четверг, 31 мая 2018 г.

minecraft_xbox_one_nächstes_update_2017

Minecraft xbox one nächstes update 2017

Ergebnisse 1 - 25 von 103 deutschen News fьr die Suche nach Minecraft Update. Aktuelle Schlagworte. Hier sehen Sie eine Aufstellung von Themen, die aktuell im Gesprдch sind: Unser Nachrichtenticker / Newsticker zum Thema Minecraft Update enthдlt aktuelle Neuigkeiten von heute Freitag, dem 2. Februar 2018, gestern und dieser Woche. Hier kцnnen Sie live die neuesten Nachrichten auf Deutsch von Zeitungen, Magazinen, Portalen und Blogs lesen sowie nach дlteren Meldungen suchen. Derzeit werden mehr als 200 verschiedene Quellen aus mehr als 10 Lдndern erfasst. News Reader sammelt dabei sowohl regionale Nachrichten aus Zeitungen und lokalen Medien als auch ьberregionale News von Themenportalen und Blogs. Regionaler Schwerpunkt der Meldungen und der Nachrichtenquellen ist Deutschland, Цsterreich und die Schweiz. Thematisch werden alle Bereiche erfasst: Politik, Wirtschaft, Wissenschaft & Technik, Sport und vieles mehr. Mit unseren Nachrichtendienst verpassen Sie zudem nie mehr Meldungen. Egal ob heute oder in einem Jahr eine Meldung zum Thema erscheint – wir schicken Ihnen eine E-Mail und halten Sie so up-to-date. So bekommen Sie immer die aktuellsten Nachrichten. Haftungshinweis. Unsere Suchmaschine enthält Weblinks zu externen Seiten, auf deren Inhalte wir keinen Einfluss haben. News Reader kann somit auch keine Gewähr fьr diese fremden Inhalte übernehmen – hierfür ist stets der jeweilige Anbieter der Seiten verantwortlich. Bei Bekanntwerden von Rechtsverletzungen wird News Reader derartige Weblinks umgehend entfernen. Xbox One Edition. Minecraft: Xbox One Edition ist eine am 05.09.2014 erschienene Version von Minecraft für die Xbox One, die von 4J Studios in Zusammenarbeit mit Mojang [1] entwickelt wurde. Sie kostet im XBox Games Store 19,99€, als Upgrade der Xbox 360 Edition 4,99€ [7] . Ein zugehöriges Ankündigungsvideo wurde während Microsofts Pressekonferenz auf der 2013 E3 gezeigt. [8] . Diese Version baut auf der Xbox 360 Edition auf. [2] . Die Xbox One Edition enthält größere Welten, erweiterte Mehrspieler-Features und durch die Xbox One ermöglichte Verbesserungen. [2] Am 20. September 2017 wurde die Xbox One Edition in die Bedrock Edition integriert und heißt nur noch "Minecraft". Das Gameplay ähnelt dem der Xbox 360 Edition , enhält jedoch zusätzlich einige weitere Features und Bugfixes. Der Trailer wurde von Hat Films produziert. [10] Minecraft Wiki. Minecraft content and materials are trademarks and copyrights of Mojang and its licensors. All rights reserved. This site is a part of Curse, Inc. and is not affiliated with Mojang. Der Inhalt ist verfügbar unter CC BY-NC-SA 3.0, sofern nicht anders angegeben. Minecraft Update on PS4, PS3 & PS Vita Available Now, Adds DLC Support & Fixes Bugs. March 25, 2015Written by Jason Dunning. Adding support for the new Mass Effect and Pattern Texture DLC, while also fixing some bugs, Minecraft update 1.15 is now available to download in North America and Europe for the PlayStation 4, PlayStation 3, and PlayStation Vita. Applicable to the PS4, PS3, and PS Vita versions, here’s the full list of patch notes: Added Pattern Texture Pack trial content. Added Mass Effect Mash-up Pack trial content. Fixed issue placing Pistons, Dispensers and Droppers. Added Quick Move to the Horse Inventory. Made some fixes to player privileges. Corrected Baby Zombie hit boxes size. Added “Where are we now” Music Disc in Survival Mode. Fix for a bug where a Chest didn’t disappear when destroyed. Fix for player sometimes taking fall damage while in a boat. Fixed an issue where a player’s wolves could teleport to them when they were in a boat, and kill them. Updated Lapis Lazuli block texture. Fix for intermittent split-screen problem where players and mobs went invisible. Fix for a split-screen crash after prolonged gameplay. Fix for an issue causing client players to hang when creating a Wither. Fix for graphic corruption with Red Stone Comparator. Fix for a crash when a player is fishing. If you’re looking for details on the new updates for Xbox One and Xbox 360, the former adds DLC support and fixes the fishing issue, while both include the same four fixes at the bottom of the PlayStation changelog. How big of a download was the Minecraft update for you? Minecraft: Windows 10 Edition Beta Gets an Update. Minecraft: Windows 10 Edition Beta got an update today bringing you exciting new features. In Minecraft : Windows 10 Edition Beta build anything from makeshift shelters to the grandest of castles! Create and explore your very own world where the only limit is what you can imagine- just be sure to build a shelter before night comes to keep yourself safe from monsters. Find materials and craft tools, items, food, and weapons to survive. Millions of crafters around the world have smashed billions of blocks! Features that players will enjoy: NEW! For the first time ever, play cross-platform multiplayer on your local network with up to 4 friends using Minecraft: Pocket