Elder Scrolls Online: Morrowind for Xbox One.
Return to the iconic island of Vvardenfell for over 30 hours of adventure in the next chapter of The Elder Scrolls Online.
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Return to the iconic island of Vvardenfell for over 30 hours of adventure in the next chapter of The Elder Scrolls Online.
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Elder Scrolls Online: Morrowind for Xbox One.
Save Morrowind.
The fate of Morrowind hangs in the balance, and it’s up to you to help the demi-god Vivec and save the people of Vvardenfell. Set 700 years before The Elder Scrolls III: Morrowind, this new chapter takes you to familiar locations with all-new adventures.
Become the warden.
Harness the nature-based magic of an all-new class with a ferocious War Bear battle companion at your side.
Partner with an assassin.
Aid a legendary elite member of the Morag Tong who will guide you through deadly political intrigue.
Fight together.
Take the battle to the Ashlands with new 4v4v4 player vs. player combat set in competitive arena-style environments.
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A little expensive for something that was already made.
Don't get me wrong this is a fantastic expansion pack but it just costs to much like the remade zombies maps.
2 out of 2 people found this helpful.
this is $40.00 in the xbox one store on console.
4 out of 7 people found this helpful.
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The Elder Scrolls Online: Morrowind.
Return to Morrowind in this new chapter of the award-winning online role-playing series, The Elder Scrolls Online. Morrowind is on the verge of destruction, and it’s up to you to save it from a deadly Daedric threat. Embark on a dangerous journey through legendary locales, from volcanic ashlands to mushroom-filled forests. • SAVE MORROWIND - Stop a meteor from crashing into Vivec City by helping a demi-god regain his lost powers. • BECOME THE WARDEN – Harness the nature-based magic of an all-new class with a War Bear battle companion at your side. • PARTNER WITH AN ASSASSIN – Aid a legendary elite member of the Morag Tong who will guide you through deadly political intrigue. • FIGHT TOGETHER IN PVP BATTLEGROUNDS – Take the battle to the Ashlands with new 4v4v4 player vs. player combat set in competitive arena-style environments. Includes The Elder Scrolls Online: Tamriel Unlimited, the first game of the acclaimed online RPG series.
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Description.
Return to Morrowind in this new chapter of the award-winning online role-playing series, The Elder Scrolls Online. Morrowind is on the verge of destruction, and it’s up to you to save it from a deadly Daedric threat. Embark on a dangerous journey through legendary locales, from volcanic ashlands to mushroom-filled forests. • SAVE MORROWIND - Stop a meteor from crashing into Vivec City by helping a demi-god regain his lost powers. • BECOME THE WARDEN – Harness the nature-based magic of an all-new class with a War Bear battle companion at your side. • PARTNER WITH AN ASSASSIN – Aid a legendary elite member of the Morag Tong who will guide you through deadly political intrigue. • FIGHT TOGETHER IN PVP BATTLEGROUNDS – Take the battle to the Ashlands with new 4v4v4 player vs. player combat set in competitive arena-style environments. Includes The Elder Scrolls Online: Tamriel Unlimited, the first game of the acclaimed online RPG series.
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Online co-op Online multiplayer (2-200) 4K Ultra HD Xbox One X Enhanced HDR.
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Launch day player years of review.
As the title states I have been playing ESO since launch day. Yes the game has bugs/glitches, but this is an MMO, they all do. What I can say as far as improvements to core gameplay and bugs go, ZOS has been great about addressing and fixing most of those problems with each patch. Does it happen overnight? No. The process and fees involved in doing so make it understandbly take longer than any dedicated player would want to wait. People have complained about a grind to get leveled up, get gear, and level skills etc. That is no longer an issue. As a day one player to hear these new people still complaining about any kind of grind irritates me to no end. If you want to power level a character it can be done in 5-6 hours with the help of online leveling videos. Getting to max Champion points takes a bit more dedication, but an exponential leveling system has been put in place that makes it very quick now. I am out of space but the game is worth the money. The end game PVP needs work.
