, despite the cancellation of high-profile exclusives like Scalebound. You also have Xbox Play Anywhere, a service that gives you 2 digital games for the price of one across Xbox One and Windows 10. The recent release of Xbox One S will more than certainly keep us entertained until the arrival of Project Scorpio later this year. Xbox One vs PlayStation 4 : la guerre continue, quelle console choisir à Noël ? La PlayStation 4 a été jailbreakée, bientôt les premiers jeux piratés ? Inscrivez-vous gratuitement à la. En novembre 2013, Microsoft et Sony lançaient leurs consoles de nouvelle génération. La première année, la PlayStation 4 avait pris l’avantage. La deuxième, la Xbox One a marqué de jolis points. Mais quelle console a le plus d’arguments à l’approche de ce Noël 2015 ? L’année dernière à l'approche de Noël, nous nous retrouvions déjà pour deviser d’une question d’importance : quelle console glisser au pied de son sapin ? Un an plus tard, si vous n’avez toujours pas tranché la question, la Xbox One et la PlayStation 4 ont pris leur marque. Si vous étiez un habitué de la génération précédente, vous avez déjà très certainement une préférence, mais pour ceux qui sont dans le flou voici un petit point route pour arriver sain et sauf et heureux au matin du 25 décembre. Match en cinq points. Le catalogue. L’année 2015 a vu les deux fabricants poser des jalons pour l’année 2016, l’un et l’autre repoussant ou confirmant des titres attendus, ou présentant des nouveautés pour satisfaire le joueur. Sans parler des titres développés par des éditeurs tiers qui sortent généralement leurs jeux sur les deux plates-formes, chaque fabricant a dans ses manches des atouts à abattre. Lors de l’E3 2015, Microsoft a marqué les esprits en présentant une offre solide pour cette fin d’année dopée à l’exclusivité : Halo 5 Guardians, Rise of the Tomb Raider ou Forza Motorsport 6. Avec moins de gros titres exclusifs pour ce Noël, Sony semblait miser sur le plus long terme, sur l’après. De facto, les exclusivités sont un peu plus rares chez le géant japonais pour ce mois de décembre 2015. Même si Sony a réussi à mettre la main sur des contenus exclusifs ou en avant-première sur des titres populaires comme Call of Duty : Black Ops 3 ou Destiny : le Roi des Corrompus. Pour l’immédiat, la Xbox One prend à nos yeux l’avantage. Dans les mois à venir, en début d’année 2016, la bataille sera plus serrée. Sony va enfin lancer son Uncharted 4, par exemple et les jeux qui miroitaient dans le lointain s’approcheront – avec une mention spéciale pour notre petit chouchou nostalgique Shadow of the Beast. La Xbox One ne sera pas en reste, avec des titres comme Quantum Break, ou Crackdown 3. Pour résumer, pour une satisfaction immédiate, la Xbox One semble avoir le dessus, sur le plus long terme, les deux consoles semblent au coude à coude. On le concède, ça commence à ressembler méchamment à une bataille rangée, à un match nul. Les performances. On ne jouera pas les PCistes moqueurs en disant que de toute façon, les deux consoles sont largement dépassées par les PC. Sur le papier, la PlayStation 4 a eu dès le début un avantage. L’ouverture du septième cœur de son processeur aux développeurs devrait renforcer cette domination. Pour autant, la Xbox One a récupéré un peu de puissance elle aussi en coupant les ponts avec Kinect et en réattribuant un peu des ressources qui lui étaient destinées. Mais la force de la console de Microsoft tient aussi dans le cloud. John Bruno, alors en charge du Xbox Live, nous l’expliquait déjà en 2013. La Xbox One pourra compter sur la puissance de l’infrastructure Azure pour déporter certains calculs dans le cloud. Et des titres comme Crackdown 3 devraient largement en tirer parti. Le bébé de Dave Jones, fondateur de DMA Desgin, créateur du premier GTA, puise sa force et son potentiel dans le cloud de Microsoft - notamment pour servir une destructibilité des environnements comme on n’en n'a a priori jamais vu. Une révolution en puissance, qui se profile du côté de Microsoft. La PlayStation 4 l’emporte encore pour l’instant, mais pour combien de temps ? Le design, le stockage et l’encombrement. Toujours aucun changement extérieur. La PlayStation 4 est à nos yeux bien plus agréable à regarder et bien moins encombrante. Elle offre en plus la possibilité d’être posée horizontalement ou verticalement, ce qui facilitera son rangement dans votre installation. La Xbox One ne supportera pas qu’on ne la pose pas à plat. Elle s’est certes débarrassée de son encombrant Kinect 2, mais le boîtier d’alimentation externe est lui toujours là, incroyablement gros. On ne tergiversera pas, Microsoft aurait pu faire plus compact, mieux optimisé. Côté stockage, les deux fabricants proposent désormais tous deux des disques de 500 et 1 To dans leur console. Une communion d’esprit qui fait chaud au cœur et vous évitera d’avoir à trop vite effacer les jeux installés et les vidéos enregistrées. La PlayStation 4 l’emporte à nos yeux, et de loin. Périphériques, deux voies différentes. On vient de le dire, Microsoft a abandonné son Kinect. Au temps donc, pour les périphériques côté Xbox One. Pourtant, cette année, le géant de Redmond a introduit une nouveauté qui a de quoi séduire : son Elite Pro Controller. Un gamepad hautement personnalisable et adaptable à différents types de jeux, qui devraient séduire celles et ceux qui prennent le jeu au sérieux et souhaitent se donner toutes les chances de réussir. Certes, le prix en fera tousser quelques-uns, mais quand on veut fraguer, il faut ce qu’il faut… De son côté, Sony n’a pas sorti de nouvelles manettes pour sa PS4. Les gamepads de la quatrième PlayStation sont en grand progrès par rapport à ceux des générations précédentes, notamment pour les jeux de tir. En revanche, Sony prépare un accessoire qui pourrait creuser méchamment la distance avec Microsoft. On parle évidemment du PlayStation VR, ancien projet Morpheus, et casque de réalité virtuelle qui s’acoquinera à la PlayStation 4. Lors de sa conférence d’ouverture de la Paris Game Week, à la fin du mois d’octobre dernier, les responsables de Sony se sont succédés sur la scène pour annoncer les titres qui seront compatibles « réalité virtuelle ». L’offre sera a priori variée à défaut d’être riche dans un premier temps. Ont ainsi été énumérés Tekken 7, jeu de baston issu d’une lignée qu’on ne présente, Rigs, jeu de sport futuriste musclé aux mechs, Robinson : The Journey, jeu d’aventure superbe et immersif et même le prochain Gran Turismo, roi de la simulation automobile sur PlayStation depuis la plus haute antiquité. Pour mémoire, le PlayStation VR devrait sortir au cours du premier semestre 2016. Alors oui, comme nous la confirmé Hugues Ouvrard, directeur Xbox France, la Xbox One sera compatible avec l’Oculus Rift qui devrait sortir en mars prochain, a priori. On ne parlera pas ici de l’HoloLens, le casque de réalité mixée de Microsoft, à la fois trop enthousiasmant et trop limité pour nous sembler être un périphérique encore crédible pour joueur. Quoi qu’il en soit, si la réalité virtuelle a encore des choses à prouver et que son prix sera certainement salé, il faut bien dire qu’elle fait plus rêver qu’une manette, aussi géniale soit-elle. La PlayStation 4 emporte le point. Sony - Le casque de réalité virtuelle PlayStation VR. Des services en ligne et un retour vers le futur. Depuis leur lancement en 2013, les deux consoles jouent les mêmes cartes pour ce qui est des services en ligne. La PlayStation 4 a marché dans les pas de sa concurrence. Le jeu en ligne est payant et de qualité. Le « PSN » semble connaître un peu plus de problèmes de déconnexion que le Xbox Live, mais dans l’ensemble l’offre est similaire. Les abonnés ont droit chaque mois à des jeux gratuits ou à prix réduits. Sony met en avant l’offre « cross-plate-forme » PS Vita, PS3, PS4, tandis que Microsoft joue la carte Xbox 360 et Xbox One. Pas forcément. Car, avec la dernière mise de sa Xbox, Microsoft l’a fait entrer dans le monde de Windows 10. Ce qui signifie notamment qu’il est désormais possible de streamer les jeux de la console vers un PC sous le dernier OS de Microsoft. Cette mise à jour a également ouvert la porte à la rétrocompatibilité gratuite des jeux Xbox 360 sur la Xbox One. Si le jeu figure sur la liste des jeux compatibles (il faut que l’éditeur ait donné son accord), il vous suffira alors de glisser la galette du titre, que vous aurez eu la bonne idée de ne pas revendre, dans la Xbox One pour pouvoir y jouer après que le jeu (adapté) aura été téléchargé. Un joli coup