Edition. NEW! Play in the beta with up to 4 of your Xbox LIVE friends both near and far in online multiplayer. NEW! Buff up your equipment with special effects from enchanting tables. Switch seamlessly between your favored method of input – controller, touch, or mouse & keyboard can be activated and used in an instant. Record and share your feats to the web with Xbox LIVE GameDVR. Take advantage of limitless supplies and make anything you can imagine in Creative Mode. Mine for precious items, craft tools, go on exciting adventures, and defend yourself from the creatures of the night in Survival Mode. Immerse yourself in a gigantic world with new enhancements to weather effects – snow accumulation, softer transitions and even THUNDERSNOW. Also features chickens, zombies, pigs, boats, armed skeletons, po ta toes, zombies, baby squids, enchanted items, villagers, naked sheep, iron golems, potions, ghasts, pickaxes, carrots, and lots, lots more. Features. Dungeon Defenders 2 Cross-Over Invasion. Invasion event featuring enemies, weapons, and gameplay mechanics inspired by Etheria - the Dungeon Defenders 2 universe This event will play like no other in Terraria - featuring a brand new mechanic where you protect an artifact from invading enemies with the help of a unique defensive structure system Multi-tiered event allows players at multiple points in the game to experience scaling difficulty, with corresponding loot Enjoy rewards in the form of armor, weapons, pets and more, all straight from the Dungeon Defenders 2 universe! The Tavernkeep, a new NPC from the Dungeon Defenders universe, has arrived. He will be offering a variety of Etherian loot and gear in exchange for an exclusive currency earned by playing the new invasion! Completely redesigned liquid visuals. Enjoy the ripples and waves, as the player, enemies, and projectiles now have a visible impact when they enter and move through water The Blizzard weather event now has a new, unique ambient sound when active Toggles for recently-added visual and water effects that will allow players to balance beautiful visuals and performance to fit their preferences A new ability for Summoner players to direct their minions to attack a specific target An experimental new world seed feature (This will be inactive by default, see below in the Changes section for more details) Four new sentry summons, each of which has three tiers of potency Ten new weapons Eight new armor sets Five new accessories Two new pets One new light pet Three new boss masks and trophies Two new decorate furniture items One brand new “Personal Safe” style furniture item, in the style of the Piggy Bank and Safe A brand new currency which can be spent with the Tavernkeep for much of the above. New Enemies​ Ten new enemies, many of which can become visibly (and mechanically) more powerful as gameplay progresses Two new invasion style mini-bosses One new boss. One new soundtrack based on the Dungeon Defenders 2 OST, complete with a matching Music Box. Over 200 new sound effects inspired and adapted from Dungeon Defenders 2. Also included in this update are a nice list of fixes/changes as usual. For the entire changelog - and instructions on how to use the new experimental World Seed feature, check out the links to our forum posts below: 1.3.4 Announcement Post. Experimental World Seed & Texture Pack Instructions. Terraria 1.3.3 - The Desert Update - is Live! We are proud and excited to announce that the latest update (1.3.3) for Terraria on PC/Mac/Linux is now live! From swirling Sandstorms to brand new gear to the elusive and deadly Sand Shark, the 1.3.3 update brings the Deset Biome up to a whole new level! So, shake the sand out of your shoes and take a few minutes to check out the changelog below - and while you are there, don't forget to share your thoughts and feedback with the team so that we can continue to improve and evolve Terraria moving forward! Terraria 1.3.3 Changelog on TCF. The Path Ahead: Major News Updates for Console & Mobile. Good day, Terrarians! We cannot help but to be really excited about the ongoing work – and that we are finally able to share it with you! So, without further ado, we are sharing a handful of plans with you today: Old Generation Consoles (PS3/Xbox 360/PS Vita) Changing of the Guard Current Generation Consoles (PS4/Xbox One) Mobile. What’s happening with old-gen? Engine Software is currently working on an update that will be focused on clearing out the most impactful bugs that our QA and/or Re-Logic QA have been able to uncover - along with keeping close track with anything that the Community has raised. This will encompass over 100 fixes in total. If you have any major items in particular that you would like to inquire about, please let us know. This update will unfortunately be the final update for PS3, XB360, and PS Vita. Targeted release timeframe is September 2016. The great news is that you can continue to play these versions of Terraria (both online and offline) as a fully functioning – and still incredibly fun – game. No further