Jump ahead with Xbox Live.
Play with the greatest community of gamers on the most advanced multiplayer network.
The next generation of live game streaming.
Mixer is the only next gen streaming service that offers viewers real-time influence and participation in live game streams. Streamers and viewers can connect like never before, engaging together to create a whole new streaming experience.
Xbox Avatars – for everybody everywhere.
Create a digital expression of yourself and endlessly customize it whenever and however you want. With a huge selection of body types, skin tones, emotions, outfits, and props you can be the person in the mirror or anyone else you can imagine.
Xbox Play Anywhere.
Now when you own an Xbox Play Anywhere digital title, it’s yours to play on both Xbox One and Windows 10 PC at no additional cost. Play a game and pick up where you left off on another Xbox One or PC, bringing all your saves, game add-ons, and achievements with you. Anywhere is a great place to play. 2.
Personalized home.
Add blocks for friends, games, and more to personalize your home screen with content that matters to you.
A new guide.
Switching between tabs is faster than ever. There are tabs for Achievements, Multiplayer, People, Communication, Broadcast & Capture, and System. New flyouts allow a deeper level of Guide detail than ever before.
Gather your Fireteam.
With Looking for Group on Xbox Live, you can search for gamers with similar gaming objectives, playstyles, and preferences across Xbox One and Windows 10 PC games.
Welcome to the Club.
Create your own gaming communities with Clubs on Xbox Live. With dedicated groups organized around similar interests, playstyles, and objectives, it’s easier than ever to stay connected with like-minded gamers.
Player generated tournaments with Arena on Xbox Live.
Create your own tournaments with Arena on Xbox Live, where you can customize the type of tournaments, and schedule the starting dates and times all with one simple sign-up-- no extra registration required.
Xbox Live Gold membership (sold separately) required for multiplayer on Xbox One.
Follow PC games on Xbox One.
Now top PC games will start showing up on Xbox Live. See what your friends are playing, share and watch game clips, and access Game Hubs for your favorite titles.
Create Minecraft worlds together on Windows 10 and mobile.
Now Minecraft players on Windows 10 and mobile can host their own multiplayer worlds using the Minecraft Realms service and Xbox Live. Play with friends 24/7 on private, cloud-based servers, even when the original world creator is offline. And with your Xbox Live account, you even can try Minecraft Realms on mobile and Windows 10 free for one month through the Minecraft app.
Connect with the Xbox Live Community, everywhere you go.
Stay connected with your friends and gaming community everywhere you go across Xbox One and Windows 10 PCs, tablets, and phones. See what your friends are playing, view your achievements, get notifications, send messages, share game clips, and much more. You can even party chat with gamers across Xbox One and Windows 10 PCs.
Play in more places.
Enjoy the freedom to play your favorite games in more places than ever. Easily access your games, friends, and community across Xbox One, Windows 10 PC, tablet, and phone. Wherever you go, your games and achievements go with you. And when you stream your Xbox One games to your Windows 10 PC, you can continue to play with your friends and record your best game moments.
Build your gaming legacy.
Earn Achievements and add to your Gamerscore across Xbox One, Windows 10 PC, tablet, and phone. Take screenshots and capture your best gaming moments with built-in Game DVR. Use the footage to create amazing videos, add commentary, and share them with your friends. You can also broadcast gameplay live from your Xbox One via Twitch for the world to see. Create your own identity as a gamer. Customize your Gamertag, create your own Xbox Avatar, and bring together everything that matters to you in your Gamer Profile.
Experience playing as part of a team, with the most advanced online multiplayer 2.
Multiplayer for everyone.
Build imaginative, awe-inspiring worlds with your friends. Compete in heart-pounding matches that require quick thinking and fast reflexes. Whether you are in the mood for cooperative or competitive gameplay, Xbox Live has something for everyone. With the world's premier gaming community, there is always someone ready to play matching your skill and style.
Battle-tested performance.
Powered by hundreds of thousands of servers, Xbox Live delivers maximum performance while reducing lag and cheating. With over 1 billion multiplayer matches played each month, Xbox Live is built for performance, speed and reliability.
Play with the best.
Now it’s faster and easier to find people you want to play with on Xbox Live using Xbox Looking for Group.
Cloud-based, cross-device multiplayer.
Xbox Live opens you to a wider world of gamers to play with. With cross-device multiplayer, you can play with your friends regardless of whether they play on Xbox One or Windows 10 PC.
Get more with Xbox Live Rewards, no matter where you play.
Getting rewarded for doing what you love…what could be better? With Xbox Live Rewards, playing games, watching movies, and having fun on Xbox Live means real rewards in your pocket. With everything from Rewards Credits to exclusive prizes up for grabs, sign up today and let us show you how much we appreciate your dedication.
Redeem code.
Have a gift card, prepaid card, or promotional code? Click here to enter 25 digit code.
Which one is yours?
1. PC hardware requirements may vary on Windows 10.
2. Initial set-up, updates, and some games and features require broadband internet; ISP fees apply. Online multiplayer for Xbox One requires Xbox Live Gold (sold separately).
Battlefield™ 1.
What’s new with Battlefield™ 1.
Prepare for Battlefield 1 Turning Tides.
Conquer the sea, air, and land in Battlefield 1 Turning Tides, the third Battlefield 1 expansion. With a focus on naval warfare, you’ll engage in the daredevil Zeebrugge Raid and the Gallipoli Offensive, with the British Royal Marines as a new playable faction. Prepare for new maps, weapons, vehicles and other content as you take on the amphibious expeditions of World War 1.
The most extensive Battlefield expansion so far.
Enter the war’s biggest front with the Russian army in the most extensive Battlefield expansion so far. New maps, modes, vehicles, weapons, and operations will be available as you join forces with the Russian army – including the Women’s Battalion of Death represented by the Scout class.
War in the snows of Lupkow Pass.