de la part de Microsoft, quand Sony ne proposait la rétrocompatibilité que via son PlayStation Now, un service de jeux à la demande via le Cloud. Un service payant et toujours pas disponible en France, ceci dit. Les choses ont toutefois changé très récemment, Sony serait sur le point d’ouvrir les vannes de la rétrocompatibilité pour certains jeux PS2. Trois titres sont déjà disponibles avec l’édition « deluxe » de Star Wars Battlefront. Un maigre début. La Xbox One rafle la mise. L’heure du bilan. Comme dans toute guerre au long cours, le bilan de la guerre entre Xbox One et PlayStation 4 n’est évidemment que temporaire. Il nous semble qu'à l'heure actuelle, la console de Sony conserve encore un très léger avantage, mais Microsoft semble devoir peu à peu grignoter l’avance que sa concurrente possédait depuis leur lancement il y a deux ans. De nouvelles batailles seront livrées en 2016 autour des grosses licences et exclusivités, bien sûr, autour de la réalité virtuelle, également, et autour des prix aussi. Justement, longtemps plus chère, la Xbox One affiche désormais un prix identique voire inférieur, de quelques dizaines d’euros, à celui de la PlayStation 4 selon les offres et bundles que vous trouverez en ligne. Un ultime argument pour finalement vous décider au moment de passer en caisse. Xbox One vs. PlayStation 4: Top Game Consoles Duke It Out. Can you believe the Microsoft Xbox One and Sony PlayStation 4 came out three years ago? We're solidly in the middle of this console generation, and it's seeing some shifts with iterative upgrades like the Xbox One S and the PS4 Pro. We pit all four systems against each other in a variety of categories to determine which comes out on top. Before we get to it, just a note that the Nintendo Wii U is slowly fading and will be replaced by the ambitious Switch next year, but it still has a compelling library and is worth your attention if any of its games appeal to you. The PS4 was the frontrunner in this category at launch, but things have changed quite a bit over the years. Basically, the price starts at $300 for either system. The new Xbox One S is available in a smaller package and with Ultra HD Blu-ray playback for just $300, and if you want to splurge on Sony the more powerful PS4 Pro is a pricier $400. Both Microsoft and Sony offer premium subscriptions to their online services. Xbox users can get Xbox Live Gold, and PlayStation users can get PS Plus. PS Plus used to be slightly less expensive, but now both services are available for $60 a year. For both systems, this premium service is required to play multiplayer games online, and now neither system requires the extra subscription to watch media services. Arguing about technical specifications seems moot. On paper, the PlayStation 4 has a slight edge thanks to using GDDR5 RAM instead of the DDR3 RAM used in the Xbox One, but besides that, the hardware is strikingly similar. Both have 8-core AMD CPUs, 8GB of memory, 500GB internal hard drives, and Blu-ray optical drives. The systems now have versions with 1TB drives as options, and the Xbox One's 1TB version uses a hybrid drive with solid state storage in addition to a hard disk to improve performance. However, in our tests, the Xbox One's hybrid drive wasn't noticeably faster than the 500GB drive. It's become even more confusing in the latest update, with the PS4 Pro boasting a faster CPU and a GPU that can process over twice as many TFLOPS. It can markedly improve games that have been optimized or launch with support for the extra power, adding new effects, higher resolution (up to 4K), and smoother frame rates (up to 60fps, which makes Rise of the Tomb Raider: 20 Year Celebration look amazing). The number of games that take advantage of that power is limited, though it will likely grow. The Xbox One S doesn't claim any significant graphical upgrades for its games, so Sony comes out ahead for users willing to pay the extra $100 and who play compatible games. That could change next year, when Microsoft will reveal exactly what its Scorpio project is, and just how much more powerful it is than the Xbox One. And don't forget, the Xbox One S gets you support for Ultra HD Blu-ray, while the PS4 Pro does not. You need a good gamepad to play games, and both the Xbox One and PlayStation 4 have them. The Xbox One gamepad is a slightly updated version of the Xbox 360 controller, with a more rounded feel and trigger buttons that offer individual force feedback. The DualShock 4, the PS4's gamepad, is a completely overhauled controller that keeps the best parts of the DualShock 3 and fixes the worst. The analog sticks feel better, the triggers are more responsive, and the controller just feels nicer in the hand. It even features a built-in speaker and a potentially useful but so far underutilized touchpad in the middle. The only problem with the DualShock 4 is the light bar that marks which controllers are on and assigned to which players. Fortunately, Sony has since updated the PS4 to let you dim the light bar significantly, which cuts down on glare. The Xbox One gamepad is great, but the new Xbox Elite Wireless Controller beats even the DualShock 4 with bulletproof build quality and extensive customization options. Of course, that gamepad is a $150 optional accessory (or $100 if you buy it as part of the Xbox One Elite bundle). Neither pack-in controller should be considered a deal breaker because they both play very well, but the DualShock 4 is simply the most comfortable default gamepad we've tested yet. The biggest games from third-party publishers like EA and Activision are almost all cross-platform, so it comes down to which exclusives appeal to you more. Games made by Sony will probably only come out on the PS4. Games made by Microsoft will probably only come out on the Xbox One. Of course, Windows 10 availability for nearly all of Microsoft's major releases means that you can play most of the big Xbox One exclusives on your PC if you want, while PS4 exclusives remain solidly PS4-only. It gives Sony an edge, but it doesn't represent an advantage for consumers; exclusivity only limits, and doesn't improve the experience for anyone besides the publisher and manufacturer. Online Services. Whether you want to play games online or watch Netflix, you need to connect your game system to the Internet. The Xbox One uses Xbox Live, and the PlayStation 4 uses the PlayStation Network to access online services. In both cases, you need to purchase the premium subscription plan (Xbox Live Gold for Xbox Live, PS Plus for PlayStation Network) to play games online. Xbox Live used to require an Xbox Live Gold subscription for media services, but Microsoft has since dropped that requirement and you can now watch Netflix and other streaming media apps without Gold, including television with OneGuide. You can also use any app on the PlayStation 4 without a PS Plus membership, and with the PS4 requiring a premium service for online multiplayer just like the Xbox One, this category comes out to a tie. Media Features. Both the Xbox One and PlayStation 4 can play Blu-ray movies and access a variety of online services like Netflix and Hulu Plus. The Xbox One goes two extra steps with television integration and Ultra HD Blu-ray playback. An HDMI pass-through lets you run your cable or satellite box through the system, though without a Kinect you'll need a third-party infrared blaster to control it. This incorporates live television through your cable or satellite provider into the Xbox One's menu system. You can also add over-the-air television with a third-party USB tuner. The OneGuide program guide displays both live television and what content is available on services like Hulu Plus and Machinima, giving you total control over what you watch, and you can even enjoy a split screen view of what's on television while you play your favorite game or browse the Web, thanks to the Xbox One's Snap feature. If that isn't enough, the Xbox One S can play Ultra HD Blu-ray discs, which means you can watch 4K HDR movies on physical media. Bizarrely, Sony didn't add this feature to the PS4 Pro. Game Capture. The massive popularity of Let's Plays on YouTube and game streaming on Twitch has brought capturing game footage to the mainstream, so both the Xbox One and PlayStation 4 feature built-in capture options. The Kinect let you record clips just by saying "Xbox, record that," and thanks to the latest update you can easily capture what you're playing just by double-tapping the Xbox button on your gamepad and