updates will be coming for old gen Current-Gen consoles (XB1, PS4) will continue to receive updates (more on that below) Future updates to current-gen platforms will unfortunatelty make cross-play with old-gen platforms impossible. Why are we no longer providing updates for old-gen? Simply put, these consoles are 12 years old at this point, and we are running into hardware requirement issues (as some of you saw with Vita): as Terraria has grown over the years, its hardware demands have as well – with 1.3 being a sizeable jumping-off point. This also means that we would likely have to substantially "hold back" current gen possibilities in order to make things work with the "lowest common denominator." So, that being the case and in order to continue to give all users the best Terraria experience, we needed to draw a line here that allows old gen players to have a stable and authentic game experience – even if that means being stopped at 1.2.4 tier content – while also enabling current gen consoles to fully leverage their more current hardware. We explored a few possible approaches to make 1.3 work, but – to be frank – none of them were really acceptable. They required too much in the way of compromising the Terraria console gameplay experience and still left some lingering stability concerns, all while drawing in a rather large amount of resources to make it work at all – resources that we ultimately feel would be better used to push Terraria forward further and faster. How are we making the transition easier for our users? You will be able to upload your worlds from old-gen platforms and transfer them to current-gen – we have been focusing heavily on cross-saves over the past few months and will continue to do so in order to be 100% certain that this is functional for everyone. We are working with Sony and Microsoft to help make the transition as smooth as possible for current owners – keep an eye out for some exciting promotions! As this is a major milestone in the journey of Terraria on Console and Mobile, we took a step back and evaluated everything that we had currently going on as well as available resources. To that end, we are making a shift in the development teams moving forward. We thank Engine and Codeglue for all of their contributions to bringing Terraria to a wider community but we’ve made the decision to bring all development in-house under one roof with Pipeworks. So say a big thank you to them both, and a give a warm welcome to Pipeworks! Engine will remain on board until the final Old Gen Console Update is complete, while CodeGlue will remain on board until sometime in Q3, as they continue their work on stabilizing the mobile codebase. CodeGlue will also remain on board for any future 3DS updates. Meeting Pipeworks: Our new Console and Mobile Development Team. That said, let’s meet the new team shall we? Taking over the mantle of Terraria development on Console and Mobile will be Pipeworks Studio out of Eugene, Oregon! Here is a bit about Pipeworks and why they were such a good fit for this project: They are a part of the Digital Bros. group (of which 505 Games is as well) – so this is an opportunity to bring Terraria “in house” Since the reforms in QA, our current Console (and future Mobile) QA team is located at Pipeworks as well – this means that the QA team and the dev team will sit side-by-side, and that makes for some massive gains in efficiency of finding and squashing issues! The team dedicated to Terraria at Pipeworks are MASSIVE Terraria fans. Each of the team members are well-versed veterans of the franchise on PC and beyond – logging hundreds of hours of play over time. They are also immensely passionate about this project and making this amazing. So, everyone, please share your warmest greetings to our new team at Pipeworks! We have certainly encouraged them to dive right in to the community – and we hope to have some events in the very near future that will allow the community and the dev team to interact more closely. Stay tuned there! Continuing with our theme of this being a key milestone and thus a chance for a fresh start, Pipeworks is hard at work on two huge undertakings: PW is currently rebuilding the entire Console Terraria experience from the ground up. The foundation/standard being utilized is the current Terraria PC codebase, which should ultimately mean: Integration of the PC Controller support style A more seamless/authentic experience - when you play one version or the other, they should feel quite similar if not exactly the same! Shortened update “gaps” and a cleaner, more stable experience And more! There are other potential benefits to this Reset that the team is actively exploring and discussing, but we will save those for sharing when we know more/are more certain if/when any of that will be possible. Terraria 1.3 on Current Gen Consoles. Our next update for current gen is the long-awaited MASSIVE Terraria 1.3 update - which includes a ton of new content. When it arrives, it will include both the reset discussed above AND be current up to at