Battle in the rocky ravines of the treacherous Lupkow Pass. Against this dramatic backdrop, the vertical fights between Russia and Austria-Hungary are as bitter as the cold.
Prepare for urban combat.
Prepare for urban combat in the next night map for Battlefield 1. Available for Battlefield 1 Premium Pass owners or through Premium Trials, Prise de Tahure is set in Champagne-Ardennes, 1917, where French raiders and German stormtroopers clash in an urban trench setting as the nights grow colder.
Own the Night in the new Nivelle Nights map.
Chemin des Dames, 1917. Join the French Army or German Empire in Nivelle Nights, the first night map for Battlefield 1. In Nivelle Nights, only the moon and searchlights light up the skies, exposing a vast network of trenches. Bite and hold as your foe will fight for every inch of ground. Available for Battlefield 1 Premium Pass and They Shall Not Pass expansion pack owners.
Trailers and gameplay.
Game details.
Fight your way through epic battles going from tight urban combat in a besieged French city to big open spaces in the Italian Alps or frantic combats in the deserts of Arabia, in large scale battles as infantry or piloting vehicles on land, air and sea, from the tanks and bikes on the ground, to bi-planes and gigantic battleships.
Discover a new world at war through an adventure-filled campaign, or join in epic multiplayer battles with up to 64 players, and adapt your tactics and strategy to the earth-shattering, dynamic environments and destruction.
Additional information.
Blood Violence Strong Language Online Interactions Not Rated by the ESRB Visit ESRB.org for rating information More.
Publisher Electronic Arts Developer DICE.
Genre Shooter Platforms Xbox One.
Release date October 21, 2016.
Get the game.
Battlefield™ 1 Revolution.
Join the strong Battlefield community and experience the dawn of all-out war with epic team-based multiplayer battles or through the campaign with compelling War Stories. Battlefield 1 Revolution is the complete package containing both Battlefield 1 base game and Battlefield 1 Premium Pass with four expansion packs.
Ultimate Bundle.
Get the complete First Person Shooter experience with the Battlefield™ 1 Revolution & Titanfall™ 2 Ultimate bundle!
games>battlefield-1>DLC>premium-pass>click">
Battlefield™ 1 Premium Pass.
Be on the frontline with Battlefield™ 1 Premium Pass* containing:
Four themed expansion packs with 16 new multiplayer maps, 20 new weapons, new Operations and more. Two-week early access to any unreleased expansion.
They Shall Not Pass.
Play as one of the most ferocious armies in WW1 – the French. Engage in the savage fighting around the furnace of Verdun, and descend into the bowels of Fort de Vaux where barbarous battles rage in the gas-filled corridors.
Deluxe Edition Upgrade.
Upgrade to Battlefield™ 1 Deluxe Edition and unlock the following additional content: Red Baron Pack, Lawrence of Arabia Pack, Hellfighter Pack, and New visual appearance of the Behemoths.
Enjoy unlimited play of EA games on Xbox One*
Download and play 40+ EA games as much as you want by signing up for an EA Access membership. Plus enjoy exclusive trials of new EA games before they’re released, and a 10% discount on EA digital purchases on Xbox One.
Just $4.99 a month or $29.99 a year. Cancel anytime.
Which one is yours?
Elevate your game.
Xbox Design Lab.
Personalize your very own Xbox Wireless Controller. Now available.
Использование консоли Xbox One вне сети.
*Если у вас возникла необходимость пользоваться консолью Xbox One без подключения к службе Xbox Live, то можно перевести ее в режим вне сети. В режиме вне сети консоль не подключается к сетям.
Рекомендуется не переводить консоль в режим вне сети, если возникают проблемы с сетью, службой Xbox Live или поставщиком услуг Интернета. Хотя консоль покажет, что находится вне сети, она автоматически восстановит подключение, как только появится соединение. Некоторые возможности консоли Xbox One будут доступны для использования, даже если ей не удается подключиться к службе.
Чтобы использовать все возможности Xbox One, необходимо подключиться к сети, однако даже в автономном режиме можно:
смотреть ТВ (для получения программ телепередач OneGuide необходимо подключиться к сети); выполнить вход в свой профиль, но только если вы ранее выполняли вход с подключенной сетью. Это относится также к режиму автоматического входа Kinect, который был настроен при наличии доступа к сети. изменять настройки консоли, но не настройки профиля или родительского контроля; Управление контентом в режиме вне сети сохраняется. Играть в игры, если у вас есть диск или вы играете на своей домашней консоли Xbox (подробнее см. в разделе Как назначить консоль Xbox One в качестве домашней). сохранять игровые клипы (при наличии свободного места); Зарабатывать достижения. Примечание. Место на диске для сохранения достижений в режиме вне сети ограничено, поэтому через некоторое время необходимо подключаться к сети для синхронизации. Использовать большинство голосовых команд при наличии сенсора Kinect.
Некоторые действия можно выполнять только в сети.
использовать приложения и игры, требующие подключения к Интернету; играть в игры, которые требуют выполнения входа, даже если они рассчитаны на одного игрока; синхронизировать сохраненные игры и играть в них более чем на одной консоли; использовать социальные компоненты, такие как достижения, друзья, сообщения и команды; просматривать и приобретать контент в магазинах Xbox, "Кино и ТВ" и Groove; использовать Xbox SmartGlass; обновлять консоль или приложения.
Выполнять такие действия, как разблокировка достижений и обмениваться таким содержимым, как DVR для игр и снимки экрана, до следующего подключения консоли к службе Xbox Live. После синхронизации они появятся в списке ваших достижений и OneDrive.
Как перейти в автономный режим.
Нажмите кнопку Xbox , чтобы открыть гид. Выберите Система , а затем Все настройки . Выберите Сеть . Выберите Параметры сети , а затем Отключиться от сети .
Состояние сети будет изменено на не в сети . Чтобы вернуться в сеть, выполните предыдущие действия, но в разделе Параметры сети выберите Подключиться к сети .