434 out of 462 people found this helpful.
Massive Improvement.
I had to change my bad rating to a good one because when I went back into the game I saw the massive improvement. My favorite of which is that all enemies will be leveled to your character's level. So no area will be too difficult for you to explore nor will it be too easy for you to just cut through. You can now go to any part of the continent without being limited by your alliance.
272 out of 293 people found this helpful.
Feels like an Elder Scrolls game now.
I played this game at launch on pc. It was okish but I got bored quick. I recently started playing again on Xbox and i have to say they have really done a great job in patching the game and making it feel more like an Elder Scrolls game. To be honest its really fun. i would recommend it. Also if u like mmos its really good.
256 out of 277 people found this helpful.
Makes me wanna play the original Morrowind.
This was a good revisit to Morrowind. I was dissappointed by a few things though. magic and alchemy are so restricted compared to what it was, no underwater swimming. Argonians used to breath underwater. But the most disappointing thing is tha the overall atmosphere is drastically different. The ancestral tombs used to be really creepy with the voices of the ancestors coming from the alters and things, the pinnacle of the elder scrolls was the original Morrowind. Gnisis used to be like a desert with sandstorms. Vivec city was much more detailed in the old game . The original was just much better thought out, in depth, and much more interactive. Like I said, it was a good revisit, but it just makes me wanna play the original. In fact I started a new game on the original morrowind when I heard about this one and it's still a solid good game.
338 out of 368 people found this helpful.
Fun, but extremely Massive!
This game has all the bells and whistles of what makes an MMO appealing to a more Mature audience, but there is a fine line between plenty of content and waaaaayyyy too much content, not that it's a bad thing, but you'd better be willing to devote a huge amount of time if you want to be the best and make some real progress in this game, while the character animations are a bit goofy to someone who started playing Elder Scrolls in a game as dark and gritty as skyrim, the game manages to deliver on it's promise of being just as quality as the other games in the series, just don't fall for the pretty items in the crown store. everything you need to have fun in the game is available from just playing the game, although if you didn't buy the gold edition you will need premium currency to buy the base game's DLCs, the rest is just for show, the game is still expanding too, with ESO Morrowind dropping in June! Well worth a try.
220 out of 247 people found this helpful.
Solid MMORPG.
The Elder Scrolls Online better known as ESO is asolid MMORPG for a console anyways. As far as it being an Elder Scrolls title its alright in that aspect. The story can be hard to follow at times but is very rich in lore, also the questlines and dungeons can be repetitive. The gameplay and combat are very fun however and help alot with the sometimes repetitive nature of the game and your enemies. The graphics are decent nothing to write home about, however the sound and lighting bring a very immersive feel to the game. Now one of the best things about ESO is the social aspects of the game. Being able to group up with your friends in Tamriel and run dungeons, fight other people in Cyrodil, collect tons of loot, or just gather up in the town square and have dance off is a blast. Overall I definitely recomend ESO, especially if you have some friends who are interested in it as well.
102 out of 112 people found this helpful.
Fan from the beginning walking away.
I've been an Elder Scrolls fan since ES: Arena and I've liked all of them until this game. I overlooked the subpar graphics and repetitious quests, the content you can't play without 3 other people, and the material thats inaccessible unless you pay $15/month, but at least it included the DLC. Now they are charging for it though. The $360 I've paid into ESO Plus wasn't enough? Bethesda has joined the rest of America's companies that charge their fans that pay their wages 10x what their product is worth. I've never had to pay so much $ to play a game, but i did it out of loyalty to the history of the series. No more Bethesda. You guys lost what set you apart from the rest of the gaming companies. Lost another fan too.
1139 out of 1361 people found this helpful.
Great to play with friends.