least PC 1.3 standard. For those of you whom are for some reason unaware of what all 1.3 brings to the table, here is just a small sampling: Endgame Celestial Invasion Event & Moonlord final boss encounter Brutally difficult Expert Mode – where fortune and glory - and unique loot - await those brave enough. Over 800 new items, bringing the total count to well over 3500! Numerous player quality of life upgrades Original Changelog for PC is located here: http://forums.terraria.org/index.php?threads/1-3-changelog.20617/ We know that everyone has been dying for this content to arrive on Console for some time, and we are beyond thrilled to finally announce that it is well underway. The timing of these two projects will overlap – meaning that Current Gen Console players will get both the Reset AND Terraria 1.3 at the same time! Of course, that leads to the obvious question: When? Our current target delivery for the Reset+1.3 is Q2 2017. All of this will be absolutely free to existing Current Gen Console Terraria owners (Old Gen players will have to purchase a Current Gen copy). ​ We – and Pipeworks – plan to share progress and spoilers along the way. We are even looking into more interactive ways to allow you all to share in the journey with us. So, stay tuned and look forward to that! In the meantime, let’s whet your appetite with a quick screen of the current actively-running build of Console Terraria: So, that just leaves our good friends the Mobile Terrarians. What do we have in store for you guys? As you saw above, we are changing our Mobile development team over to Pipeworks as well. As with Console, Pipeworks is working to redesign and rebuild the Terraria Mobile experience. This eventual Mobile Reset will include Terraria 1.3 as well! In parallel, CodeGlue will continue their efforts to stabilize the existing Terraria mobile game. This will be critically important even with the Mobile Reset, because there will likely be older devices (less RAM, etc) that cannot run Mobile 1.3, and we want to leave players with those older devices with as stable and solid a Terraria experience as we can. Key things to know: Timing is planned to be “around the time of” the Console Reset – but likely will come after it by at least a few months. As we know more, we will share it. As with Console, we will share our plans and progress and journey with you! We are aware of other features desired by the community (online multiplayer, UI redesign, rebalancing, etc), and those will absolutely be discussed in our planning. As we know more there, we will fill you in – hopefully, we can cover off at least some of these in the reset! As always, the updates (and the reset) will be free to current owners of Terraria on Mobile. Whew, well that’s all we have for today – it was a lot to write and probably even more for you guys to take in. We are beyond thrilled to be able to share all of this with you and equally excited for what this means for the future of the franchise is a massive understatement. We truly feel that we have found a way here to spend the time and money needed to accomplish our – and Re-Logic’s – goal of providing the best Terraria experience possible to as many people as possible. This is something that we look forward to continue providing to you all for years to come. Here’s to the journey ahead! Terraria 1.3.1: Mechanics & Controller Support is Here. Good morning Terrarians! Welcome to the launch of Terraria 1.3.1 – the latest in our series of updates to Terraria. This time around, our focus is on greatly expanding the Mechanics (wiring, traps, and devices) System, adding some nice Quality of Life tweaks, and bringing Controller Support to the PC version – for all of those players that might prefer a controller to mouse + keyboard. We sincerely hope that everyone enjoys what this update has to offer – and stay tuned for announcements around our plans for future updates and other news related to the Terraria franchise in the months to come! The world of Terraria should remain exciting for a long time to come – and we thank each of you for your support in making this all possible and worthwhile! Of course, we want to be sure to thank our amazing team for their hardwork and dedication to this update. Yoraiz0r had his work cut out for him with adding controller support to an engine that was not built for it. Not only did he make it work but he made it work so beautifully, thank you so much! Lazure as always did a fantastic job providing assets to a sometimes too picky team. Thank you for your creativity and patience! Arkhalis and the entire beta testing team- You rock! This update would have been a little messy without you! Everyone else behind the scenes- You know you are very much loved and appreciated!! Now that all that mushy business is out of the way we can jump back into things! As we noted, this update is focused on new mechanics and controller support- yay! Thank you everyone who provided suggestions in the mechanics suggestion thread- you gave us some great ideas! Below you will find the