pressing X or Y to save a screenshot or video clip. You can also snap the Game DVR app to the side of the screen to record up to five minutes of footage on demand. The PlayStation 4 goes a step further, however, with a dedicated Share button right on the DualShock 4 controller. At any point you can tap it to save the last 15 minutes of gameplay, grab a screenshot of what you're playing, or start streaming live to PSN or Twitch. The longer capture length and more convenient setup makes the PS4 the better system for recording or streaming your games. Virtual Reality. Hey, it's a new category! Sony recently launched the Playstation VR , a virtual reality headset designed for both the PlayStation 4 and PS4 Pro. We really like it, since it's the least expensive and most comfortable of the big-name tethered VR headsets. The selection of games is also pretty strong for new technology; Rez Infinite is a must-play, revelatory experience in VR (which is amazing when you consider it's an updated version of a 15-year-old game). Rigs: Mechanized Combat League and Battlezone are both very fun, fully developed VR titles where you control big mechanical weapons. And for a standalone expansion that heavily reuses assets, Until Dawn: Rush of Blood is a surprisingly fun and visually stunning horror rail shooter. Microsoft has announced partnerships with several electronics manufacturers to make VR headsets for Windows 10, but it's been silent about VR on the Xbox One. That might change with Scorpio, but for now there are no VR options for the Xbox One. When both consoles first launched, cameras were held up as a major feature, either as a required, included accessory (the Kinect with the Xbox One) or an option (the PlayStation Camera with the PlayStation 4). That didn't pan out, and both Microsoft and Sony have backed off from the idea of using a camera with their systems for gesture and voice control, and integration with certain games. Both the Kinect and PlayStation Camera are nearly forgotten, at least for their original purposes. The PlayStation Camera is necessary if you want to use PlayStation VR, but as a general camera accessory it's as useless as Kinect. By the numbers, the Sony PlayStation 4 is our winner. It has a total advantage in virtual reality, and the PS4 Pro means it is a more powerful platform until Microsoft's Scorpio comes out. The Xbox One is still the better system for media features, however, especially with Ultra HD Blu-ray playback on the Xbox One S. Ultimately, the deciding factors is games. No matter which system is technically the best, make sure it has games you want to play. About the Author. Will Greenwald has been covering consumer technology for a decade, and has served on the editorial staffs of CNET.com, Sound & Vision, and Maximum PC. His work and analysis has been seen in GamePro, Tested.com, Geek.com, and several other publications. He currently covers consumer electronics in the PC Labs as the in-house home entertainment expert. See Full Bio. More From Will. Harman Kardon Allure. Retro-Bit Super Retro-Cade. Build a smarter home with tips, how-to stories, product reviews, and more delivered right to your inbox. Subscribing to a newsletter indicates your consent to our Terms of Use and Privacy Policy. // Related Articles. Facebook Twitter Instagram Pinterest About Us PCMag Digital Edition Newsletters Encyclopedia RSS Feed More From Ziff Davis: Computer Shopper ExtremeTech Geek AskMen Everyday Health IGN Offers.com Speedtest.net TechBargains Toolbox What to Expect RSS Feeds Site Map Contact Us Privacy Policy. PC, PC Magazine and PC PCMag.com are among the federally registered trademarks of. Ziff Davis, LLC and may not be used by third parties without explicit permission. We have updated our PRIVACY POLICY and encourage you to read it by clicking here. PS4 Pro vs Xbox One S. This page contains a comparison between the Playstation 4 Pro and the Xbox One S. There are several important differences between the two, as noted in the comparison chart below. Several statistics, such as the CPU, GPU and available RAM have not been disclosed by the manufacturer of both platforms. This information will be update when it is made available. 4K Video / Games. How to Transfer Data and Saves to PlayStation 4 Pro Previous. PS4 Pro Game Upgrades and Differences. © 1996-2018 Ziff Davis, LLC. We have updated our PRIVACY POLICY and encourage you to read it by clicking here. IGN uses cookies and other tracking technologies to customize online advertisements, and for other purposes. IGN supports the Digital Advertising Alliance principles. Learn More. PlayStation 4 (Pro), Xbox One (S) : quel modèle choisir ? Avec l'annonce de la PlayStation 4 Pro, Sony a rebattu les cartes sur le marché des consoles. Mais le constructeur n'a pas réalisé le sans-faute que certains attendaient. De quoi rendre d'autant plus intéressant (et compliqué) votre achat à l'heure du choix. PlayStation 4 (Pro) ou Xbox One (S) ? On fait le point. La guerre des consoles de salon qui se joue (pour l'instant) entre Microsoft et Sony vient de prendre un nouveau tournant. En juin, le constructeur américain a levé le voile sur la Xbox One S , son nouveau modèle d'entrée de gamme, et laissé entrevoir son Project Scorpio, sorte de Xbox One gonflée aux stéroïdes (voir notre dossier). Chez son concurrent nippon, la stratégie employée semble proche, avec une nouvelle PS4 plus compacte et une PlayStation 4 Pro attendue pour le 10 novembre qui a pris du muscle pour gagner sa place sous les téléviseurs 4K, de plus en plus répandus. Et pourtant, les différences sont nombreuses. La 4K, c'est justement l'argument phare des deux marques qui le déclinent tantôt en petites phrases, tantôt en fonctionnalités, mais il n'est pas simple de faire la part des choses entre les rêves promis par les équipes marketing des fabricants et la dure réalité du terrain et des chiffres. Nous avons donc décidé de décortiquer tout cela pour vous. La bataille du Blu-ray. Avant d'entrer sur le terrain des jeux vidéo, il y a un autre point sur lequel Microsoft et Sony ont des stratégies diamétralement opposées. Sur sa Xbox One S , le fabricant américain a fait le choix d'intégrer un lecteur Ultra HD Blu-ray, afin de permettre à ses clients de lire nativement des contenus sur ce support. Un choix d'autant plus audacieux que sa console, qui sera vendue à partir de 299 euros dès le 22 septembre en version 500 Go, est devenue – de très loin – la platine de salon la moins chère du marché à ce format. Sa plus proche concurrente reste pour le moment l'UBD-K8500 de Samsung. à 499 euros pièce. De son côté, Sony a purement et simplement décidé de faire l'impasse sur ce format, et ce, sur ses deux nouvelles consoles, se privant ainsi d'un marché potentiellement juteux et en y laissant un boulevard pour son concurrent. Un comble pour l'entreprise à l'origine du Blu-ray. Quant à la possibilité de mettre à jour le firmware des consoles pour permettre le support de l'Ultra HD Blu-ray, Sony l'a officiellement écartée. Il faut dire que le constructeur ne prévoit même pas de sortir son propre lecteur de salon cette année, il faudra ainsi attendre 2017. Et ce, alors que les TV Ultra HD commencent sérieusement à se démocratiser. Dans une entrevue avec The Guardian, Andrew House, le président de Sony Interactive Entertainment, justifie ce choix par sa lecture du marché. « Nous avons le sentiment que si les médias physiques continuent de former une part importante du marché du jeu vidéo, nous voyons pour la vidéo une tendance vers le streaming. Sur notre base d'utilisateurs, c'est en temps le deuxième usage le plus répandu sur notre console, donc nous mettons davantage l'accent sur ce point ». Une politique qui se manifeste par le support de la 4K sur les applications Netflix et YouTube de la PS4 . Par contre, dans la FAQ publiée à l'occasion du lancement de la PS4 Pro, Sony précise que le PlayStation Store ne proposera aucun film ou show télévisé en 4K « mais l'équipe du PlayStation Network regarde cela de près ». En filigrane, on comprend que Sony a l'intention de se concentrer sur son service de streaming maison, nommé Ultra, et de se servir de sa console comme cheval de Troie pour lui faire prendre place dans les foyers. Le message envoyé par le constructeur nous semble néanmoins surprenant. Sony, fabricant de téléviseurs, de systèmes home- cinéma, de platines de salon haut de gamme et défenseur de la certification Ultra HD Premium, mettant en avant de la 4K en streaming a 25 Mb/s plutôt que sur ses galettes