7 days to die xbox one controller
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Xbox one controller support.
Hey so I have played 7 days to die for a while now. When I first got it two years ago, there was no controller support for it. I quit because that was a problem due to a broken mouse and no job yet. Does the game have controller support yet, or should I wait a bit longer to invest in one?
Did a quick search and I have concluded that there is no full controller support for the game. However, I did find a program called Xpadder that allows you to map controls to your controller for any game. If you do buy a controller, you will need an adapter, whether it be wired or wireless.
here is the link to the program.
I created my own preset for 7 days to die controller support for reWASD using a tool. You can download the preset here.
7 days to die xbox one controller
I have a controller now - got one about a month or so ago. I use it for some games that are hard to play without one and it works well. FPS style games. Not so hot with controllers vs mouse & keyboard. As you say, you can't move as fast and accurately with controllers over a mouse & keyboard.
It's been a year, and we still don't have stretch goals. so this thread is still relevant. At this rate, we'll see some skill trees around 2017.
It's been a year, and we still don't have stretch goals. so this thread is still relevant. At this rate, we'll see some skill trees around 2017.
Oh my but we are negative arnt we! I highly dobt that a game that is updated on a bi-weekly sced is a sign of not caring sir. The game is a alpha, yes glitches are a sign that the game will be abandoned? Even AAA games are glitch messes all the time now, or lest we forget the newest assassins creed launch.
It's been a year, and we still don't have stretch goals. so this thread is still relevant. At this rate, we'll see some skill trees around 2017.
Oh my but we are negative arnt we! I highly dobt that a game that is updated on a bi-weekly sced is a sign of not caring sir. The game is a alpha, yes glitches are a sign that the game will be abandoned? Even AAA games are glitch messes all the time now, or lest we forget the newest assassins creed launch.
You are hereby designated the "Voice of Hope" for this game. I'm much too cynical, I realize this. I'm still angry about several other games that said "the game will be patched and supported for quite some time to come" and haven't had a patch in over a year, and their websites give the 404 error.
Oh my but we are negative arnt we! I highly dobt that a game that is updated on a bi-weekly sced is a sign of not caring sir. The game is a alpha, yes glitches are a sign that the game will be abandoned? Even AAA games are glitch messes all the time now, or lest we forget the newest assassins creed launch.
You are hereby designated the "Voice of Hope" for this game. I'm much too cynical, I realize this. I'm still angry about several other games that said "the game will be patched and supported for quite some time to come" and haven't had a patch in over a year, and their websites give the 404 error.
We all have hope for this game. At least one EA title has to finally deliver and so far 7DTD is leading the pack.
7 days to die xbox one controller
Feels like 7 years to die.
7 Days to die is a Minecraft style survival horror game, as you use tools, craft items and slay 7 Days to Die.
Feels like 7 years to die.
7 Days to die is a Minecraft style survival horror game,
as you use tools, craft items and slay zombies your skills and character levels up making your survival chances in this survival horror game even that much greater.
But unfortunately 7 Days to die puts more emphasis on survival than it does the horror, or the game…
This game moves at the pace of a slug…
What makes Minecraft so great is that while it is also a survival game about crafting and surviving from random attacks. it moves at a fairly quick pace…
You can build a shovel and dig a temporary shelter with sufficient lighting before the sun falls on your initial spawn…
Minecraft also makes essentials like a forge or torches very accessible from the jump….
7 Days to die goes against all of this…
For starters. This is no Minecraft other than the basic idea of gather materials, craft with those materials, and try not to die while you do this.
But building, crafting, combat, and scavenging all suffer due to the pacing this game has…
You collect items and build at a crawl…
you can definitely make a shovel, and axe fairly quickly as there are basic crafting materials like rocks and trees everywhere…
but once you go to dig a shelter you’ll quickly realize building in this world is going to be a chore..
You can’t swiftly build an underground shelter to revisit after a day of hunting and looking for supplies to slowly build a thriving chunk of land…
It’s going to take days upon days. youre better off finding a cabin around essential recourses and rebuilding…
Which honestly takes away the joy of owning the procedurally generated or hand crafted land you spawn into…
There’s no fun in upgrading something already built…
but thanks to how long it takes to destroy a block of dirt even with the hardness level turned down. you have no other choice….