changelog as well as some other fancy things to check out, please read through everything before jumping into the game, we promise it is worth it! For further details – and to explore out an awesome brand new Adventure Map by Baih and Noel – check out our official release thread on TCF: OFFICIAL TERRARIA 1.3.1 LAUNCH THREAD. DOWNLOAD THE 1.3.1 DEDICATED SERVER SOFTWARE. TERRARIA 1.3.1 CHANGELOG. Added Controller Support using Xinput. Added Inventory Sorting. Dart Traps & all Temple Traps can now be hammered to rotate 90 degrees at a time. Added smart interact, making chatting with NPCs, opening doors and using objects easier. Cannons (normal, bunny, confetti, Snowball Launcher) can now be controlled by wire and shoot fake projectiles! Improved Smart Cursor & made it interact with more items. Improved Wire drawing to look less fuzzy with multiple colors on the same tile. Improved over 1,800 sprite graphics. Optimized net messages for tile entities (target dummies, item frames) Improved the Settings Menu and added new settings. Added new large gem over-head display. Improved melee hit detection around slopes. You can now use situational building accessories from your inventory and toggle their effects like info accessories. Info icons now have a border around them when aimed at (clarity!). Improved keybinding options, you can now also bind to mouse 3/4/5. Added Logic Gates (AND, NAND, OR, NOR, XOR, NXOR Added Logic Gate Lamps (On, Off, Faulty) Added Logic Sensors (Day, Night, Under Player) Added Liquid Sensors (Water, Lava, Honey, Any) Added Conveyor Belts. Added The Grand Design. Added Yellow Wrench. Added Junction Box. Added Mechanical Lens. Added Announcement Box. Added Actuation Rod. Added Team Blocks and Platforms. Added Static Hook. Added Presserator. Added Engineering Helmet. Added Companion Cube. Added Gem Locks. Added Large Amber. Added Weighted Pressure Plates (4 colors). Added Wire Bulb. Added 12 new craftable Critter Statues. Added Portal Gun Station. Added Trapped Chests. Added Projectile Pressure Pad. Added several new monster statues. Added Angler Tackle Bag. Added Geyser Trap. Added Bone Campfire. Added Ultra Bright Campfire. Added Multicolor Wrench. Critters spawned from statues are no longer catchable. Highly increased Duke Fishron's "run away" distance. Medusa can no longer petrify players directly above her. Medusa is now Hardmode-only. Added NPC names for the painter, wizard, and skeleton merchant, based on contest results. You can now find Beehives in the Jungle - Not the bees! Lowered the volume of the Solar Eruption's use sound. Torches can now be put on actuated tiles. Slimes should no longer be able to go through 1 block high gaps. Target dummies no longer benefit from lifesteal or spectre set. Fixed Frostbite hiding time left when wet under certain circumstances. Fixed Desert Spirit hitbox to match sprite size. Fixed NPCs not recognizing kills / interactions properly if they have multiple segments. Fixed music boxes not emitting music notes while open. Fixed Flesh Grass spreading under Sunflowers. Fixed Tally Counter not showing information for enemies hit with mounts or special attacks. Fixed player leg skin colors mismatching the rest of the body when in stealth. Fixed Seedler not dropping from Boss Bags. Fixed popular NPC Housing exploit. Fixed Ranger Lifesteal bug. Fixed Paint Sprayer spraying over blocks in several occasions that it should not (e.g. grass that gets turned into dirt as a result of placing an object). Fixed being on the edge of the underground not counting when spawning dungeon / Underground Desert monsters. Fixed teleporting directly on top of a pressure plate not triggering it properly since. Fixed Town NPC melee weapons drawing brightly while in darkness. Fixed Crimson Heart failing to stand to roll roll around on platforms. Fixed tile entities not properly clearing on world clear procedure. Fixed Crystal Storm not bouncing its shots. Fixed chests without custom names not showing mouse over icons. Fixed Wooden Boomerang being unusable when near slopes. Fixed Wall of Flesh going above hell and dragging everyone with it. Fixed Martian Saucer having invisible / unhittable body parts in multiplayer. Fixed Martian Probe not causing Martian Invasions when it should. Harpies and Antlion Swarmers can no longer swim. Fixed dressers blowing up from explosive projectiles. Fixed Gi and Kimono leg sprites being genderswapped. Fixed ancient light and fishron bubbles not appearing in expert mode. Fixed Werewolf sounds being bugged if used for vanity. Fixed Tax Collector not using some of his special chat dialog. Fixed infinite flight time exploit. Fixed Martian Saucers missing their home planet during the invasion and leaving. Fixed trapdoors de-syncing when operated via wires. Fixed L shaped housing exploit. Fixed minecarts hitting invincible enemies. Fixed multiple bugs regarding auto-pause and inventory management. Demon Altars should no longer create 'unbreakable' pots. Fixed rare "character not respawning" under certain circumstances. Fixed background drawing