avec un débit de 100 Mb/s, voilà une équation des plus étranges. Jouer en 4K sur une console à 400 euros, mythe ou réalité ? Avec la PS4 Pro, Sony formule aussi une promesse très claire, celle de permettre aux joueurs de profiter de jeux en 4K dans leur salon. Mais est-ce réellement possible avec une console vendue à 400 euros ? Le doute est permis. La PS4 Pro est équipée d'un GPU signé AMD, capable de déployer une puissance brute de 4,2 TFlops. C'est bien mieux que les 1,8 TFlops promis par la PlayStation 4 standard, qui pour rappel peine déjà à faire fonctionner certains titres en 1080p avec un taux de rafraichissement supérieur à 30 fps. Mais cela ne correspond qu'à une puissance inférieure à celle déployée par la Radeon RX 470 (4,9 TFlops). Or, celle-ci est tout simplement incapable de faire fonctionner la plupart des titres récents en 4K (voir cette revue de presse). Mais Sony compte sur une technique éprouvée pour s'assurer que les jeux de sa PS4 Pro s'afficheront en 3840 x 2160 pixels sur les téléviseurs 4K du monde entier : l'upscaling. Le constructeur a publié un petit tableau récapitulant la totalité des cas pouvant se présenter. Si la console lit un contenu dont la définition native n'est que de 1920 x 1080 pixels, il sera automatiquement upscalé en 4K. Certes, les améliorations resteront visibles, mais on devrait être encore assez loin de la promesse citée plus haut. La question se pose également pour la réalité virtuelle. HTC, par exemple, précise qu'il faut au moins disposer d'une Radeon RX 480 pour profiter de son casque Vive dans de bonnes conditions. Le compte n'y est donc pas avec le GPU intégré dans la PS4 Pro, et il faudra encore faire quelques concessions sur le plan des graphismes. Quoi qu'il en soit, la future Scorpio de Microsoft ne sera pas non plus totalement exempte de ces critiques. Certes, sa partie graphique devrait être encore un peu plus musclée (environ 6 TFlops), mais là encore le total sera probablement encore un peu juste. La question du prix des jeux optimisés pour la PS4 Pro. Ce surcroit de puissance, la PS4 Pro s'en servira pour proposer des versions améliorées des jeux prévus pour la PlayStation 4 standard. Pour l'instant, six titres profiteront de graphismes plus fins sur la console : Deus Ex : Mankind Divided, Infamous : First Light, Middle-Earth : Shadow of Mordor, Paragon, The Elder Scrolls Online et Uncharted 4 . Une douzaine d'autres titres encore en développement proposeront également cette option-là. Parmi eux, on notera Dishonored 2 , Final Fantasy XV , Mass Effect Andromeda ou encore Watch Dogs 2 et l'inévitable Call of Duty Infinite Warfare . Comme Microsoft lors de l'E3, Sony a eu le droit à son petit couac de communication. Masayasu Ito, un cadre de Sony Interactive Entertainment, a déclaré au journal japonais Game Impress Watch que certains titres profiteraient de ces améliorations gratuitement tandis que d'autres pourraient monnayer cette fonctionnalité. « Ce sera différent pour chaque titre. Je crois que cela dépendra de chaque éditeur », indiquait-il. Le constructeur a tenté de rectifier le tir en précisant à nos confrères de Polygon que « l'entreprise ne fera pas payer de patchs aux consommateurs », mais sans préciser si cela ne s'appliquait qu'aux jeux produits par Sony ou bien à l'ensemble des éditeurs. Il faudra attendre un message du fondateur d'Absinthe Games sur NeoGAF pour connaître le fin mot de l'histoire : « les développeurs ne sont pas autorisés à vous faire payer pour des patches ou des améliorations pour PS4 Pro ». Ouf. Sony voit le PC comme un adversaire. Il y a enfin une dernière question que bon nombre de joueurs se posent certainement : pourquoi Sony a décidé de lancer une version plus musclée de sa PlayStation 4 , alors qu'elle dispose déjà d'un avantage certain sur sa plus proche concurrente, la Xbox One ? Andrew House, le patron de Sony Interactive Entertainment, apporte un élément de réponse dans une entrevue accordée à The Guardian : selon lui, ce n'est pas de la Xbox dont il doit se méfier, mais plutôt du PC. « J'ai vu des chiffres qui m'ont vraiment influencé. Ils suggèrent qu'il y a un point au milieu du cycle de vie d'une console où les joueurs voulant les meilleures expériences graphiques commencent à migrer vers le PC parce que c'est évidemment là que ça se passe », résume-t-il. « Nous voulons garder ces gens dans notre écosystème en leur offrant le meilleur des performances ». Une affirmation qui ne tiendra qu'un an, avant que la Scorpio de Microsoft ne vienne rafler la palme du plus gros GPU. Sony ne donne pas d'objectifs précis quant aux ventes de la PlayStation 4 Pro. Le constructeur estime être en capacité de vendre 20 millions de consoles supplémentaires d'ici la fin 2017, mais il inclut à la fois les ventes du modèle standard et celles de la version Pro dans ce calcul. En attendant, lors de la conférence préliminaire au Tokyo Game Show, la PS4 Pro n'était pas au centre des préoccupations du constructeur. Certains verront d'ailleurs dans la présentation de la console collector devant accompagner le lancement de Final Fantasy XV un aveu du manque de confiance de Sony ou de Square Enix dans la PS4 Pro, puisque c'est un modèle classique qui arborera le logo du titre. Un comble, en sachant qu'il fait partie de ceux qui profiteront d'améliorations graphiques avec le nouveau modèle. Quelle console placer sous son sapin ? Maintenant que Microsoft et Sony ont appliqué leurs nouvelles stratégies, il est temps pour les acheteurs de comparer et de faire leur choix. Et, chose intéressante, comme lors du lancement des nouvelles consoles, les méthodes des fabricants sont assez différentes. D'un côté, Microsoft a tout misé sur sa Xbox One S , les stocks de la Xbox One ayant vocation à être vidés à coups de promotions (on la trouve actuellement aux alentours de 252 euros), notamment à l'occasion des fêtes de fin d'année. La firme de Redmond a tâché de faire de son modèle S un produit d'appel intéressant pour quiconque voudrait s'équiper d'un lecteur Ultra HD Blu-ray en l'affichant à un tarif plus bas que n'importe quelle autre platine sur le marché : des packs proposés dès 299 euros. De quoi intéresser même ceux qui disposent déjà d'un modèle « classique » et qui voudraient disposer d'une console plus compacte, parée pour la 4K au niveau du salon (films, séries, etc). Rajoutez à cela l'arrivée des applications universelles Windows 10 sur la machine, elle peut potentiellement s'imposer comme un bon centre multimédia, ce qui pour certains acheteurs pourra compenser son manque de performances brutes face à la concurrence. Le géant américain compte également sur son fameux Project Scorpio pour tenter de renverser la vapeur et de refaire son retard sur son concurrent nippon. Il en dit néanmoins assez peu pour éviter que le public attende trop de cette nouvelle mouture (bien que l'on nous vante déjà sa capacité à gérer les jeux en 4K native). Si l'on sait déjà que cette console aura un avantage de performances sur la PlayStation 4 Pro et qu'elle embarquera elle aussi un lecteur Ultra HD Blu-ray, ces quelques atouts ne suffiront pas forcément à créer un avantage décisif. Le catalogue, les exclusivités mais aussi l'absence de périphérique dédié à la réalité virtuelle pouvant peser dans le choix des joueurs. De l'autre côté, la stratégie de Sony reste axée sur le jeu vidéo et l'objectif du constructeur est de tenter de fournir les meilleures machines pour le jeu, quitte à délaisser certains aspects annexes. Comme Microsoft, Sony tend à ouvrir son écosystème au monde du PC (l'arrivée de PlayStation Now sur OS X et Windows en est la preuve), mais il tente également sa chance dans le domaine de la réalité virtuelle. Pour l'heure, il est impossible de savoir si ce pari sera payant ou non. En sortant sa PS4 Pro un an avant la Scorpio de Microsoft, Sony se retrouve également dans une posture délicate. Au moment de son lancement, il s'agira de la console la plus performante du marché, mais elle perdra sa couronne au lancement de la Scorpio, qui n'est finalement pas si éloignée que ça. Or, on sait que le manque de puissance brute de la Xbox One lui a coûté cher à ses débuts. Mais la meilleure console restera toujours celle qui correspondra le mieux à vos goûts (et à vos habitudes). Si vous attendez d'une machine de salon qu'elle soit également votre centre multimédia, la Xbox One S a toutes les chances de remporter votre suffrage. Si vous ne jurez que par la réalité virtuelle (le PlayStation VR étant annoncé à 400 euros), et que vous voulez profiter