You can of course make a building out of wood, as wood collecting is fairly easy… but with how often your tools will break, wood is a valuable recourse that you might as well collect to again just rebuild an already built home…
the hunger and thirst system in this game also hinders creativity as you never feel like you have time to really do anything other than find drinks and food…
During my time playing I found a corn field behind a cabin for food…
But I had no water source….
To make drinks I needed glass jars that I for the life of me couldn’t find…
luckily these glass jars can be crafted!
But to do that I needed to craft a forge.
A basic essential…
But the crafting materials for this forge isn’t so basic…
I needed to go hunt animals…
While my character is dying of thirst… life slowly draining.
I had to hunt animals that are practically nonexistent in this world…
There are deer. rabbits. bears. dogs.
But good luck finding them.
Which again brings me back to Minecraft.
Animals are needed for armor in that game so they are reasonably findable…
They aren’t crawling all over the place, but if you actively look you will find some…
That isn’t the case here…
A material you need for an essential basic to craft an item needed to create glass so your character doesn’t die of thirst is made unreasonably inaccessible…
I was in game for 6 real hours… and still didn’t have the materials for a forge…
My tools and character were just as basic as a fresh spawn…
I felt no sense of progression at all which in turn leaves me feeling frustrated.. Like I’m getting nowhere in this game…
I eventually started thinking what the point. is.
I can’t reasonably craft. I can’t build tunnel systems for materials…
I have no source of water….
what am I supposed to do other than not die…
There is such a deep crafting system here….
the idea of the scavenging hunt is a joy. you can create stronger materials to reinforce your shelter from zombie attacks, even craft guns and bullets.
Find schematics scattered throughout the world. find quests that will lead to treasures. but again the inaccessible survival basics with make all of this seem unobtainable…
As if you just can’t find animals for their hides. you’re going to be stick with the basics forever. that’s just how it is….
one missing puzzle piece will stop you from finishing… and once you do find them or any other materials you still have to deal with the over powered zombies… Zombies in this game are quick damage sponges that can somehow climb… You’ll be hitting them over the head with a club for what seems like forever while they just claw and scratch you dealing with more than one without a gun is near impossible… And you can’t just run as for some reason the developers thought it would be a great idea to allow them to stun you, so you can’t moves for like 3 seconds… just taking the damage… and once again you don’t just find guns in this game.. Character limit reached. Hear the rest on YT SuperkenGaming … Expand.
7 Days To Die: Console Differences From PC Version.
Due to being originally a PC title, 7 Days to Die on consoles will definitely have some performance and gameplay differences besides its control settings. Changes in the graphics are expected, while gameplay features are sure to be adapted to the console?s specific control setting. Here are some differences of the game?s console and PC versions.
According to the console information thread in the 7 Days to Die forums , the game has been adapted to the console hardware which may mean better-looking details for console players. The post also confirmed that some ?items and steps? were removed, but it?s unknown if they were for the in-game inventory items and game systems. The console version will also use the new UI which will be good for gamepad use. Besides the PC?s moddable controller support, keyboard and mouse configurations often have the edge against gamepads in first-person shooters as a mouse is more equipped in shifting the camera view than an analog stick. Even with camera sensitivity set to max, console players may have to get used to slightly ?stiffer? leaning to look at places.
Multiplayer capability.
In the PC version, players can connect to each other as long as they can find each other?s servers and their lag latency allows them to play smoothly. The console versions can still do this, but only with the same consoles. The forum post also states that cross-platform play of Playstation 4 and Xbox One will not be possible in the 7 Days To Die console version. Additionally, PC players cannot connect with console players as well. Make sure you have friends using the same console if you plan on playing with each other online.
Content differences.
As stated in the same forum thread, the console version is a ?separate? standalone version that has game content up to game version”A14+.” ?The Alpha 14 version was released last March 26 , and the most recent stable Alpha 14.7 update was released last June 20, so the console version may not be that behind on updates.
The PC version will stay in Early Access despite the certainty of the console release. This game may follow the footsteps of Overwatch?s PC and console versions, where the two are balanced separately to allow players of both versions to adjust accordingly with their specific control setting.