through completely unlit walls in hell. Fixed solar pickaxe using a bad glowmask. Fixed wall of flesh not spawning in singleplayer under certain circumstance. Fixed snow not falling naturally after a player jumps in most cases. Fixed paintball gun and confetti grenades being unable to crit. Fixed Titanium Armor & Black Belt dodges not working against Moon Lord. Fixed animated tilesets touching half-bricks stop animating. Fixed yet another duplication exploit. Fixed altered worlds getting stuck in spirit release phase under a rare circumstance. Fixed Chlorophyte protection in the jungle not being as effective as it should be. Fixed right clicking equipment at inventory not granting achievements for equipping it. Fixed paladin's shield ally protection benefits not functioning properly. Fixed minor capitalization issue in the guide's help text. Fixed star in a bottle buff not working. Brain of Cthulhu & Eater of Worlds now properly leave upon massacring the player / if the player leaves their territory. Fixed issue where the nurse would not heal all debuffs under rare circumstances. Fixed double damage popups from other players inflicting harm to themselves via explosives. Fixed 'full-screen map' button opening a black screen if map is disabled in general. Fixed players being unable to get on a mount if they're too close to workbenches. Fixed shenanigans with actuating gemspark blocks. Fixed Mudstone Brick having a bad name (Mudstone Block). Tiles under Lihzahrd altars can no longer be actuated until the golem is defeated. Fixed temporary holes in the darkness when removing light sources. Fixed items that cost less than 5 copper always sell for 1 copper , even when sold in Stacks. Terraria Comic Book from DC Comics is Here! Good Morning Terrarians! As you know, we have had a series of Terraria merchandise for some time now - which many of you have taken the opportunity to pick up. From calendars to stickers to posters, toys, and more: we are working with Jazwares as well as directly with a variety of merch providers (how about those sick OneDrop Terrarians. ) to expand our offerings into areas that will satisfy our quite diverse fanbase. We will have more to share around that as the year progresses. but we wanted to take some time today to share what we feel is one of the absolutely coolest things we have had the chance to work on: a Terraria Comic Book with DC Comics. Join Calista the Dryad and reluctant hero Alistair on a quest against a terrible evil. or maybe just for fortune and glory. This project was truly a collaboration between Re-Logic and the amazing people over at DC Comics. From the art style to the story, DC was a pleasure to work with and the end result is a fantastic collectors' item that is equal parts awesome and authentic to Terraria. We sincerely hope that you enjoy it as much as we do! We are quite hopeful that it does really well - as we would love the chance to do more of these. The Comic comes packaged with two Terraria figures (Platinum Armor and Dryad) in the same style as the existing toy line. It is available at Toys R Us online now and should be in stores soon if not already. To pick yours up, simply click the comic cover above to head directly to the Toys R Us page! We are really excited about this collaboration and hope that it is merely the beginning of what is possible with taking the Terraria franchise to the next level! Who knows, maybe we will see this become an actual comic series! ;) Join your fellow Terrarians in discussing this amazing coming on TCF here: http://forums.terraria.org/index.php?threads/terraria-comic-book-from-dc-comics-is-here.40367/ Stay tuned for more cool stuff as 2016 marches on! Thanks as always for your support. Terraria 1.3.0.8: Now for Mac & Linux Too! Mac and Linux Terrarians, your day has finally arrived! We here at Re-Logic are thrilled to announce that we are officially launching the Mac & Linux versions of Terraria today! This has been a very long time in coming - and we know how very much the Community has desired these new Terraria platforms, so we are eagerly looking forward to hearing your reaction. :) For everyone, please note that this will be Terraria 1.3.0.8. This version ensures compatibility between Mac/Linux and Windows - no other substantial changes come with this update. The dedicated server software links are below: For further details and/or to participate in the Community chat around Terraria's move to these new platforms, check out the link to our forums below: Nächstes Update: Das KOMMT alles! – Minecraft Konsolen News [#118] Posted August 24th, 2017. Nächstes Update: Das KOMMT alles! – Minecraft Konsolen News [#118] 24th August 2017. PS3/PS4/PSVita/Xbox360/XboxONE/WiiU ▻ Mein SHOP: … Minecraft Xbox – BETA IS OUT TODAY! 24th August 2017. Minecraft Better Together Update Xbox Beta – OUT TODAY! :D BE READY! 