Если консоль в сети, но подключиться к сети не удается, выполните действия, приведенные в решении Устранение ошибок сетевого подключения на Xbox One.
Register for the Closed Beta.
Copyright © 2018 Bluehole Inc. All rights reserved. Your use of this product is subject to the terms of the license agreement available on our website at tera.enmasse.com. TERA™, TERA: Rising, and TERA: The Exiled Realm of Arborea are trademarks of Bluehole Inc. Fate of Arun is a trademark of En Masse Entertainment. All other trademarks are the property of their respective owners.
The "PS" Family logo is a registered trademark and "PS4" is a trademark of Sony Computer Entertainment Inc. Software platform logo (TM and ©) EMA 2006.
Xbox one anmelden
Ветераны Battlefield ™, возможно, уже знакомы с CTE - Community Test Environment. Мы рады объявить вам, что CTE появится и в Battlefield ™ 1 - изначально для игроков на ПК.
Здесь вы узнаете, как вступить в CTE, чтобы получить доступ к раннему контенту для Battlefield 1 .
Что такое Battlefield 1 Community Test Environment?
CTE - особая тестовая среда для Battlefield 1 , в которой игроки могут помочь нам опробовать новые возможности, улучшенный/измененный контент и экспериментальные функции, которые пока еще не добавлены публично (и, возможно, не будут добавлены никогда).
С какой целью создана CTE?
CTE позволяет нам вовлекать в процесс разработки наших игроков, раньше получать от вас ценные отзывы и все время улучшать Battlefield 1 . Чем раньше мы узнаем мнение игроков и опробуем наши новые функции под полной нагрузкой, на серверах на 64 человека, тем лучше станет игра.
Какой контент для Battlefield 1 будет в CTE?
Изначально CTE будет использоваться для тестирования и гарантии стабильности следующего обновления для Battlefield 1 . Позже там появится и другой контент для Battlefield 1 .
Где и когда можно зарегистрироваться в CTE?
Изначально мы будем выдавать коды доступа избранным членам игрового сообщества и ветеранам Battlefield. Эти коды нужно будет активировать в Origin, после чего игроки получат на своих ПК доступ к CTE. Когда CTE станет достуна для широкой публики, вы сможете зарегистрироваться в ней через приложение Battlefield Companion*.
Подробнее про CTE и процесс регистрации можно почитать на http://bit.ly/bflcte-registerpc .
Кто может получить доступ к CTE?
Сначала зарегистрироваться в CTE смогут только игроки на ПК. В дальнейшем мы намерены при первой же возможности дать доступ и игрокам на PlayStation® 4 и Xbox One. Кроме того, если у вас еще нет кода доступа, вам потребуется Battlefield 1 Premium Pass для платформы, на которой вы хотите получить доступ к CTE.
*РЕГИСТРАЦИЯ НЕ ГАРАНТИРУЕТ ПОЛУЧЕНИЯ ДОСТУПА К BATTLEFIELD 1 CTE. ТРЕБУЮТСЯ НАЛИЧИЕ BATTLEFIELD 1 НА СООТВЕТСТВУЮЩЕЙ ПЛАТФОРМЕ (ПРОДАЕТСЯ ОТДЕЛЬНО), BATTLEFIELD 1 PREMIUM PASS, ПОСТОЯННОЕ СОЕДИНЕНИЕ С ИНТЕРНЕТОМ, ПРИНЯТИЕ УСЛОВИЙ (I) СОГЛАШЕНИЯ О БЕТА-ТЕСТИРОВАНИИ BF1 CTE И (II) ЛИЦЕНЗИОННОГО СОГЛАШЕНИЯ ORIGIN (ДЛЯ ПОЛЬЗОВАТЕЛЕЙ ПК), УСТАНОВКА КЛИЕНТСКОГО ПО ORIGIN (WWW.ORIGIN.COM/ABOUT) (ДЛЯ ПОЛЬЗОВАТЕЛЕЙ ПК) И (ДЛЯ ИГРОКОВ НА КОНСОЛЯХ) ПОДПИСКА НА XBOX LIVE GOLD ИЛИ PLAYSTATION PLUS (ПРОДАЮТСЯ ОТДЕЛЬНО). ДЛЯ УЧАСТИЯ ВАМ ДОЛЖНО БЫТЬ НЕ МЕНЕЕ 18 ЛЕТ. ПРОГРЕСС В ИГРЕ, ДОСТИЖЕНИЯ, ПЕРСОНАЖИ, ДАННЫЕ ПЕРСОНАЖЕЙ И (ИЛИ) ЛЮБЫЕ ДРУГИЕ ЗНАЧЕНИЯ ЛИБО ИНДИКАТОРЫ СОСТОЯНИЯ, ПОЛУЧЕННЫЕ ВО ВРЕМЯ ИГРЫ В CTE, НЕ БУДУТ ПЕРЕНЕСЕНЫ В ОСНОВНУЮ ВЕРСИЮ BF1. CTE - ЭТО ПРЕДВАРИТЕЛЬНАЯ ВЕРСИЯ ИГРЫ, ОНА МОЖЕТ СОДЕРЖАТЬ ОШИБКИ И ДЕФЕКТЫ И ПРЕДОСТАВЛЯЕТСЯ НА УСЛОВИИ «КАК ЕСТЬ», БЕЗ КАКИХ БЫ ТО НИ БЫЛО ПРЯМЫХ ИЛИ ПОДРАЗУМЕВАЕМЫХ ГАРАНТИЙ.
Получите жетон «Козерог» в новом задании.
В продаже доступно виниловое издание саундтрека Battlefield 1.
НИ ОДИН ПРОИЗВОДИТЕЛЬ ОРУЖИЯ, ТЕХНИКИ ИЛИ СНАРЯЖЕНИЯ НЕ ИМЕЕТ ОТНОШЕНИЯ К ЭТОЙ ИГРЕ ИЛИ НЕ ЯВЛЯЕТСЯ СПОНСОРОМ ЛИБО РЕКЛАМОДАТЕЛЕМ ЭТОЙ ИГРЫ.