Due to 7 Days to Die not being a full-on competitive survival crafting game , the update differences may be limited to particular systems that don?t work well on a gamepad or are too punishing for players to react to.
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7 days to die xbox one controller
Accomplish the indicated achievement to get the corresponding number of Gamerscore points:
Alexander Bell (20 points): Craft 50 Items. Benjamin Franklin (20 points): Craft 500 Items. Henry Ford (20 points): Craft 1500 Items. Thomas Edison (50 points): Craft 5000 Items. The Grave Digger (20 points): Kill 10 zombies. The Embalmer (20 points): Kill 100 zombies. The Mortician (20 points): Kill 500 zombies. The Funeral Director (50 points): Kill 2500 zombies. Christopher Columbus (5 points): Travel 10 Kilometers. Alive and Kicking (10 points): Reached 125 in Wellness. Cause He's The Ax Man (15 points): Craft your first Stone Ax. Good in the Sack (10 points): Place your first bedroll, old bed or king sized bed. Playing Doctor (10 points): Stop a critical bleed-out with a bandage, first aid bandage or first aid kit. Handy Man (10 points): Craft your first wood frame. The Homestead Act (15 points): Place your first Land Claim. Napoleon (10 points): Kill 10 Players. Julius Caesar (20 points): Kill 100 other players. Genghis Khan (20 points): Kill 500 other players. Alexander the Great (50 points): Kill 2500 other players. Ferdinand Magellan (10 points): Travel 50 Kilometers. Marco Polo (20 points): Travel 250 Kilometers. Neil Armstrong (50 points): Travel 1000 Kilometers. Bite the Dust (10 points): Die 5 Times. Knock em Dead (15 points): Die 25 Times. Your Number's Up (20 points): Die 100 Times. Meet Your Maker (25 points): Die 500 Times. Fit as a Fiddle (20 points): Reached 150 in Wellness. Healthy as a Horse (20 points): Reached 175 in Wellness. The Picture of Good Health (50 points): Reached 200 in Wellness. Scavenger (5 points): Scored 10 in a Single Game. Adventurer (10 points): Scored 50 in a Single Game. Nomad (20 points): Scored 250 in a Single Game. Warrior (50 points): Scored 500 in a Single Game. Survivalist (100 points): Scored 1000 in a Single Game. Brush With Death (10 points): 50 Minutes Lived in a Single Player Game. Near Death Experience (20 points): 150 Minutes Lived in a Single Player Game. Cheated Death (25 points): 500 Minutes Lived in a Single Player Game. Nearly Immortal (75 points): 1250 Minutes Lived in a Single Player Game.
Additionally, there are five secret achievements:
On Top of the World (10 points): Get up to the 255 meter height in a game. Dig Deep (10 points): Get down to 3 meters or bedrock in a game. The Polar Bare Club (10 points): Be naked, feels like temperature 0В° or lower, and 100% wet. Dirty Larry (10 points): Kill 44 punks with a 44 magnum. Evil Knievel (10 points): Break your leg.
7 Days To Die Review – Graphics and Controls Kill This Zombie Survival Game.
Cale Boudreau.
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7 Days To Die Review.
They say first impressions are everything, but also not to judge a book by its cover. When I first launched 7 Days to Die I was immediately turned off by the horrendous graphics and controls. I desperately wanted this game to be stellar, being a huge fan of the zombie genre especially with survival mechanics thrown in the mix. While disappointment came full steam with 7 Days to Die, I can’t say it’s a complete write-off. There are some fun elements but otherwise this is a mostly forgettable experience.
Let’s start with the graphics, 7 Days to Die is arguably one of the worst looking games I’ve seen in 2016. Pop-in textures are frequent, continuous bouts of freezing occur when the game auto-saves every few minutes, frame-rates on the Xbox One were laughable and the character textures are excruciatingly bad. There wasn’t much thought put into the world. It seems barren and unimaginative, it’s hard to immerse yourself with such bland surroundings. What I thought was a looming fog turned out to be the game not being able to handle draw distances. I hate having to use my imagination to justify graphical shortcomings.