24th August 2017. Leave a Reply Cancel reply. Topics. Latest Topics. Minecraft Dimension World – มิติมรณะกับเอ็นติตี้อันตรายที่หายไป. (70) 2nd February 2018. FETTY IS FAT BORIS! Minecraft BENDY: DOWNWARD FALL (Minecraft Bendy Minigame) 2nd February 2018. VARO 5 ABSTIMMUNG | Welche Minecraft VERSION ?! | VARO 5 NEWS. 1st February 2018. WHAT HAPPENED TO MINECRAFT 1.13?? (Minecraft News Update) 1st February 2018. Minecraft Live 地下作業場の拡張! 1st February 2018. Xbox One S Minecraft Limited Edition 1 TB Console. Minecraft for PC/Mac [Online Game Code] Login. Register. Welcome back, JOIN OUR NEWSLETTER. This is the go-to place for Minecraft news! Stay In the Loop as we'll be posting snapshots, updates, and lots, lots more amazing gems you won't wanna miss ;) You have Successfully Subscribed! Register now to get updates on promotions and coupons. MINECRAFT 4K Trailer (E3 2017) Xbox One X. Posted June 13th, 2017. Subscribe HERE and NOW ➜ https://goo.gl/cCKbtA The BEST GAMES are here ➜ https://goo.gl/1sXosC MINECRAFT 4K E3 Trailer (2017) Xbox One X Release … Follow Me. Minecraft Dimension World – มิติมรณะกับเอ็นติตี้อันตรายที่หายไป. (70) 2nd February 2018. FETTY IS FAT BORIS! Minecraft BENDY: DOWNWARD FALL (Minecraft Bendy Minigame) 2nd February 2018. VARO 5 ABSTIMMUNG | Welche Minecraft VERSION ?! | VARO 5 NEWS. 1st February 2018. WHAT HAPPENED TO MINECRAFT 1.13?? (Minecraft News Update) 1st February 2018. Minecraft Live 地下作業場の拡張! 1st February 2018. Getting Over Minecraft. 1st February 2018. Minecraft – NEW TEXTURES ! Change Log & Showcase – Java – Bedrock – Console. 1st February 2018. Minecraft Update Aquatic BETA SOON! (1.13 / 1.3) 1st February 2018. Minecraft Trolling: Redstone/Traps (ItsJerryAndHarry) 31st January 2018. Minecraft Xbox 360 / Switch – TU62 Secret Features. 31st January 2018. CARS IN MINECRAFT XBOX / PE (BEST EASTER EGG EVER) MINECRAFT XBOX / PS – TU54 NEWS + NEW DUPLICATION GLITCH OUT TOMORROW FOR ALL CONSOLES & ALL ITEMS. ↪DAS BETTER TOGETHER UPDATE KOMMT↩(Minecraft News)|Bokilano_LP. 19th September 2017. Mob D : infos 1.14 + avis sur tout les Mobs + autres news Minecraft. 16th November 2017. Funny Minecraft Animation Compilation. 29th November 2017. Minecraft Xbox One / Wii U – Better Together Conclusion + Billionaires. 13th August 2017. funny minecraft videos,funny moments,funny games,funny minecraft animations 2014. 26th February 2017. ERKLÄRUNG // Minecraft LIRO News. 28th January 2017. Talking Blocks: Command Blocks (Minecraft Animation) 26th April 2017. MINECRAFT 1.2.9 UPDATE NEWS! – New Coordinates Features! – Minecraft (PE, Xbox, Win10) Update. 14th January 2018. Recent Posts. Xbox One S Minecraft Limited Edition 1 TB Console. Minecraft for PC/Mac [Online Game Code] Login. Register. Welcome back, JOIN OUR NEWSLETTER. This is the go-to place for Minecraft news! Stay In the Loop as we'll be posting snapshots, updates, and lots, lots more amazing gems you won't wanna miss ;) You have Successfully Subscribed! Register now to get updates on promotions and coupons. Minecraft Forums. This thread was marked as Locked by webrosc . How do I update? Out of the Water Join Date: 3/30/2014 Posts: 4 Member Details. I recently got Minecraft:Windows 10 Edition and I read that there is a new update ;update 0.12.0.1. I was wondering how to update to this. Thanks! Blaze Extinguisher Join Date: 7/23/2011 Posts: 4,687 Member Details. Actually 0.12.2 is out already. I was wondering the same thing. I mentioned this in another thread. (I don't have the Store version). Anyway, mine seemed to magically update (FOV, full screen option, etc.), but the main screen still says "0.12.0" Confusing, huh? Out of the Water Join Date: 3/30/2014 Posts: 4 Member Details. Oh yes, you are right. I received the updates it's just that it doesn't register on the main menu that it has updated to 0.12.2. Diamond Miner Location: Aberdeen Join Date: 12/21/2012 Posts: 769 Location: Aberdeen, Scotland Xbox: SexBombBoogie Member Details. mine seemed to magically update. Same here, it was just there when I started playing. i'd love to know how they did that. 404: Member Not Found Location: New York Join Date: 5/20/2012 Posts: 1,841 Member Details. Oh yes, you are right. I received the updates it's just that it doesn't register on the main menu that it has updated to 0.12.2. The Windows 10 Edition is based on the Pocket Edition. The version number you see on the homepage is not the latest update for the Windows 10 Edition, it's the PE version that they ported to the Windows 10 Edition. The current Windows 10 version is 0.12.2.0 and the version of Pocket Edition that they ported hasn't changed from 0.12.0. You can check the latest version of the game by opening a PowerShell window (search it at Start) and using the command: Newly Spawned Join Date: 12/20/2016 Posts: 1 Member Details. my minecraft hasn't updated yet. i really want the elytra and ender stuff. Blaze Extinguisher Join Date: 7/23/2011 Posts: 4,687 Member Details. Big updates (and 1.0 is a "big update") aren't automatically done. You have to manually do it yourself. Just go to the Win10 page of the Windows Store and click the "Update" button. That's it. Out of the Water Join Date: 1/8/2017 Posts: 2 Member Details. Appernently in this time is fairly impossable to update