des jeux dans les meilleures conditions, la PlayStation 4 Pro vous tendra les bras d'ici deux petits mois pour un peu moins de 400 euros. La PS4 standard, désormais plus compacte (attention à bien choisir lors de votre commande), visera surtout ceux qui veulent réduire leur facture, une mise à jour vers le modèle Pro n'étant pas vitale. Mais si vous êtes déjà prêts à dépenser 299 euros pour une console, 100 euros supplémentaires pour un doublement du stockage et une nette amélioration des performances reste un tribut raisonnable. À condition que le catalogue de titres optimisés pour ce modèle ne s'arrête pas à une vingtaine de jeux. Les plus prudents attendront quand même d'en savoir un peu plus sur la mystérieuse NX de Nintendo qui pourrait bien rebattre les cartes. Il reste à savoir si le père de la Wii prendra le risque de tenter de perturber la saison de Noël de ses concurrents en dévoilant sa console dans les semaines à venir. Rien n'est moins sûr. Publiée le 20 septembre 2016 à 15:00. Par Kevin Hottot. Chargement des commentaires. Recevoir nos newsletters : © 2000 - 2018 INpact Mediagroup - SARL de presse. N° de CPPAP 0321 Z 92244. Marque déposée. Tous droits réservés. Xbox One vs. PlayStation 4. On the cusp of their release into the public's eager embrace, here's the blow-by-blow of how the PlayStation 4 and Xbox One compare with one another. Now, fight! Now, in a bout eight years in the making, two titans will fight for the heavyweight game console championship of the world! In this corner, in the green and white shorts, weighing in at a massive 15.2 pounds and hailing from Redmond, Wash., in the USA, the Microsoft Xbox One! In this corner, in the blue, black, and white shorts, weighing in at a svelte 9 pounds and hailing from Minato City, Tokyo, in Japan, the Sony PlayStation 4! Update November 21, 2013: CNET has now reviewed both the PlayStation 4 and the Xbox One. We're in the process of updating this story to reflect what we've learned about both consoles; in the meantime, read PS4 vs. Xbox One: Round 1 to Sony . Price: Advantage Sony. The PlayStation 4 costs $399. It launched on November 15 in the US, followed by November 29 in Europe and Australia, December for much of Asia, and February 22 for Japan. The Xbox One is priced at $499. It will launch on November 22 in most countries worldwide. The Xbox will run you $100 more up front, and likely even more over time. You'll need an Xbox Live Gold subscription, listed at $60/year, to use most online extras, from Netflix to gameplay video sharing. Sony's equivalent subscription service, PlayStation Plus, is required only for multiplayer gaming and online saves. It's also cheaper at $50/year. The boxes: Aside from Kinect, more similar than different. The most obvious reason for the price difference is that every Xbox One includes a dedicated Kinect sensor for motion control and other functions. The PS4's somewhat similar. Beyond the Xbox's larger size and weight, their design is actually pretty similar to each other. The black, glossy-and-matte PS4 is a raked-back rectangle that you can opt to stand on its side. The black, glossy-and-matte Xbox looks more, well, boxy, like a futuristic piece of AV equipment, and it needs to stay horizontal. Internal hardware: PS4 more powerful (on paper, at least) The actual consoles house very similar silicon, both with power akin to a current mid- to high-end gaming PC, but do show a few key differences. The PlayStation 4's Killzone: Shadow Fall is one impressive-looking game. Sony. According to an exhaustive analysis by Digital Foundry, the biggest difference between the two systems' hardware is the type of RAM each uses. The PlayStation 4 uses 8GB GDDR5 RAM, while all signs point to the Xbox One using 8GB of DDR3 RAM. The GDDR5 RAM used in the PlayStation 4 is the same type of RAM used by most PC video cards and is optimized for graphical throughput. Digital Foundry speculates that the PS4's GPU could have as much as 50 percent more raw graphical computational power than the one in the Xbox One. That difference, coupled with the fact that the PS4 runs some early games at higher native resolutions than the Xbox One, might seem to make the PS4 a better gaming machine. But not necessarily. As we wrote in our PS4 review: You might read about the PS4's specs trumping that of the Xbox One's, but it's important to keep in mind how that translates into actual results. Remember that the PS3 was originally poised to be a massive powerhouse over the Xbox 360, but in reality didn't perform much better. You could even make the argument that most multiplatform games played smoother and looked better on the Xbox 360. So while the PS4 may have quicker RAM, a faster GPU, and higher native resolution (1080p), we just don't know how those numbers will pan out when it comes to raw results and performance. Check out the chart below for more basic details on how the consoles compare. Games: Exclusives, launch titles, and (lack of) backward compatability. As usual, each company's lineup of first-party (self-published) games will be exclusive to its own console. So any new Halo, Gears of War, or Fable titles will remain Xbox only, while future Uncharted, Killzone, or Ratchet and Clank games will only appear on PlayStation. Quite a few Xbox One exclusive titles will be available at launch, including Crimson Dragon, Dead Rising 3, Ryse: Son of Rome, and Forza 5. The company also pledged that all DLC (add-on downloadable content) for Activision's Call of Duty: Ghosts would debut first on the Xbox One. Xbox One exclusives announced so far, but not available at launch, include Killer Instinct, Quantum Break, Project Spark, and Titanfall. Key PlayStation 4 exclusives available at launch include Killzone: Shadow Fall, Knack, and a few indie titles. PS4 exclusives announced so far, but not available at launch, include Infamous: Second Son, The Order, and The Dark Sorcerer. Neither lineup of exclusives boasts immediate, must-have titles, which is one reason why it might make sense to wait on buying a new console . Most of the games that will be available when the consoles first launch are not exclusives. They include heavy hitters Call of Duty: Ghosts, Battlefield 4, Assassin's Creed IV: Black Flag, Madden NFL 25, and NBA 2K14 -- all of which are available for both next-generation consoles, as well as for the older Xbox 360 and PS3 consoles. Neither new console is backward compatible, so the PS4 won't play PS3 games, and the Xbox One won't play Xbox 360 games. On the other hand, many games include the ability to "upgrade" to the next-generation version for a small fee, typically $10. Here's how it works for PlayStation games . Controllers: Evolutionary upgrades. The handheld controllers of the PS4 and the Xbox One are evolutionary descendants of the versions found on each respective platform. The Sony DualShock 4 differentiates itself with a clickable touch pad on the front -- giving developers an additional option when designing games. The body includes a "light bar" in the front that enables motion control functionality with the PS4's camera to track the position and identify where the controller is and, if need be, actually adjust the split-screen orientation during multiplayer couch gaming. It also includes the social-focused Share button, a built-in speaker, and a headphone jack. Sony's DualShock 4 controller for the PS4. Josh Miller/CNET. Our PS4 review lauded the DualShock 4 controller as "near-perfect," adding: It felt absolutely wonderful and addresses nearly all of the shortcomings of the DualShock3 (the predecessor controller that shipped with the PlayStation 3). Unlike the slippery dome coverings of the DualShock3's sticks, the two analog sticks on the new controller have smaller embossed faces that make for much easier control. The L1, L2, R1, and R2 buttons have all received redesigns as well, but no button on the pad seems to have benefited more than the L2 and R2 triggers. These now extend out and feel much more comfortable to pull. The One's new controller brings key ergonomic refinements over its predecessor. Josh Miller/CNET. The Xbox One's controller received a less-extensive redesign and more of an overall refinement; Microsoft claims more than 40 "technical and design innovations." They include textured thumbsticks, a more cross-shaped, pleasingly clicky D-pad, and new labels and functions for the longtime start and back buttons. Here's an early-hands-on enumerating a bunch of the changes, and below you'll find a more recent, feel-based