I’m leaning towards the thought that The Fun Pimps went with substance over style because the technical side of 7 Days to Die is sub-par by today’s standards. Yet if you have a group of friends and commit to exploring the mechanics a bit deeper, there are some redeeming qualities in the gameplay. The game begins when you wake up naked, in the middle of a field not knowing where you are (just like your high school house party days). The first set of quests are to craft basic tools and cloth clothing, if you played Minecraft or Ark: Survival Evolved then this should be familiar grounds.
“7 Days to Die is arguably one of the worst looking games I’ve seen in 2016.”
Break down everything around you from rocks, trees, cars and mailboxes to collect resources used to craft from a pretty extensive menu of items. Later on, you can renovate a broken-down structure or build a new house from the ground up. Shelter is the biggest key to surviving in 7 Days to Die. During the day zombies are slow and walk towards you, but at night they get into pack mode and become much, much quicker. Having a place to wait out the night is crucial. It’s not just the horde of zombies being vicious but because the controls are so bad that combat is a task on its own just trying to land repeated blows with your club, but we’ll get to the shoddy controls in a bit. 7 Days to Die is best served with friends. Try playing with 4 players in a co-op survival match. Having a team to protect, farm supplies and help build will boost your chances of success against the elements, I had way more fun playing with friends than playing alone.
Now my second major gripe is directed at the controls. The UI is confusing and uses a point-and-click style of navigation which works for PC but doesn’t translate well to consoles. Combat is also frustrating, using a club to repeatedly bash a zombie over the head doesn’t feel rewarding. The animations are so limited that it makes combat feel repetitive. It gets better when you start using guns and traps but with the graphics being so low quality and the horrible frame-rate I avoided most combat because it just wasn’t satisfying.
When I first heard about 7 Days to Die my expectations were heightened. With Minecraft paving the way for this genre and Ark building on that, you have two exemplary titles that excelled in different areas to borrow from. Minecraft suffers in the graphics department but makes up with endless possibilities to create expansive worlds. Ark is more rigid in terms of customization but offers thrilling gameplay topped with gorgeous graphics. I hoped 7 Days to Die would find some middle ground and improve on what these two fell short on but overall, it just used elements from both to create a mediocre-at-best experience.
What 7 Days to Die does right is provide a hearty selection of crafting and allows you to team up with friends locally or online to enjoy some co-op action. But is it worth picking up? For the simple fact that there’s better examples of world-building engines out there with a large fan base and even larger servers, I say pass. The idea’s in place, I really want an open world zombie survival game but it needs to have the right execution.
***An Xbox One code was provided by the publisher***
Local and online multiplayer Extensive crafting menu.
Bland graphics Uninspired environments Crappy controls.
Publisher: Telltale Publishing.
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7 Days to Die Xbox One review: Creative survival that misses the mark.
7 Days to Die is a voxel-based survival game at its core, with an alterable world built from textured cubes. Unlike many games that follow this cubic structure, the game has been textured with smoother, natural terrain to hide this backbone. This serves as a platform for an extensive role-playing game, which brings together a comprehensive crafting and construction system with survival mechanics.
7 Days to Die has lost its unique position in the market.
The appeal to fans of both titles didn't go unnoticed, after successfully funding its Kickstarter campaign and providing an Alpha version to those who backed it. A few months later, come the end of the year, the game found its stride on Steam's Early Access program.
Unfortunately, this was nearly three years ago. The gaming landscape has changed since mid-2013 and as a result, 7 Days to Die has lost its relevance. Some survival games have released on the Xbox One since, which provide much more refined experiences. As a result of this 7 Days to Die has lost its unique position in the market and while the game still has some redeeming aspects, it fails to part itself from the competition.
7 Days to Die's gameplay revolves around a somewhat natural progression as you discover new resources in the game's world. While there are linear aspects to how your equipment and abilities improve, they seamlessly integrate into the world as a whole.
Upon starting a new world in 7 Days to Die, players are set out to scavenge for new materials and find a shelter for the night. With no protection from the threats of the surrounding world, the game's focus is largely on progression without confronting enemy zombies. These are some of most enjoyable parts of the game, which requires the player to stay conservative in this vulnerable state.