I do not like the constant DLCs that cost a fortune to buy. It's like buying up to another brand new game when they come out. Really fun to play and highly addictive, but Bethesda needs to stop busting our balls every time DLC comes out.
249 out of 292 people found this helpful.
Great game Amazing speech and stories.
I Love being able to log on and quickly do some quests. Social features are not for casual gamers and mostly is dominated by foul mouthed folks, so I must not use around youngsters.
82 out of 95 people found this helpful.
Most playable MMORPG on xbox one.
Although the game is getting better improvements, I still find it difficult to find a group that can comprehend how to beat most of the PVE trials. If this game proves one thing, It's that dedicated service based MMORPGS can thrive on a console. PHIL S. WE NEED MORE MMO's!
45 out of 66 people found this helpful.
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The Elder Scrolls Online: Morrowind Review.
Stepping off the boat in Seyda Neen at the beginning of The Elder Scrolls Online: Morrowind brought back a flood of memories from 2002’s The Elder Scrolls III: Morrowind. Seeing the plain wooden dock extend out in front of me toward the small hamlet made me feel as though I were 15 years younger, ready to tackle the world laid out in front of me. In every pixel, The Elder Scrolls Online: Morrowind strives to create this feeling. And the centerpiece island of Vvardenfell, coupled with a new interesting class and stellar writing, make this a great new expansion.
If there is a downside, it’s the fact that Vvardenfell is so faithfully recreated here that it diminishes the sense of discovery and wonder for series veterans. I pretty much knew where everything is located, and that costs it some of the luster that ESO brought when it first launched. That said, while you can find familiar locations, the ESO: Morrowind takes place 700 years before the events of the single-player game, and that allows for some differences that make it worthy of exploration. The Red Mountain volcano dominating the heart of Vvardenfell lies dormant during this time, leaving greener landscapes around its northern slopers. The labyrinthine ziggurat city of the demigod Vivec is still under construction, and the Warrior-Poet himself is more inclined to receive visitors than Morrowind players will remember. The giant mushrooms that pepper your view serve as a reminder than this is a wilder and more exotic place than the comparatively cookie-cutter fantasy settings found on much of the Tamriel mainland.
The writing in the main storyline of Morrowind instills a sense of urgency.
Morrowind’s player-versus-environment content took about 25 hours to move through, aside from the challenging new raid. That's on the shorter side for an MMORPG expansion, but it makes up for the slim quantity with the quality of its storytelling and writing. I found myself getting lost in the fiction while helping House Redoran find a long-lost daughter and solving the mystery of her disappearance. Coming upon slave workers near House Telvanni, I made it my mission to help free these helpless souls from their oppression. It’s so well done I actually cared about the people in the stories themselves - a feeling many MMORPGs don’t create with me. The writing in the main storyline of Morrowind instills a sense of urgency, which made me feel as though every decision I made carried real weight in the world. And some of the plot twists within the quest themselves, as well as some gut-wrenching decisions at the end of a few quest lines stand out in my mind, still make me question whether I made the right choice days later.
The gameplay formula for those adventures is the same in Morrowind as it has always been in MMORPGs of this style: long quest chains leading you from one place to another, with optional stops for sidequests along the way. However, thanks to the One Tamriel update, which removed level requirements from content and allows everyone to quest and explore as they wish, you are no longer limited in what you can do based on you level as you were during ESO's bumpy first year. As a result, One Tamriel really helps to make Morrowind incredibly accessible for both veterans and new players alike. You can start anew with a character in Morrowind thanks to an excellent new player tutorial, and existing players can travel to Vvardenfell (the wayshrine is already available to returning players) and continue their journey. This helps set Morrowind apart from other expansions in the genre. You aren’t forced to level through all the previous content before starting the expansion – you can simply pick up and go.
The Warden actually encourages you to use a mix of its three distinct skill lines.