evaluation. Summary? "A little smoother." The Xbox One uses Wi-Fi Direct to connect its controller, whereas the PlayStation 4 relies on Bluetooth 2.1+EDR. On paper, Bluetooth 2.1+EDR's theoretical 3Mbps maximum speed is clearly outclassed by Wi-Fi Direct's 250Mbps theoretical throughput. However, whether this will result in any tangible difference, particularly for battery life, remains to be seen. Each system includes one controller; additional controllers for both systems cost $59 each. Motion and voice control: Bundled vs. optional. In an audacious move for something still primarily sold as a game console, the Xbox One and its bundled. put alternate control schemes and interactions front and center. The PS4 keeps voice and gesture control optional. The new version of Kinect will offer a wider field of view than its predecessor, better tracking of individuals (limited finger tracking is now included), and the ability to track more overall bodies. And (frighteningly!) also determine your current heart rate. Yes tinfoil hat people, Kinect can be deactivated, but on the other hand it promises to be integral to the Xbox experience. Kinect 2.0 is watching you. James Martin/CNET. The first Kinect never really made a strong impression with hard-core gamers . It's too early to tell just how developers will make use of the second generation's upgraded features, but since every Xbox One owner will have one, it's safe to say there will be more games that take advantage of voice and gestures. For nongaming uses, the new Kinect offers more obvious potential benefits. The device is designed to always be on (though you can deactivate it), and simply stating "Xbox on" will power up your entire system and sign you in to your account based on facial recognition. Voice commands to the integrated One Guide, designed to replace your cable box's program guide, enable fast searches -- which already work well on the original Kinect . The Skype (owned by Microsoft) experience is also far upgraded; the camera can digitally zoom in on and follow a speaker around the room, for example. Sony's PS4 camera will include some of the same functionality as Kinect 2.0, but probably not all. James Martin/CNET. Not to be outdone, Sony says its separate, optional. ($59) will also have facial recognition functionality, allow voice commands, and sense the controllers of multiple players around the room -- in addition to standard motion control for gaming. Right now it's too early to tell which motion/camera solution will be best, but Kinect will at least be the most ubiquitous, and likely more sophisticated. That may inspire more developers to utilize more of its enticing offerings in games and beyond. Nongaming entertainment: Advantage Xbox. Ever since the first Xbox One event in May, Microsoft has clearly focused on communicating that the Xbox One would be much more than simply a box with which to play video games. In contrast, most of Sony's demos have focused on gaming and little else. The Xbox One will allow you to switch from game to TV show, to the Web, to a movie, to Skype, easily and smoothly (without switching inputs), with just a voice command. You'll also have the ability to multitask, running games and other apps simultaneously, with one of them in a picture-in-picture window. Microsoft calls this feature Snap, and in our hands-on demo it worked beautifully. One snag, however, is that audio from both windows was mixed together. Your TV show guide: Xboxed! Microsoft. The Xbox One can't quite replace your cable box, but it tries. It gets rid of your cable company's program grid interface for Microsoft's slick, quick OneGuide, giving you control of live TV channel selection. You'll even be able to create your own personalized "channel" with the shows and services you choose, and an "App channel" feature integrates content from streaming services like Hulu Plus and Xbox Videos right into OneGuide. On the hardware side, this integration is accomplished via the Xbox's One's HDMI input, allowing the console to overlay graphics atop and otherwise manipulate TV programming. Cable box control happens through relatively kludgy IR commands, however, and DVR control is spotty. The One doesn't "know" what shows are stored on your DVR, for example, and it can't schedule recordings from the OneGuide. The PS4, meanwhile, has no "one box to rule them all" aspirations. Its nongaming chops are little better than those of the PS3, at least at launch, and in some ways they're worse. Sony did announce that it's currently working on "cutting-edge," exclusive PS4 programming "developed with gamers in mind." But the company didn't provide much more detail than that. Hulu Plus on the Xbox One Microsoft. Of course each console will support numerous entertainment apps, including heavy hitters Netflix, Amazon, and Hulu Plus, at launch. Notably YouTube isn't yet announced for either console, and while HBO Go is "coming soon" for the Xbox One, it's not announced for the PS4. According to our in-depth comparison , the Xbox One has a slight advantage in the sheer number of apps supported, at least in the early days. On the other hand you'll need an Xbox Live Gold subscription ($60/year) to use third-party apps like Netflix on the Xbox One. Using those apps on the PS4 doesn't require PlayStation Plus membership (though that's required for online multiplayer gaming). Both consoles will play DVDs and Blu-ray discs, but neither will play 3D Blu-rays at launch. Only the Xbox One can play back audio CDs -- for some bizarre reason the PS4 can't, even though the PS3 can. (Sony has recently indicated that CD playback may be added in a future firmware update.) The PS3 was also an excellent media server client, playing MP3s and allowing you to stream video, photo, and music files from connected servers or PCs in the home, typically via DLNA. The PS4, according to Sony, does none of these things. Meanwhile, the Xbox One is compatible for streaming video, music, and photo playback -- as long as the server is Play To compatible. For now, at least, neither next-gen console is as versatile a media streamer as its predecessor, but the Xbox One has the advantage. More than many other differences, these are subject to change. Even Sony's own FAQ says, after informing us that MP3s aren't supported: "We appreciate your feedback and are exploring possibilities." Community and social: Sony pushes an extra button. One of the major differences between the Xbox One/PS4 and previous consoles is the embrace of new social aspects, including gameplay recording and sharing. Sony will double down on social for the PS4. Sarah Tew/CNET. For the PS4, things like live video chat and Facebook will be natively integrated. When your friends purchase a new game, you'll know, and you'll be able to play new games before they've even finished downloading. Once again, here's our PS4 review: Live items are built in everywhere you look, and social features are present at every corner, especially when it comes to your friends list. Your account can be tied to your Facebook and Twitter profiles and have the option of posting on your behalf depending on your settings. Your friends list will actually be made up of your friends' real names if they approve your friend request. Sony. However, the biggest change is the addition of the Share button on the PS4's controller. Through this button, gamers can broadcast live gameplay, take screenshots, or share videos of their latest gaming triumphs. Your friends will post comments to your screen while they watch you play. If a player is stuck in a particularly difficult section of a game, he can call in an online friend to literally take over his controls. Frustration successfully circumvented, despite a possible bruised ego on the sharer's part. The PS4 constantly, automatically records the last 15 minutes of gameplay, and live streams can be of unlimited length. At launch, players can share game video on Facebook, game screenshots via Facebook and Twitter, and gameplay live streams via Ustream and Twitch (YouTube isn't supported at launch). With Remote Play you can also stream your PS4 game onto a. The Xbox One's Upload Studio's editing options seem pretty limited. Not to take away from the potentially cool feature. Josh Miller/CNET. Although its controller doesn't have the dedicated Share button, the Xbox One also offers a Game DVR that automatically records the last few seconds of your gameplay. Using Upload Studio, gamers can "curate, edit, share, and publish" videos