The game's day-night cycle becomes an essential component in planning, as zombies become more powerful once the sun sets. Zombies are tougher and gain the ability to run during the night and when paired with the reduced visibility, can become an overwhelming threat.
After gathering the resources and tools to stand independently, the focus soon shifts towards adventure-based gameplay. When gaining access to powerful weapons, the game's tempo increases simultaneously, which reduces the need for pre-planning and strategy. That said, a careful approach is best in all situations, with zombie hordes able to overthrow the strongest of survivors.
The world lacks the polish to be expected, with bland animations that feel rather static.
Following your first few minutes in the wastelands of 7 Days to Die, the game exposes new players to its daunting resource management, skills, and crafting systems. While this appears complex at first, the game's basic crafting mechanics are explained in a short tutorial. Beyond obtaining materials, crafting is rather simple, with no additional steps beyond a click of a few buttons. Despite their overwhelming introduction, the game's crafting systems become less relevant as a player progresses.
The skills system adds further depth to player progression, with set abilities to be accumulated over the course of the game. Spending skill points earned throughout the game let you acquire these new skills, to increase the player's potential in certain areas. These skill points aren't easy to come across, which places more weight on how they're allocated.
While the concepts behind 7 Days to Die's mechanics accomplish what they set out to achieve, the game's flawed implementation holds back its potential.
One of the more important qualities of any role-playing title is player immersion, which 7 Days to Die fails to withhold due to its numerous inconsistencies. The world lacks the polish to be expected, with bland animations that feel rather static. This is most noticeable with zombie animations, which feel slow and unresponsive upon receiving damage. When combined with loose movement and animations, combat begins to show the flaws in 7 Days to Die's execution.
Performance.
7 Days to Die's console version feels noticeably inferior to its PC counterpart.
Evidence of 7 Days to Die's port from the PC to Xbox One isn't discrete, with a lack of optimization for the console. Between hanging frames and poor interface adjustments for controllers, 7 Days to Die's console version feels noticeably inferior to its PC counterpart.
Menu layouts heavily revolve around conventional keyboard and mouse users, including tabbed menus and an on-screen cursor. Between the menu's unresponsive transitions and slow cursor, navigating player inventories can be one of the game's most tedious tasks. This becomes a bigger issue when playing from a distance, with the small faux-cursor prevailing as a major inconvenience. The game's menus are also packed with unnecessary walls of text, which adds to the initial frustration.
Rather than reworking the game's user interface from the ground up, a faster radial menu has been introduced to streamline menu selection. This is a quicker way to access certain tabs of the player menu but only acts as a shortcut to a more complex layout. In many titles, these grievances wouldn't be a prevalent issue, but due to the game's reliance on crafting mechanics, the ultimate experience suffers as a whole.
Conclusion.
7 Days to Die successfully brings together two massively popular genres into a single cohesive experience. Due to many inconsistencies and an overall lack of polish for consoles, the game fails to immerse players in the world it offers.
A varied range of in-game tools and objects Compelling premise.
Careless optimization on consoles Static feel to the game's world Lost relevance since its development began.
With a user interface barely optimized for controllers and a release three years after its initial alpha, it feels that consoles are a mere afterthought of the original vision.
This review was conducted on Xbox One using a copy provided by the developer.
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7 Days to Die - Xbox One.
Publisher: Telltale Publishing SKU: 5170700 Release Date: 06/28/2016 ESRB Rating: Mature.
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What's Included.
7 Days to Die.
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Product Features.
Not another zombie game! Ah, but 7 Days to Die is different, thanks to its open-world feel and unusual combination of tower defense role-playing and first-person shooter. Explore a beautiful world constructed from voxels while avoiding the usual infestation of zombies, and enjoy an unusually compelling storyline in 7 Days to Die.
Overall Customer Rating.
graphics ( 5 )
Most Helpful Reviews.
Amazing Game.