Another major addition that Morrowind brings is the uniquely versatile Warden, the first new class in ESO since its 2014 launch. It’s a jack of all trades – the Warden actually encourages you to use a mix of its three distinct skill lines: Animal Companion for summoning; Green Balance for healing and buffs; and the defensive bolstering skills of Winter's Embrace. It’s the first time in ESO that I’ve ever felt it was a good idea to have a mix of all three skill lines on both of my skill bars. Animal Companion brings me much needed damage dealing, while Green Balance and Winter’s Embrace help to keep me alive in long fights. Whether I’ve been soloing or running delves in groups, I’ve never felt as though my Warden has been holding me back – something I can’t say during the early days of leveling my Templar and Sorcerer at launch.
The drawback, though, is that the centerpiece skill – the bear companion – is a big disappointment. As pet classes go, The Elder Scrolls Online has always fallen short of its peers, and the Warden is no different. In fact, the bear companion is simply the Sorcerer class' Storm Atronach in another skin and comes with all of the same issues. As you have virtually no control over your pet beyond it attacking whatever enemy you hit with a heavy attack, it kind of does its own thing. And while it does help keep some enemies busy during group fights, the lack of direct control for a skill that occupies a precious ultimate skill slot on an ability feels like a handicap.
The Warden's versatility can supplements group with whatever it needs.
It’s actually to its credit that the Warden isn’t likely to become the end-all be-all class for any of ESO's traditional playstyles. Templars and Restoration Staff specialists can still claim the stop spot for healing, and many dungeon and trial groups still consider the Dragonknight class the go-to tank. But the Warden makes for a nice jack-of-all-trades class as its versatility can supplements group with whatever it needs: An off-tank, an area-of-effect healer, or someone who can simply provide just that little extra damage per second to bring a group over the top. It’s balanced so that it won’t supplant the existing order, just augment it. That versatility makes Wardens feel like the perfect class to pick if you’re planning to solo the expansion.
But playing solo brings up one of Morrowind’s central disconnects between its gameplay and its otherwise strong storytelling: the desire to live up to its Elder Scrolls single-player heritage in a multiplayer setting. ESO has struggled with this duality, and it feels further exacerbated within the confines of Vvardenfell.
One of the long quest chains in Suran, in which you’re asked to find out who is at the center of an illegal slaving ring, serves as an example. It’s a quest that continually makes the point that you – and no one else – are the hero. Yet every time you zoom out of the conversation with the quest givers, you’re presented with the image of crowds of other people, all identically costumed (as one part of the story requires you to dress up), all huddled around the same character being told the same story. It’s a feeling that came up more than once, especially in the main questline, as I worked through the PvE content. In a game that has always been more single-player or small-group focused like ESO, it’s not a huge issue. But it does sour the experience some.
This isn’t to say that Morrowind doesn’t offer plenty of multiplayer-focused experiences. The expansion brings with it an exciting new player-versus-player arena mode called Battlegrounds, which pits three teams of four against each other in deathmatch, capture the flag, and domination. The mode feels fresh – it’s a definite change of pace from the large, hectic and sometimes unfocused battlegrounds in Cyrodiil.
Success is based on what your opponent is wearing.
Unfortunately, Battlegrounds matches suffer from major balancing issues when setting up teams. While Champion Points (which bolster your abilities further after reaching the level cap,) are disabled during this mode, armor and weapon set bonuses (such as the Sanctuary set which adds to your maximum health and increases the healing you receive) are still in full effect. It’s gotten to the point where it feels as though the Battlegrounds mode is based more on what your opponent is wearing rather than how well they can play their character. Additionally, it’s frustrating to see lower-level players pitted against the many players who've reached the cap of 630 Champion Points – there is an obvious difference in the player skill there that should be taken into account during matchmaking. In one match, five different players (myself, as a Warden, and four others, including one from an enemy team) were all attacking a high-level Champion player at once and couldn’t even dent his health bar. Contrast this with the fact my character dies almost on command, and it makes for an incredibly frustrating multiplayer match.