of gameplay directly from the machine. The Xbox One fully integrates Twitch's live-streaming capabilities. Xbox Live Gold subscribers will be able to not only live stream their own gameplay -- with the option to add voice or video to the stream with Kinect -- but also watch streams of others as well. Microsoft has increased its Xbox Live friends list limit from 100 to "all" of them, and achievements are getting a big overhaul. The new achievement system will have "richer detail and span across your games and experiences." Other Xbox One social features include built-in Skype, the ability to track Xbox Live trends, and see what your friends are playing or watching most. With Smart Match you can look for multiplayer games while spending your time in other apps. SmartGlass will also be more tightly integrated into the Xbox One. Used games and 'always on': No real differences anymore. Thanks to a 180 reversal by Microsoft back in June, the Xbox One will no longer require periodic online check-ins in order to play games. Microsoft says that a one-time connection will be all but required during the Xbox One's initial setup, however. Sony has always said the PS4 would also not require an Internet connection to play games. An Internet connection won't be required for its initial setup, but you will need to connect if you want the major feature additions available in system update 1.50, available on launch day. So yes, users of both systems will be able to play games for as long as the user likes without connecting to the Internet; however, with plenty of games like The Division, Titanfall, and Destiny including deeply-rooted Internet features or being multiplayer-only, many of the most sought-after experiences on these consoles will at the very least be suitably enhanced with an Internet connection. Neither Sony nor Microsoft will restrict game lending, trade-ins, renting, selling, or any action that mirrors what you can currently do with your PS3 and Xbox 360 games. However, third-party publishers can still choose to restrict these actions as they choose. Which one is better? There's no way to really tell until we can review both systems, and even then both will evolve and change significantly. In the meantime, however, our overall impression is that the more expensive Xbox One offers more-compelling nongaming features and generally feels more futuristic, whereas the cheaper PS4 seems like a more straightforward gaming device. As usual, we expect most owners of current-generation consoles to stay within the family: PS3 owners are more likely to get a PS4, and Xbox 360 owners will typically opt for an Xbox One. Over the years each company has developed a stable of exclusive franchises like Halo and Uncharted that keep fans coming back for more. Whether either console offers enough to get people to switch sides is up to the judges. We don't think this bout will be won by a knockout. Share your voice. Be respectful, keep it clean and stay on topic. We'll remove comments that violate our policy. PS4 vs. Xbox One vs. Wii U Comparison Chart. The PS4 vs. Xbox One vs. Wii U Comparison Chart provides an easy visual aid to compare hardware, user interface, media compatibility and other features of the three "next-gen" systems. By popular demand, a Wii U column has been added to the chart for reference. More PS4 vs. Xbox One Comparisons. Hardware Feature Comparison. Confirmed to IGN by a Microsoft representative. Online Feature Comparison Chart. *Based on current Xbox Live Gold requirements. Console Bundle Comparison Chart. This chart compares the physical contents of the launch day bundles of the PlayStation 4, Xbox One and Wii U. Other console comparison features are outlined above. A console is not just the sum of its tech specs and features. Games matter too! PS4 vs. Xbox One Native Resolutions and Framerates Previous. Xbox One S vs Xbox One Comparison Chart. © 1996-2018 Ziff Davis, LLC. We have updated our PRIVACY POLICY and encourage you to read it by clicking here. IGN uses cookies and other tracking technologies to customize online advertisements, and for other purposes. IGN supports the Digital Advertising Alliance principles. Learn More. TechRadar. PS4 vs Xbox One: which is better? The definitive showdown between Xbox One and PS4. Is PS4 or Xbox more powerful? The Xbox One X is the most powerful machine, beating out the PS4 Pro. PS4 and Xbox One multiply the power of Xbox 360 and PS3. More importantly, they were built with smarter internal designs, learning from some of the mistakes of last-generation consoles. Chip manufacturer AMD is behind most of these upgrades. Both the original Xbox One and the Xbox One S have a custom, 1.75GHz AMD 8-core CPU, while the Xbox One X bumps that up to a 2.3GHz 8-core chip. The base PS4 CPU remained clocked at 1.6GHz and contains a similar custom AMD 8-core CPU with x86 based architecture, while the PS4 Pro bumps that clock speed up to 2.13GHz. The original PS4 boasts a 1.84 teraflop GPU that's based on AMD's Radeon technology. Meanwhile the original Xbox One graphics chip, also with an AMD Radeon GPU, had a pipeline for 1.31 teraflops, although this increased to 1.4 teraflops with the Xbox One S and to a whopping 6.0 teraflops on the Xbox One X. The PS4 Pro, meanwhile, has a GPU with a considerably increased 4.2 teraflops of graphical horsepower. When it came to the original consoles, the PS4 won out in terms of raw power, although the Xbox One S closed the gap considerably. Microsoft, with the release of the Xbox One X took the title of ‘the most powerful console’ from Sony. PS4 vs Xbox One RAM. Both systems have 8GB of RAM overall. But they allocate that memory to developers differently. Even more controversial is the memory under the consoles' matte black hoods. It's not the amount of RAM at issue - both are future-proofed with 8GB of RAM - it's the type of RAM used. Both the PS4 and PS4 Pro have a distinct advantage with faster 8GB GDDR5 memory, while both the original Xbox One and the Xbox One S went with the slower bandwidth of the 8GB DDR3 variety. But, wait, there's more to it. Neither system allocates all of that RAM to game developers – some is reserved to run their operating systems. PS4 reserves up to 3.5GB for its operating system, leaving developers with 4.5GB, according to documentation. They can sometimes access an extra 1GB of "flexible" memory when it's available, but that's not guaranteed. Xbox One's "guaranteed memory" amounts to a slightly higher 5GB for developers, as Microsoft's multi-layered operating system takes up a steady 3GB. It eeks out a 0.5GB win with more developer-accessible memory than PS4, unless you factor in Sony's 1GB of "flexible" memory at times. Then it's 0.5GB less. Then, you get to the Xbox One X, which blows away the other consoles by offering a drastically higher 12GB of RAM, which means that game developers have access to a whopping 9GB of RAM for games, which is necessary when playing in native 4K. The console's currently on the market now have similar AMD architecture at their core, but contrast like apples and oranges when it comes to memory. Only developers can determine how this battle is won. Current page: Specs. Related news. Tech deals, prizes and latest news. Get the best tech deals, reviews, product advice, competitions, unmissable tech news and more! No spam, we promise. You can unsubscribe at any time and we'll never share your details without your permission. Samsung Galaxy S9 release date, price, news and rumors. SIM only deals: the best plans in February 2018. 3 reasons why now is a terrible time to buy a new smartphone. Best fitness tracker 2018: the top 10 activity bands on the planet. The best cheap laptop deals in February 2018: prices start at just £145. LibreOffice 6.0 makes it easier than ever to switch from Microsoft Office. 