Xbox one anmelden
Dressed as the Demon, Norman Smiley forces Shane Helms to tap out: Courtesy of the award-winning WWE Network.
First-ever U.K. Champion Tyler Bate battles first-ever WWE Cruiserweight Champion TJP in the opening round of the Cruiserweight Championship Tournament.
After the Royal Rumble Match did not work out for either of them, The Perfect 10 and The Lone Wolf hit the ring to take out their frustrations on each other.
related galleries view all +
In order to experience WWE Network on the Xbox One you must be a WWE Network subscriber.
To use your Xbox One with your WWE Network subscription, download the free WWE app from the Apps Marketplace.
If you are a subscriber:
Sign in to your Xbox Live Profile. Press Member Sign In using the A button on the control. Sign in to your WWE account. Enter your Email Address using the onscreen keyboard to enter your information. Press A to select. Enter your Password using the onscreen keyboard to enter your information. Press A to select. Press A to select Continue . Once your account has been verified, you will be taken to the home screen and can select the programming from WWE Network that you want to watch.
In order to experience WWE Network on the Xbox 360 you must be a WWE Network subscriber.
To register your Xbox 360 for use with your WWE Network subscription, download the free WWE app from the Apps Marketplace. Go to the Apps menu and browse for WWE . Choose and download the WWE app.
If it is the first time you launch the app, there will be instructions on how to subscribe to WWE Network and the option to sign in. If you are not a subscriber, click here. If you are a subscriber, click on the Member Sign In button to begin. On the next screen, you will be asked to sign in to your WWE account.
Enter the email address and password for your WWE account, and select Continue to sign in. Once your account has been verified, you will be taken to the home screen and can select the programming from WWE Network that you want to watch.
Xbox one anmelden
Dressed as the Demon, Norman Smiley forces Shane Helms to tap out: Courtesy of the award-winning WWE Network.
First-ever U.K. Champion Tyler Bate battles first-ever WWE Cruiserweight Champion TJP in the opening round of the Cruiserweight Championship Tournament.
After the Royal Rumble Match did not work out for either of them, The Perfect 10 and The Lone Wolf hit the ring to take out their frustrations on each other.
related galleries view all +
In order to experience WWE Network on the Xbox One you must be a WWE Network subscriber.
To use your Xbox One with your WWE Network subscription, download the free WWE app from the Apps Marketplace.
If you are a subscriber:
Sign in to your Xbox Live Profile. Press Member Sign In using the A button on the control. Sign in to your WWE account. Enter your Email Address using the onscreen keyboard to enter your information. Press A to select. Enter your Password using the onscreen keyboard to enter your information. Press A to select. Press A to select Continue . Once your account has been verified, you will be taken to the home screen and can select the programming from WWE Network that you want to watch.
In order to experience WWE Network on the Xbox 360 you must be a WWE Network subscriber.
To register your Xbox 360 for use with your WWE Network subscription, download the free WWE app from the Apps Marketplace. Go to the Apps menu and browse for WWE . Choose and download the WWE app.
If it is the first time you launch the app, there will be instructions on how to subscribe to WWE Network and the option to sign in. If you are not a subscriber, click here. If you are a subscriber, click on the Member Sign In button to begin. On the next screen, you will be asked to sign in to your WWE account.
Enter the email address and password for your WWE account, and select Continue to sign in. Once your account has been verified, you will be taken to the home screen and can select the programming from WWE Network that you want to watch.
Xbox one anmelden
Прежде всего, огромное спасибо за участие в бета-тестировании Battlefield 1. Играть с вами на прошлой неделе было потрясающе. Мы поражаемся вашей увлеченности каждый раз, когда смотрим на ваши снимки из игры. Это было самое масштабное бета-тестирование в истории EA!
Смотрите лучшие моменты игры. Видеоролики представлены в исходном виде - на английском.
НИ ОДИН ПРОИЗВОДИТЕЛЬ ОРУЖИЯ, ТЕХНИКИ ИЛИ СНАРЯЖЕНИЯ НЕ ИМЕЕТ ОТНОШЕНИЯ К ЭТОЙ ИГРЕ ИЛИ НЕ ЯВЛЯЕТСЯ СПОНСОРОМ ЛИБО РЕКЛАМОДАТЕЛЕМ ЭТОЙ ИГРЫ.
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Last Chance Sale: All Common and Uncommon Cosmetics 50% off!
Hello Champions! As we talked about earlier this week, we’ve removed Common and Uncommon cosmetics from the Radiant Chest. Play.
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Paladins Season 2 Coming This Spring!
Last August, we introduced Ranked 2.0, a wide-sweeping update of Paladins’ Competitive mode. Complete with a more welcoming introduct.
Update: Changes to Radiant Chests & Cosmetics.
After talking with our community members and looking at better options to correct the Radiant Chest Gold exploit, we’ve decided i.
Night Bane Androxus Rises From the Shadows!
Last October, over 100,000 thousand Paladins fans voted for which Champion they wanted to receive a special new community skin – .
Double VIP Weekend | January 19-21.
Take your VIP experience to the next level with a Double VIP Weekend! There’s no better time to gain progress towards your next V.
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Unlock Gold, Voicepacks, Emotes, Poses, Exclusive Items, and cards!
Light Machine Gun.
Fire a shot every 0.14s dealing 170 damage. Effective up to Medium range. While firing you move 50% slower.
Precision Sights.
Look down the barrel of your machine gun. You gain improved accuracy but move 50% slower. The slow does not stack with firing your gun.
Deflector Shield.
Project a frontal shield that blocks 1400 damage for 6s. You may fire while Deflector Shield is active.
Sensor Drone.
Throw out a deployable sensor that reveals enemies to you in a large radius.