Minecraft windows 10 editon. But it might do the update if you uninstall and reinstall minecraft windows 10 editon. Blaze Extinguisher Join Date: 7/23/2011 Posts: 4,687 Member Details. Appernently in this time is fairly impossable to update Minecraft windows 10 editon. But it might do the update if you uninstall and reinstall minecraft windows 10 editon. This is an old thread, but apparently you didn't see my post just above yours. I've never had a problem updating, and I've never had to uninstall/reinstall for any reason. Out of the Water Join Date: 1/8/2017 Posts: 2 Member Details. At sometimes, watch "How to's" On youtube on how to update minecraft windows 10 edition. Like i said if it dosent work it may be impossable to update. Blaze Extinguisher Join Date: 7/23/2011 Posts: 4,687 Member Details. What "update" do you think you need? The latest version of Win10, as of this writing, is 1.0.5. The last few updates (minor ones, like 1.0.x) have all been automatic- I didn't have to do nothing. It's only major updates (like 1.x.0) that you have to do manually. As I said before, of you go to the Win10 page in the Windows Store it will usually say "Play". If there is an update available the button will say "Update"- just click on it. It's that simple. You don't need to watch Youtubes, etc. The only way I've heard of to update Win10 is through the Windows Store. Just be sure you're using the same Store account that you bought Win10 with! Xbox 360 Edition. Die Minecraft Xbox 360 Edition ist eine Version von Minecraft für die Xbox 360 Konsolen, welche auf der 2011 E3-Konferenz von Notch und Microsoft angekündigt wurde. Sie wurde am 9. Mai 2012 für 1.600 Microsoft Points (umgerechnet ca. 20 Euro) als Teil der Arcade Next Promotion im Marketplace veröffentlicht. [2] [3] Das Ziel des Spiels ist identisch mit der bestehenden PC-Version, die dem Spieler erlaubt, in einer Sandbox-ähnlichen Umgebung frei Blöcke zu bauen. Es wird später möglich sein, die XBOX-Kinect-Funktionalität zu nutzen. Es soll auch Shader und Mods geben. [4] Die Unterschiede zur PC-Version Bearbeiten. Die Welten sind im Vergleich zur PC-Version sehr klein. Eine komplett erkundete Karte hat die Maße: 1024(L) × 1024(B) × 256(H) Blöcke. Die Karte ist nach unten hin mit Grundgestein begrenzt. Das Inventar beinhaltet kein Craftingfeld. Stattdessen kann man sich unter einigen Kategorien aussuchen, was man craften will. Ein Splitscreen ist möglich, vorausgesetzt die Konsole ist mit einem HDMI- oder Komponentenkabel an einem HD-fähigen Fernseher (1080p/720p) angeschlossen. Bis zu 4 Spieler können sich an einer Konsole ins Getümmel stürzen und bis zu 8 online. Im späteren Verlauf des Spiels wird es auch die Kinect-Steuerung geben, wobei noch kein Release bekannt ist. Mods sind schon geplant, jedoch gibt es schon Texturenpakete. Es ist eine entsprechende Kategorie "Minecraft Store" im Hauptmenü vorhanden, wo man sich Skins und Texturepacks kaufen/herunterladen kann und später wahrscheinlich auch Mods. Der Kreativmodus ist nun in der Version 1.8.2 mit dabei. [5] Mit einem Mash-up-Paket erhält man nicht nur neue Texturen, Musik und Skins, sondern auch vorgefertigte Themenwelten. Steuerung Bearbeiten. Nach unten drücken: Schleichen/Laufen im Kreativmodus: Flughöhe senken. Nach unten drücken: Ansicht zwischen erster Person, dritter Person von hinten und dritter Person von vorne wechseln. Doppelt nach vorne drücken: Der Spieler sprintet und bewegt sich schneller. Ein Mal drücken: Spieler und Kreaturen angreifen, Schalter, Türen, usw. betätigen. Mit einem Bogen schießen ; Mit einem Schwert blocken; spezielle Blöcke wie Truhen, Türen, und Schalter verwenden; Fortbewegungsmittel benutzen. Notch hat bestätigt, dass er der Game Designer für die Xbox Edition sein wird, aber nicht an der Programmierung dieser Edition beteiligt ist. Das Spiel wird von Mojang und von 4JStudios entwickelt. Zukunft Bearbeiten. Gegen geringes Entgelt und manchmal auch kostenlos kann man einige Zusätze auf die Xbox herunterladen. Dazu gehören Spielerbilder, Avatar-Elemente und ganz besonders die Add-ons für das Spiel: Skin-Pakete, Texturenpakete und Mash-up-Pakete, die sogar vorgefertigte Welten enthalten. Die Minecraft Xbox 360 Edition hat sich in den ersten 24 Stunden mehr verkauft als alle anderen XBOX-Live-Arcade-Spiele. [6] Das Spiel wurde schon in der ersten Stunde profitabel. [7] Auf die Frage, ob Minecraft auch auf anderen Konsolen erscheinen wird, antwortete Notch: I have been instructed not to reply to this question, so here's a picture of a sheep instead. Am 20. August 2013 wurde bekannt, dass Minecraft auch auf anderen Konsolen erscheinen wird. Das neue Crafting System. Wie das Inventar aussieht. Minecraft Wiki. Minecraft content and materials are trademarks and copyrights of Mojang and its licensors. All rights reserved. This site is a part of Curse, Inc. and is not affiliated with Mojang. Der Inhalt ist verfügbar unter CC BY-NC-SA 3.0, sofern nicht anders angegeben.

Minecraft xbox one nächstes update 2017

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