However, when matchmaking manages to place you in a competitive group, the Battlegrounds can be plenty of fun. It’s a lot more focused than Cyrodiil, and the multiple game modes keep the matches from becoming stale. It would be nice if you were able to stay in a Battleground queue in between matches instead of loading back into the main game and then having to requeue. But it’s a start.
Morrowind adds a lot of good content to the Elder Scrolls Online library, with the fresh new look of Vvardenfell staring at the center of a great expansion. The storytelling and writing are taken to new heights, continuing a trend of improvement in each content release since Orsinium in 2015. The addition of the Warden class gives new and returning players alike a fresh and versatile way to play through the 25 hours of content. While the Warden’s bear companion skill disappoints and the Battlegrounds need work, what Morrowind does well has kept me enthralled in the world of Tamriel. Morrowind feels like it begs you to come home, and what a welcome it has in store when you get there.
The Elder Scrolls Online: Morrowind makes great use of Vvardenfell, and the Warden class is an ideal way to explore it.
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Morrowind Coming to The Elder Scrolls Online, Release Date Announced.
Bethesda has announced the next expansion for The Elder Scrolls Online, Morrowind, which will release worldwide on PC, PS4, and Xbox One on June 6.
The Elder Scrolls Online: Morrowind will take place 700 years before the events of The Elder Scrolls III and will include the same “key points of interest” found in that version of Morrowind, allowing players to visit Vvardenfell, Seyda Neen, the Ashlands, an under-construction Vivec City, and more.
Morrowind will also include a new class, the Warden, allowing players to “harness nature-based magic” and including a new combat ally, the War Bear. The expansion will also include Battlegrounds, a new 4 vs. 4 vs. 4 PvP mode.
Bethesda will offer a number of ways to purchase The Elder Scrolls Online: Morrowind, including a physical or digital standard edition for $59.99. Existing players will be able to unlock Morrowind content for $39.99. A Digital Collector’s Edition will also be available for $79.99 (or $59.99 for existing players who want to upgrade), which includes a grey War Bear for the Warden, an armored War Horse, a Dwarven Spider pet, a Morag Tong converter, and exclusive character emotes.
A physical Collector’s Edition will also be available for $99.99 on all platforms. In addition to a copy of the game, the set includes a 12-inch Dwarven Colossus statue, a Nayru’s Journal art book featuring concept art, a map of Morrowind, and a special metallic case.
Swipe through the gallery below for a look at the Collector’s Edition and standard box art for all platforms, plus pre-order bonuses:
The Elder Scrolls Online: Morrowind is now available for pre-order, and Bethesda will offer a Discovery Pack to anyone who pre-orders. The pack includes an exclusive costume for the Warden, a Dwarven War Dog pet, treasure maps, a Dwarven Crown Crate, and Experience Scrolls, which offer 50% more experience points for two hours. The Discovery Pack content is also included in the digital and physical Collector’s Editions.
Today’s news confirms rumors about Morrowind in The Elder Scrolls Online that began circulating earlier this month after a map of Vvardenfell was discovered in the game’s files. Morrowind follows the Homestead DLC for The Elder Scrolls Online that launches next month, as well as the One Tamriel update that opened the game’s world to all players.
Andrew is IGN’s executive editor of news and wishes he had a Dwarven war dog pet. You can find him rambling about Persona and cute animals on Twitter.
© 1996-2018 Ziff Davis, LLC.
We have updated our PRIVACY POLICY and encourage you to read it by clicking here.
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Elder Scrolls Online: Morrowind.
Publisher: Bethesda Softworks.
Developer: ZeniMax Online Studios.
June 12, 2017, 1:17 p.m.
April 11, 2017, 1:24 p.m.
Feb. 1, 2017, 12:47 p.m.
Last Videos.
Last Images.