Summon two Sentinel Drones that fire energy blasts while you shoot your Light Machine Gun. Each Sentinel fires once per second dealing 200 damage and has 1200 health. Sentinels persist until destroyed or the player is killed.
Massacre Axe.
Swing your axe in a large arc every 1.1s. Enemies hit will take 700 damage.
Calamity Blast.
Fire a projectile that deals 250 damage. Fire an additional projectile for every Calamity Charge you have stored.
Power Siphon.
Create a powerful funnel that absorbs enemy ranged attacks. For every 1200 damage absorbed you generate and store a Calamity Charge. You may store up to 4 Calamity Charges.
Shatterfall.
Leap into the air and bring down your axe in a vicious smash dealing 500 damage and slowing enemies in front of you by 60% for 2s.
Return to life after 2.5s in a large explosion of necromantic energy that deals 4000 damage to affected enemies.
Veracharger.
A short to medium ranged weapon that deals 110 damage every 0.1s.
Blitz Upper.
Charge forward, hitting enemies for 600 and knocking them straight back.
Overcharge.
Overcharge your weapon, causing it to fire 33% faster for 3s without consuming ammo.
Rune of Travel.
Inscribe a rune on the ground that will teleport you back to its location after 10s or when reactivated. Teleporting cleanses all effects and heals for 500.
True Power.
After a brief charge-up, target an enemy and travel directly to them from anywhere, dealing 600 damage and knocking them back.
Talon Rifle.
A powerful rifle that fires one 1200 damage shot every second. Side Arm: A semi-automatic pistol that deals 250 damage per shot.
Scope/Flair.
Look down your scope and gain pin point accuracy. Flare: Fire a flare that reveals enemies in a large radius.
Quick Switch.
Switch to your other weapon.
Enter stealth and hide yourself from vision. While in Stealth your energy is consumed.
Flash Bang.
Throw a Flash Bang grenade that detonate on contact blinding nearby enemies for 3 seconds.
Star Splitter.
An otherworldly weapon that channels the power of the stars. Deals 108 damage every 0.13s at medium range.
Astral Mark.
Apply a celestial blessing through all obstacles, healing for 220 Health every second for 10 seconds.
Stellar Wind.
Lower your weapon and move 65% faster while increasing your jump height and lowering your fall speed.
Channel gravitational energy and lift an enemy up, dealing up to 360 damage over 2.5s. If the victim manages to move while lifted it will interrupt Void Grip.
Through Time and Space.
Lock yourself in place and gather the power of the cosmos for 1.5s becoming CC immune, then unleash your energy in a long range blast that pierces through all obstacles and deals 2400 damage.
Heirloom Rifle.
A rifle that has been passed down through your noble house for ages. Deals 400 damage every 0.45s at medium range.
Fire a charged shot dealing 400 damage to all enemies in front of you. Acts as a weapon attack.
Quickly dodge in the direction you are moving and fire a rifle shot dealing 400 damage to the enemy nearest to where you are aiming. Acts as a weapon attack.
Charge your rifle for 0.5s then fire a long range shot that pierces enemies and deals 800 damage. Acts as a weapon attack.
Enlightenment.
Channel the power of your noble blood to gain damage and CC immunity for 1s then fire a powerful blast that passes through enemies and deals 1600 damage. Killing an enemy with Enlightenment will refund 50% of your ultimate charge.
Inferno Blade.
Within 2 seconds, Hurl burning oil with two quick swings that deal 450 damage and a heavy swing that deals 700 damage.
Enter a counter stance for 1.5s. If you take an enemy hit to the front of your character you negate any effects of the hit and counter attack with a melee strike dealing 560 damage.
Lunge forward while swinging your blade in a deadly arc dealing 400 damage to nearby enemies.
Disperse into smoke, become un-targetable and gain +20% movement speed for 2s.
Launch forward and incapacitate an enemy with a series of vicious melee attacks dealing 2000 damage over 1.5s.
Burst Cannon.
Fire a shrapnel round every 0.9s that explodes in an AOE dealing 400 damage.
Kinetic Burst.
Superheat your next shrapnel round. When you next fire, the round will instantly explode in a frontal cone, dealing 300 damage and applying a knockback.
Shoulder Bash.
Lower your shoulder and hurtle forward. Hitting an enemy will deal 800 damage and apply a strong knockback.
Siege Shield.
Deploy a 5000 health siege shield that advances forward. Lasts 6 seconds.
Assert Dominance.
Leap forward and plant your Banner in the ground dealing 350 damage on impact and creating a Damage Immune zone for yourself that lasts 8s. You must remain in the zone to receive the Immunity.
Wand of Overgrowth.
Fire a blast of Fae energy that deals 500 damage every 0.75 seconds.
Fire out a toxic spore that reduces healing by 90% in an area for 5s. Enemies affected by the spore that move out of the infested area cannot heal for 2s.
Quickly flutter your wings and propel yourself forwards and upwards.
Toss a seed that explodes after a 1 second fuse, dealing 500 damage and spawning 4 additional seeds that each explode for 400 damage after 1 second.
Fae Flight.
Harness the power of the Fae and take to the sky for 10 seconds.
Soul Orb.
Fire a Stream of magic projectiles from your hand that deal 210 damage every 0.3s. Your projectiles pass through enemies and apply a Soul Orb stack with every hit. Stacks up to 4 times.
Restore Soul.
Restore the soul of an ally, Healing them for 1000 health every second for 2 seconds.
Shadow Travel.
Step into another plane of reality for 4 seconds. While this ability is active you are in stealth and immune to all harmful effects.
Detonate all of your active Soul Charges. Deal 100 damage to the afflicted enemy for every charge detonated. Every charge detonated also heals you for 15% of your maximum life.
Convergence.
Cast your soul core into the battlefield. After a delay, a tear in reality will manifest and drag in nearby enemies.
Dual semi-automatic magnums that deal 350 damage per shot. Effective up to Medium range.
In Pursuit.