Keep in mind, my review is based on the PC version, but if the port is anything like it. you will LOVE the game. While not a perfect description, think The Walking Dead meets Minecraft. Great graphics, amazing gameplay. extensive crafting system, quests, multiplayer support. developers that care and love the game. (P.S. Watch out for the dogs. they now run faster. and are tougher. and you can not outrun them ;) . and I wont even comment on the bears) Zombies all over. and finally, you better be ready in your base on that 7th day. because they WILL be coming for YOU.
I would recommend this to a friend.
Please try again later.
Awesome game!!
Very addictive. Can play for hours. Awesome game.
I would recommend this to a friend.
Please try again later.
7 days to die.
Hard to get started in this game. Figuring out the controls and menu options takes time. Once you get past that the game is fun. Reinforce your house, stock up on food & supplies, and kill zombies. Craft all kinds of things. Throw down your sleeping bag and add your friends.
I would recommend this to a friend.
Please try again later.
Great graphics and shooter action.
Christmas gift for my son, but I have also spend some time playing. I am not much for the long story line games, so the shooter side of this game is great.
I would recommend this to a friend.
Please try again later.
Fun and Addicting.
My wife and I love playing this game together. We enjoy the Minecraft style of gather resources and building structures. The game lags a bit here and there, but we don't consider that a major flaw. The map is large, and there is plenty of exploration to do. Overall, the game offers plenty of game time and plenty of fun. Check this game out!!
I would recommend this to a friend.
Please try again later.
This is all I've been playing since release!
7 Days to Die is the kind of game I've been waiting for! I've been wanting a multiplayer/survival game for quite some time to play with my friends and this one is great! The multiplayer is fun and can be played cooperatively or competitively. It is still a little buggy and has crashed on me a few times. I hope the developers do keep enhancing this game as they have a lot going on in it I would hate to see it abandoned.
I would recommend this to a friend.
Please try again later.
Skip this game.
Ok this is a port of a PC game from 2013. Here's the problem. It is still in the alpha build. Which is fine when you are on a PC but not a console. I bought this game with the expectation it would be a playable game when released. I was -$26.00 wrong. They didn't fix the graphics, in anyway what so ever. They were poor 2013 standards. So they are really really dated. But graphics aren't everything. It's the bugs that kill this game. They didn't fix all the bugs. And the range from minor to game breaking - The Xbox version comes broken. You can't even start the game. -There is a work around but you should have to use a work around to start a retail game. And now 3 days later there is a patch. But what's going to happen a year from now when Microsoft no longer has this game's patches on the server. Some of the minor bugs are game freezing and frame dropping. Hit detection is abysmal. You put down a trap and without moving all the sudden you are being hit by it. Same goes for attack zombies. You can't hit the ones on the ground at all. The zombies standing, you have to be close enough to swing your arms through. But when they swing at you. Well you can't be far enough away and not not be hit. This is just a few of the bugs. There are a ton more but you don't need a 2 page review. All I can say is. DO NOT WASTE YOUR MONEY ON THIS.
No, I would not recommend this to a friend.
Please try again later.
Great on PC, Garbage on XBox.
This game would be so much better if it was geared towards a controller. After playing for just a little while, this game showed that you really need a mouse & keyboard to really be efficient.
7 Days to Die.
Generally unfavorable reviews - based on 17 Critics What's this?
Mixed or average reviews - based on 86 Ratings.
Mixed or average reviews - based on 86 Ratings.
Summary: It’s an open-world sandbox game to play alone, via splitscreen, or online, that gives you an enormous amount of freedom to choose how to survive in a post-apocalyptic world. You’re dropped into a harsh environment with almost nothing – not even clothes on your back. Through scavenging, It’s an open-world sandbox game to play alone, via splitscreen, or online, that gives you an enormous amount of freedom to choose how to survive in a post-apocalyptic world. You’re dropped into a harsh environment with almost nothing – not even clothes on your back. Through scavenging, crafting, and hunting, you’ll eventually put together the basic items you’ll need to live. You’ll have to deal with cold, heat, hunger and thirst, and there are wild animals that see you as prey. But that’s not the worst, because you’re not alone — the undead wander all around you. Slow and relatively easy to avoid by day, at night they become merciless, fast-moving killers, hungry for your flesh. … Expand.