3 reasons why now is a terrible time to buy a new smartphone. Exciting new iOS 12 features reportedly shelved so Apple can focus on reliability. Google buys part of HTC's phone business, including Pixel team. Honor releases the 7X in a limited edition Red colorway - just in time for Valentine’s Day! TechRadar is part of Future plc, an international media group and leading digital publisher. Visit our corporate site. © Future Publishing Limited Quay House, The Ambury , Bath BA1 1UA . All rights reserved. England and Wales company registration number 2008885. PS4 vs Xbox One, un an après leur sortie, quelle console choisir ? Razer et Intel dévoilent une caméra de réalité virtuelle pour gamers. Inscrivez-vous gratuitement à la. Un an de bataille rangée, de jeux destinés à séduire un public de gamers de plus en plus large. Un an que les nouvelles consoles de salon sont sorties. Un an après leur naissance médiatique, laquelle mérite sa place sous votre sapin ? Les 22 et 29 novembre 2013, Microsoft et Sony entraient en guerre sur le marché français. Xbox One contre PlayStation 4, les deux nouvelles consoles de salon entamaient une longue course, une série de combats et batailles qui devraient durer environ dix ans. Fin 2013, après une prise en main des deux consoles nous avions finalement donné l’avantage à la PlayStation qui nous semblait être un produit davantage abouti, même si la Xbox One paraissait avoir plus de potentiel sur le long terme. Dès lors, un an plus tard, la question se pose à nouveau, alors que Noël approche, des deux sœurs ennemies, laquelle faut-il acheter. Le catalogue. Si Microsoft ne l’avait pas compris à l’origine, avant de se rattraper pendant l’E3 2014, ce sont les jeux qui font une console. Chaque console revendique son lot d’exclusivités, à ce « jeu », pour ce qui est de la quantité c’est a priori la PS4 qui l’emporte de quelques courtes brasses, grâce aux jeux indépendants notamment. Sans être exhaustif, la Xbox One a le défoulant Dead Rising 3 , le grisant Forza Horizon 2 , le splendide mais très court Ryse : Son of Rome ou encore le respawné Halo Master Chief Collection . Tandis que la PS4 affiche son Killzone Shadow Fall efficace, son défoulant InFamous Second Son , son excellentissime et familial LittleBigPlanet 3 , qui sort ce mercredi 26 novembre, son légèrement décevant DriveClub , son addictif Resogun et son ressuscité The Last of Us , dernier triomphe de la PS3. A l’avenir, au fil de l’année 2015, les deux listes s’étofferont évidemment de nouveaux titres. Chez Microsoft, on sort la machine à suite de grosses licences pour en imposer. Ainsi, Fable Legends , Gears of War , Halo 5 : Guardians , Crackdown 3 ou le « nouveau » Quantum Break viendront enrichir le catalogue Xbox One. Côté Sony, on conserve une légère avance numérique, et affiche une liste davantage composée de nouveaux jeux pour les plus notables en tout cas. The Order : 1886 , No Man’s Sky , l’exigeant Bloodborne que vous avez peut-être taquiné pendant la Paris Games Week 2014, Rime ou encore Uncharted 4 : A Thief’s End accourront à la rescousse en 2015. Le catalogue d’exclusivités n’est pas tout. Si nous sommes les premiers à reconnaître qu’il y a une part de subjectif dans le fait qu’on préfère une licence à une autre, et qu’il est donc difficile de trancher à partir de là entre une console ou une autre. Pour autant, on aurait, malgré notre préférence pour la Xbox 360, tendance à privilégier la PS4 sur ce terrain. Un petit avantage technique. Il est en revanche indéniable que les jeux sont techniquement souvent plus « réussis » sur PlayStation 4 que sur Xbox One. Plus beaux, plus fluides, plus détaillés, dotés d’une meilleure résolution, d’ Assassin’s Creed Unity à GTA V en passant par Metal Gear Solid V The Phantom Pain , les jeux sur la console de Sony semblent toujours mieux s’en sortir. Les amoureux de la Full HD, du frame rate coincé à 60 secondes pourraient donc avoir plutôt tendance à se tourner vers la console de Sony, même si la Xbox One a déjà démontré qu’elle est capable de faire tourner des jeux splendides dans ces conditions. C’est sans compter un autre élément auquel on ne pense pas toujours mais qui change la vie, l’installation d’un jeu sur PlayStation 4 est généralement plus rapide que sur Xbox One, où il faut trop souvent s’armer de patience. Sans même parler des mises à jours day one qui ont tendance à être un peu trop nombreuses sur les deux consoles. Le design et l’encombrement. Ici, rien de nouveau, mais au bout d’un an de cohabitation avec les deux consoles, il faut bien reconnaître que la PlayStation 4 se fait plus discrète et moins encombrante que sa rivale. Cette dernière est non seulement plus grosse mais s’accompagne d’un transformateur très volumineux, dans la lignée de la Xbox 360. Contrairement à la console de Sony, la Xbox One ne supporte par ailleurs pas qu’on la place sur sa tranche, prévoyez donc de faire de la place aux abords de votre téléviseur. A franchement parler la PS4 a notre faveur. Périphériques et prix. Si la rédaction est plutôt unanime sur les points précédents, certains continuent à préférer la manette de la Xbox One à celle de la PS4, pourtant en grosse progression par rapport à celle de la PS3. Question d’habitude ou de taille de main ? Difficile à dire. Les manettes des deux consoles s’avèrent particulièrement agréables à utiliser et adaptées à tous les genres de jeux. Difficile de départager en pratique les deux concurrentes. Microsoft a affiné une manette excellente, tandis que Sony a rattrapé un certain retard en termes d’ergonomie tout en ajoutant des nouveautés, comme le pavé tactile ou le faisceau lumineux. Pour le chemin parcouru, on élirait alors plutôt la PlayStation 4, mais le débat est ouvert… Les deux consoles sont désormais au même prix, une égalité qui rend encore plus difficile le choix, même si la Xbox One donne l’impression d’avoir fait une croix sur sa différence. PSN et Xbox Live. La Xbox 360 imposait un péage pour jouer en ligne mais offrait du coup une qualité de service bien supérieure à celle de la PS3, qui fluctuait énormément d’un jeu à l’autre, d’une heure à l’autre. Sony a donc appliqué la recette de Microsoft à sa PlayStation 4. De fait, nos parties en ligne avec la console du groupe nippon n’ont jamais posé de problème. Jouer en ligne peut enfin se faire sereinement… C’est donc un match nul qui se dessine ici, d’autant que les deux souscriptions donnent en plus droit à des jeux gratuits et à prix réduits. En cherchant bien, on pourrait dire que Sony a un léger avantage puisqu’il propose également des jeux sur PS Vita avec l’abonnement. Il est même possible de jouer d’une plate-forme à l’autre pour certains titres. L’heure du bilan. En une année, Microsoft a corrigé nombre de ses erreurs, au niveau du prix notamment. Pour autant, la PlayStation 4 qui connaît un succès commercial supérieur, pour l’instant, conserve nos faveurs. C'est elle qui l'emporte pour une tonne de détails ou de points importants, de son interface bien plus conviviale à son encombrement minime en passant par la vitesse d’installation des programmes et des graphismes régulièrement supérieurs à ceux de la Xbox One. Au bout d’un an, Sony emporte encore, selon nous, la bataille. Au fil des sorties, notamment avec l’arrivée de Smash Bros. , le triomphe continu de Mario Kart 8 , et la très séduisante Bayonetta 2 , la console de Nintendo s’étoffe, prend du corps. Si elle ne peut clairement pas prétendre être en concurrence directe avec la PlayStation 4 et la Xbox One, la Wii U n’en est pas moins une console ludique et familiale qui devient de plus en plus légitime avec l’arrivée des licences incontournables de la société de Kyoto. En définitive, cette console qui semblait être condamnée à finir en paria mal aimé du jeux vidéo à un quelque chose qui s’installe avec le temps, un petit air qui fait qu’on y revient et qu’on ne peut désormais que la recommander aux amateurs, même ponctuels, de l’univers Nintendo. Inscrivez-vous à la Newsletter Actualités. Ailleurs sur le web. A voir aussi sur 01net.com. Très bon article. Spécialement le paragraphe sur la puissance technique de la PS4 qui enfonce la Xbox One. Tous les jeux multis sont plus beaux sur PS4, c'est un fait. niveau catalogue, je trouve que les 2 se valent pour le moment mais d'ici quelques mois la PS4 sera nettement devant (avec bloodborne, uncharted 4, the order, no mans sky, Rime etc etc) En décembre 2015, 2016 ou même 2020, votre choix sera toujours porté sur la PS4. Vous comparez, un an après, les 2 consoles sur des aspects qui resteront inchangés : les manettes seront toujours les mêmes, la taille de la Xbox One sera toujours plus importante que celle de la PS4, le bloc d'alimentation imposant de la Xbox One sera toujours aussi encombrant, la configuration de la PS4 sera toujours plus puissante que celle de la Xbox One. Il y en a eu des nouveautés au niveau des fonctionnalités sur ces consoles depuis, même pas mal! Mais nul part où on peut trouver un résumé comparatif de ce que chaque console peut offrir. C'est pourtant ça qui serait intéressant (et qui aiderait à faire un choix entre les deux plutôt qu'en fonction de la taille de leur bouton ON/OFF). -_-

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