Begin rapidly firing your Magnums at the nearest target to you with perfect aim. Deals 1050 damage over 1.4s. Acts as a weapon attack.
Combat Slide.
Activate to quickly slide forward in the direction you are facing, retaining the ability to fire your weapons.
Retribution.
You have a Retribution target that is revealed to you when nearby. Killing your target grants additional Credits if they are on a killstreak. Activating Retribution randomly selects a new target.
Release an infallible surge of judgement, executing targets at or below 65% Health. Targets above 65% Health will take 600 damage and be slowed for 1s.
Stone Spear.
Fire a burst of 3 projectiles dealing 225 damage each over 0.3 seconds, every 1.25 seconds at medium range.
Earthen Guard.
Enter a defensive state that lasts 5s where you and your deployables take 30% reduced damage and you take 60% increased healing.
Warder's Field.
Place a stone obelisk that pulses which slow enemies for 60% and deals 150 damage per second.
Deploy a wall that grows out of the ground and lasts 5s.
Seismic Crash.
Throw your spear, passing through shields and stunning any enemies within 40 units of its impact for 2s and dealing 500 damage.
Daggers.
Throw two Daggers every second that each deal 400 Damage.
Quickly Dash Forward. Collide with an enemy to perform a melee Strike for 400 Damage.
Move 50% Faster and increase your jump height for 4 seconds. Firing your weapon or using another ability will cancel Prowl.
Nine Lives.
Reset the cooldowns of Pounce and Prowl.
Enemies within 300ft have their vision restricted to a 30 foot radius for 4 seconds.
Gauntlet.
Fire blasts of energy every 0.25s dealing 200 damage per shot.
Focus the power of your gauntlet and channel a beam of energy on a single enemy for 2.5s, silencing them and dealing 800 damage over the duration.
Regenerate 2150 Shield Health over 1s.
Protection.
Project a 2000 Health shield onto an ally for 2s.
Hyper Beam.
Unleash the latent power of your Gauntlet, channeling a blast that applies a massive knockback to all enemies for 2.35s.
Auto Rifle.
Fire one shot every 0.09 seconds that deals 120 damage. Effective up to Medium Range.
Nade Launcher.
Fire a grenade that deals 700 damage in a small area of effect.
Hunter's Mark.
Mark an enemy for 6s. Marked enemies are revealed and take 15% increased damage from your basic attacks.
Hurl an incendiary device that leaves a pool of fire for 6s. Enemies that contact the fire will burn for 9% of their maximum health over 0.6s and have their healing reduced by 50%. Continued Contact refreshes this effect.
Gain 40% attack speed and 40% movement speed for 4.5 seconds. Firing does not consume ammo.
Long Bow.
A long bow that draws back an arrow and releases it for up to 1000 damage every 1.5s.
Impaler Arrow.
Replace your arrow with an Impaler Arrow that knocks enemies back and stuns them for 1s if they hit a wall.
Plant yourself in place, becoming stationary for 3s. While planted, your Long Bow draw time is 200% faster. Re-activating Planted cancels the ability. Acts as a weapon attack.
Leap backwards and enter stealth for 2s, leaving a mirage at your original location for 3.5s.
Enter stealth and gain 30% Movement Speed for 8s. While active, you draw your bow 50% faster and leave a mirage behind for 2s each time you fire.
Spitting Cobra.
Fires as glob of venom every .55s dealing 400 damage to a single target. Effective at Short Range. Bonus Damage: Reloading throws the cobra dealing 200 damage and stunning enemies for 1s.
Mending Spirits.
Summon a spirit to enchant an ally healing 280 Health every second for 5 seconds.
Quickly slither forward, becoming untargetable for the duration.
Toss a gourd full of venom that heals allies for 280 Health every second and damages enemies for 200 Damage every second.
Dread Serpent.
Fire a dark vessel that explodes when it lands, fearing all enemy Champions for 2s.
Cannon.
A salvaged ship cannon that fires one 650 damage cannon ball every 1 second. Effective at Short Range.
Dredge Anchor.
Hurl your anchor and reel in an unsuspecting enemy.
Shell Shield.
Project a 6000 health shield that blocks enemy fire for 4 seconds.
Shell Spin.
Retreat into your shell and spin forward, knocking back enemies in your path.
Ancient Rage.
Call on the powers of the Ancients. Drop Your cannon and swing your anchor, dealing 650 damage a hit. In addition, increase your health by 5000. Lasts 8s.
Assault Rifle.
Fire one shot every 0.1 seconds that deals 130 damage. Effective up to Medium Range. Bonus Damage: The first four rounds in your magazine each deal 40 additional damage.
Iron Sights.
Look down the barrel of your rifle. Gain improved accuracy but move 50% Slower.
Frag Grenade.
Throw a fragmentation grenade dealing up to 750 damage. Holding will cook the grenade and reduce its detonation time. Bonus Damage: Affected enemies take 15% increased damage from you for 4s.
Lower your weapon and run 65% faster.
Bring up your Targeting Binoculars. Click on Enemy players to guide an artillery shell dealing 1400 damage to their location. Viktor's Movement speed is slowed while channeling Barrage.
Sticky Bomb.
Throw a sticky bomb every 0.7s that will stick to enemy Champions for 2s, with a maximum of 6 out at once. Sticky Bombs deal 900 damage in an area when detonated.
Detonate all active Sticky Bombs, causing them to explode.
Grumpy Bomb.
Throw a Grumpy Bomb that grows angrier over 3s, exploding dealing 800 damage and stunning all targets in range for 2s.
Poppy Bomb.
Throw an unstable Poppy Bomb that sticks to any surface. Detonating this bomb applies a knockback.
Roll into King Bomb for 5s. Explode and deal up to 2500 damage to targets near the center, knocking yourself back and stunning enemies. Ignores shields.
Rocket Launcher.
Bombard lesser creatures with explosive rockets that deal 850 damage per shot every 0.85 seconds.