Developer: The Fun Pimps Entertainment LLC Genre(s): Action , Shooter , First-Person , Arcade Cheats: On GameFAQs Rating: M More Details and Credits »
Critic Reviews.
User Reviews.
Feels like 7 years to die.
7 Days to die is a Minecraft style survival horror game, as you use tools, craft items and slay 7 Days to Die.
Feels like 7 years to die.
7 Days to die is a Minecraft style survival horror game,
as you use tools, craft items and slay zombies your skills and character levels up making your survival chances in this survival horror game even that much greater.
But unfortunately 7 Days to die puts more emphasis on survival than it does the horror, or the game…
This game moves at the pace of a slug…
What makes Minecraft so great is that while it is also a survival game about crafting and surviving from random attacks. it moves at a fairly quick pace…
You can build a shovel and dig a temporary shelter with sufficient lighting before the sun falls on your initial spawn…
Minecraft also makes essentials like a forge or torches very accessible from the jump….
7 Days to die goes against all of this…
For starters. This is no Minecraft other than the basic idea of gather materials, craft with those materials, and try not to die while you do this.
But building, crafting, combat, and scavenging all suffer due to the pacing this game has…
You collect items and build at a crawl…
you can definitely make a shovel, and axe fairly quickly as there are basic crafting materials like rocks and trees everywhere…
but once you go to dig a shelter you’ll quickly realize building in this world is going to be a chore..
You can’t swiftly build an underground shelter to revisit after a day of hunting and looking for supplies to slowly build a thriving chunk of land…
It’s going to take days upon days. youre better off finding a cabin around essential recourses and rebuilding…
Which honestly takes away the joy of owning the procedurally generated or hand crafted land you spawn into…
There’s no fun in upgrading something already built…
but thanks to how long it takes to destroy a block of dirt even with the hardness level turned down. you have no other choice….
You can of course make a building out of wood, as wood collecting is fairly easy… but with how often your tools will break, wood is a valuable recourse that you might as well collect to again just rebuild an already built home…
the hunger and thirst system in this game also hinders creativity as you never feel like you have time to really do anything other than find drinks and food…
During my time playing I found a corn field behind a cabin for food…
But I had no water source….
To make drinks I needed glass jars that I for the life of me couldn’t find…
luckily these glass jars can be crafted!
But to do that I needed to craft a forge.
A basic essential…
But the crafting materials for this forge isn’t so basic…
I needed to go hunt animals…
While my character is dying of thirst… life slowly draining.
I had to hunt animals that are practically nonexistent in this world…
There are deer. rabbits. bears. dogs.
But good luck finding them.
Which again brings me back to Minecraft.
Animals are needed for armor in that game so they are reasonably findable…
They aren’t crawling all over the place, but if you actively look you will find some…
That isn’t the case here…
A material you need for an essential basic to craft an item needed to create glass so your character doesn’t die of thirst is made unreasonably inaccessible…
I was in game for 6 real hours… and still didn’t have the materials for a forge…
My tools and character were just as basic as a fresh spawn…
I felt no sense of progression at all which in turn leaves me feeling frustrated.. Like I’m getting nowhere in this game…
I eventually started thinking what the point. is.
I can’t reasonably craft. I can’t build tunnel systems for materials…
I have no source of water….
what am I supposed to do other than not die…
There is such a deep crafting system here….
the idea of the scavenging hunt is a joy. you can create stronger materials to reinforce your shelter from zombie attacks, even craft guns and bullets.
Find schematics scattered throughout the world. find quests that will lead to treasures. but again the inaccessible survival basics with make all of this seem unobtainable…
As if you just can’t find animals for their hides. you’re going to be stick with the basics forever. that’s just how it is….
one missing puzzle piece will stop you from finishing… and once you do find them or any other materials you still have to deal with the over powered zombies… Zombies in this game are quick damage sponges that can somehow climb… You’ll be hitting them over the head with a club for what seems like forever while they just claw and scratch you dealing with more than one without a gun is near impossible… And you can’t just run as for some reason the developers thought it would be a great idea to allow them to stun you, so you can’t moves for like 3 seconds… just taking the damage… and once again you don’t just find guns in this game.. Character limit reached. Hear the rest on YT SuperkenGaming … Expand.
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