Morrowind is the next chapter of the award-winning online RPG. This new adventure will return fans to the legendary island of Vvardenfall, the same iconic location featured in The Elder Scrolls III: Morrowind. <P> Introducing an enormous new zone, a new player class, more than 30 hours of main story content, a new Trial, and a new three-team, 4v4v4 PvP mode, this is the biggest addition to Elder Scrolls Online yet.
The Elder Scrolls Online: Morrowind Is Now Available For Xbox One.
Content: The Elder Scrolls Online: Morrowind.
Game Description: Morrowind is on the verge of destruction, and it’s up to you to save it from a deadly Daedric threat. Embark on a dangerous journey through legendary locales, from volcanic ashlands to mushroom-filled forests. Take the battle to the Ashlands with new 4v4v4 player vs. player combat set in competitive arena-style environments. Includes The Elder Scrolls Online: Tamriel Unlimited, the first game of the acclaimed online RPG series.
The Elder Scrolls Online: Morrowind Collector’s Edition – Includes The Elder Scrolls Online: Tamriel Unlimited and the Discovery Pack with these unique items: Collector’s Edition Grey War Bear, Armored War Horse, Dwarven Spider Pet, Morag Tong Converter and character emotes.
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The Elder Scrolls Online.
What’s new with The Elder Scrolls Online.
A new chapter awaits.
Return to Morrowind in the latest Chapter of the award-winning online RPG, The Elder Scrolls Online. Embark on a dangerous journey and save Morrowind from a deadly Daedric threat. Includes an enormous new zone, over 30 hours of main story content, a new player class, a new PvP mode, and more!
Trailers and gameplay.
Game details.
The Elder Scrolls Online is set roughly 1,000 years before the events in The Elder Scrolls V: Skyrim and the coming of the Dragonborn, and just before the rise of Tiber Septim, the first Emperor of Tamriel. Three Alliances have emerged across the continent, each struggling for supremacy over the land. As these great powers battle one another for control of the Imperial City—and with it, all of Tamriel—darker forces are moving to destroy the world.
Additional information.
Blood and Gore Sexual Themes Use of Alcohol Violence Online Interactions Not Rated by the ESRB More.
Publisher Bethesda Softworks Developer ZeniMax Online Studios.
Genre Massively Multiplayer Online Role-Playing Platforms Xbox One.
Release date June 9, 2015.
Get the game.
Tamriel Unlimited Edition.
The award-winning fantasy role-playing series, The Elder Scrolls, goes online – no game subscription required. Experience this multiplayer role-playing game on your own or together with your friends, guild mates, and thousands of alliance members.
Gold Edition.
The Elder Scrolls Online: Gold Edition comes bundled with 4 DLC Game Packs:
Premium Edition.
Purchase The Elder Scrolls Online: Tamriel Unlimited Premium Edition and receive:
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© 2014 ZeniMax Media Inc. The Elder Scrolls® Online developed by ZeniMax Online Studios LLC, a ZeniMax Media company. ZeniMax, The Elder Scrolls, ESO, Bethesda, Bethesda Softworks and related logos are registered trademarks or trademarks of ZeniMax Media Inc. in the US and/or other countries. All other trademarks and trade names are the property of their respective owners. All Rights Reserved.
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Elder Scrolls Online: Morrowind.
Publisher: Bethesda Softworks.
Developer: ZeniMax Online Studios.
June 12, 2017, 7:29 a.m.
April 10, 2017, 10:06 p.m.
Feb. 1, 2017, 9:24 a.m.
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Morrowind is the next chapter of the award-winning online RPG. This new adventure will return fans to the legendary island of Vvardenfall, the same iconic location featured in The Elder Scrolls III: Morrowind. <P> Introducing an enormous new zone, a new player class, more than 30 hours of main story content, a new Trial, and a new three-team, 4v4v4 PvP mode, this is the biggest addition to Elder Scrolls Online yet.
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