Spit out a loogie. Enemies hit by your flammable saliva take 150 damage and receive 30% additional damage from your attacks for 4s. Bonus Damage: Shoot your Fire Spit to cause an explosion that deals 1000 damage.
Pre-load all of the rockets from your magazine into your launcher. Your next fire will release all of the pre-loaded rockets. These rockets create larger explosions and deal 250 damage per shot. Deals 200% more damage to shields.
Jet upwards into the air. Hold to use your booster.
Dragon Punch.
Unleash your fury and overclock your thrusters to deliver a high velocity punch that deals 100% of your target's maximum health as damage.
Revolver.
A six shot semi-automatic revolver that deals 580 damage per shot every .36s. Effective at Short Range.
Quickly strike a nearby enemy, dealing 700 damage.
Absorb all shots from the front. After 1.4s, fire a blast dealing 75% of the damage you absorbed.
Nether Step.
Quickly dash forward in any direction. Can be used three times before going on Cooldown. Hold Jump while in the air to reduce fall speed.
Accursed Arm.
Begin flying for 4s and mutate your Revolver to fire 4 explosive blasts that deal 1000 damage every .5 seconds.
Sniper Rifle.
A combination weapon that fires as an energy carbine or a powerful laser rifle. The carbine does 180 damage per shot every .15 seconds.
Sniper Mode.
Charge up and fire a long range attack dealing up to 1200 damage.
Oppressor Mine.
Kinessa throws out up to 2 mines that deal 4 damage every .2s to connected enemies. Oppressor Mines slow affected players by 30%. Bonus Damage: Your Carbine deals 30% increased damage to enemies affected by Oppressor Mines.
Transporter.
Deploy a Transporter that teleports you to its location after a short duration.
Headhunter.
For 5 seconds successful shots made to the upper half of an enemy character will deal 50% increased damage. Your Sniper Shots also do not use ammo.
Throwing Axe.
Hurl your axe dealing 330 damage. Bonus Damage: The Axe deals more damage the further it travels, up to 825.
Crippling Throw.
Throw Grover's axe to deal damage and cripple the first target hit. When Grover throws his axe over a longer distance, bonus damage is dealt.
Passively Heal nearby allies for 80 health a second. Activate this ability to heal nearby allies instantly for 900.
Throw a vine, that latches onto the first ally or terrain that it touches then pull yourself towards it.
Rapidly heal nearby allies for 2500 health per second for 5s.
A massive shotgun that fires 20 small pieces of shrapnel that deal up to 700 damage every 1s. Effective at Short Range.
Fire a net that slows a single target by 50% for 2s and deals 200 damage.
Channel your inner energy and heal for 1000 Health over 1s.
Heroic Leap.
Buck leaps an incredible height and distance.
Go Buck Wild, refilling your ammo and causing your weapon to fire 60% faster for 6s.
An Ice Staff that fires a frozen blast dealing 850 damage every second that explodes in an area on impact.
Become immune to all damage for 3s. Cannot move or attack.
Teleport forward a short distance.
Hop on your staff and take flight for 2 seconds.
Fire a massive ice storm that lasts 4 seconds damages for 40 every .25 seconds, slows, and Cripples targets inside.
Wrist Crossbow.
A wrist-mounted energy crossbow that deals 130 damage per shot every .1 seconds. Effective at Short Range.
Poison Bolts.
Fires 3 bolts in succession, each dealing 10% maximum Health damage over 4s.
Smoke Screen.
Create a cloud of darkness that lasts 5s, blocking all enemy vision in or out of it. Gain stealth for 3s when entering the cloud.
Enter stealth for 7.5 seconds. Getting too close to enemy players will reveal you while in stealth.
Throw a bomb that deals 3000 damage and destroys all shields.
Blunderbuss.
A short range blunderbuss shooting 13 pellets that deal a total of 500 damage, every 1s. Effective at Short Range.
Deploy a barricade that provides cover. Barricade has 5000 health and lasts 4 seconds or until destroyed.
Build a turret that fires at enemies for 120 damage every second and lasts until destroyed. You may deploy up to 2 turrets.
Rocket Boots.
A guided rocket charge that lasts 1s.
Dome Shield.
Spawn a Mega Turret that deals massive AOE damage.
Flame Lance.
A short range flamethrower that deals 35 damage per hit every .1s and applies a Damage Over Time effect for 200 damage over 2s. The Flame Lance cannot be manually reloaded and instead recharges when not being used.
Expand your shield to block 8,000 damage for 10s. You cannot attack while your shield is active.
Shoot a ball of fire that deals 450 damage.
Dash forward at great speed dealing 200 damage.
Fernando and all allies within 70 units cannot be brought below 1500 HP or affected by Damage Over Time effects for 4s.
Lightning Staff.
A staff that creates a channeled beam of lightning dealing 75 damage per hit every .1 seconds. The Lightning Staff cannot be manually reloaded and instead recharges when not firing. Effective up to Medium Range.
Shock Pulse.
Fire a projectile that deals 150 damage and bounces between enemy players.
Healing Totem.
Deploy a totem with 1500 health that heals nearby allies for 420 Health every second and lasts 6 seconds.
Ghost Walk.
Become untargetable and gain 20% movement speed for 1s. Removes all debuffs on use.
Surge with power for 3s, slowing and striking 2 nearby enemies at a time for 200 damage and speeding up and healing yourself and 2 nearby allies for 500 health every .5 seconds.
Miniguns.
Incredibly fast firing miniguns that deal 48 damage per shot every .04 seconds once fully spun up. Maintain fire to continually speed up the rate of fire. Effective at Medium Range.
Missile Launcher.
Fire two missiles that deal 250 damage each in a large area.
Create an energy shield around yourself for 3.5s, absorbing 2500 damage. Nearby enemies are slowed by 10% for 2s.
Quickly jet in the direction you are moving. You can fire while using Advance. Has 2 charges.
Reveal two additional miniguns that deal 120 damage every .04 seconds and two rocket launchers that deal 250 damage every .25 seconds. Your Movement Speed is reduced during Hexa Fire but you gain 10% damage reduction.
Crossbow.
A crossbow that deals 650 damage every .75 seconds.
Shoot an arrow that deals 200 damage and blasts the target backward.
Blast Shot.
Fire an explosive projectile that deals 450 damage and reduces healing by 50% for 3s.
Dodge Roll.
Quickly roll in the direction you are moving.
Send your bird into the sky for 8s, revealing enemies to allies and granting you 30% movement speed and CC immunity.
Potion Launcher.
A custom launcher that fires volatile potions every 1s that explode in an area on impact dealing 600 damage per hit.
Explosive Flask.
Fire an explosive flask that deals 150 damage and slows enemies by 50% for 2.5s.
Healing Potion.
Throw a healing potion that heals teammates for 1200 Health when it explodes. Reactivating the ability will instantly cause Healing Potion to explode.
Weightless.
Jump higher for 2.5s. Pip can shoot during Weightless.
Throw a flask that deals 200 damage and turns enemies into chickens with 1500 health for 4s. Victims are returned to their previous state when the effect ends.
Light Machine Gun.
Fire a shot every 0.14s dealing 170 damage. Effective up to Medium range. While firing you move 50% slower.
Precision Sights.
Look down the barrel of your machine gun. You gain improved accuracy but move 50% slower. The slow does not stack with firing your gun.
Deflector Shield.
Project a frontal shield that blocks 1400 damage for 6s. You may fire while Deflector Shield is active.
Sensor Drone.
Throw out a deployable sensor that reveals enemies to you in a large radius.
Summon two Sentinel Drones that fire energy blasts while you shoot your Light Machine Gun. Each Sentinel fires once per second dealing 200 damage and has 1200 health. Sentinels persist until destroyed or the player is killed.
Massacre Axe.
Swing your axe in a large arc every 1.1s. Enemies hit will take 700 damage.
Calamity Blast.
Fire a projectile that deals 250 damage. Fire an additional projectile for every Calamity Charge you have stored.
Power Siphon.
Create a powerful funnel that absorbs enemy ranged attacks. For every 1200 damage absorbed you generate and store a Calamity Charge. You may store up to 4 Calamity Charges.
Shatterfall.
Leap into the air and bring down your axe in a vicious smash dealing 500 damage and slowing enemies in front of you by 60% for 2s.
Return to life after 2.5s in a large explosion of necromantic energy that deals 4000 damage to affected enemies.
Veracharger.
A short to medium ranged weapon that deals 110 damage every 0.1s.
Blitz Upper.
Charge forward, hitting enemies for 600 and knocking them straight back.
Overcharge.
Overcharge your weapon, causing it to fire 33% faster for 3s without consuming ammo.
Rune of Travel.
Inscribe a rune on the ground that will teleport you back to its location after 10s or when reactivated. Teleporting cleanses all effects and heals for 500.
True Power.
After a brief charge-up, target an enemy and travel directly to them from anywhere, dealing 600 damage and knocking them back.
Talon Rifle.
A powerful rifle that fires one 1200 damage shot every second. Side Arm: A semi-automatic pistol that deals 250 damage per shot.
Scope/Flair.
Look down your scope and gain pin point accuracy. Flare: Fire a flare that reveals enemies in a large radius.
Quick Switch.
Switch to your other weapon.
Enter stealth and hide yourself from vision. While in Stealth your energy is consumed.
Flash Bang.
Throw a Flash Bang grenade that detonate on contact blinding nearby enemies for 3 seconds.
Star Splitter.
An otherworldly weapon that channels the power of the stars. Deals 108 damage every 0.13s at medium range.
Astral Mark.
Apply a celestial blessing through all obstacles, healing for 220 Health every second for 10 seconds.
Stellar Wind.
Lower your weapon and move 65% faster while increasing your jump height and lowering your fall speed.
Channel gravitational energy and lift an enemy up, dealing up to 360 damage over 2.5s. If the victim manages to move while lifted it will interrupt Void Grip.
Through Time and Space.
Lock yourself in place and gather the power of the cosmos for 1.5s becoming CC immune, then unleash your energy in a long range blast that pierces through all obstacles and deals 2400 damage.
Heirloom Rifle.
A rifle that has been passed down through your noble house for ages. Deals 400 damage every 0.45s at medium range.
Fire a charged shot dealing 400 damage to all enemies in front of you. Acts as a weapon attack.
Quickly dodge in the direction you are moving and fire a rifle shot dealing 400 damage to the enemy nearest to where you are aiming. Acts as a weapon attack.
Charge your rifle for 0.5s then fire a long range shot that pierces enemies and deals 800 damage. Acts as a weapon attack.
Enlightenment.
Channel the power of your noble blood to gain damage and CC immunity for 1s then fire a powerful blast that passes through enemies and deals 1600 damage. Killing an enemy with Enlightenment will refund 50% of your ultimate charge.
Inferno Blade.
Within 2 seconds, Hurl burning oil with two quick swings that deal 450 damage and a heavy swing that deals 700 damage.
Enter a counter stance for 1.5s. If you take an enemy hit to the front of your character you negate any effects of the hit and counter attack with a melee strike dealing 560 damage.
Lunge forward while swinging your blade in a deadly arc dealing 400 damage to nearby enemies.
Disperse into smoke, become un-targetable and gain +20% movement speed for 2s.
Launch forward and incapacitate an enemy with a series of vicious melee attacks dealing 2000 damage over 1.5s.
Burst Cannon.
Fire a shrapnel round every 0.9s that explodes in an AOE dealing 400 damage.
Kinetic Burst.
Superheat your next shrapnel round. When you next fire, the round will instantly explode in a frontal cone, dealing 300 damage and applying a knockback.
Shoulder Bash.
Lower your shoulder and hurtle forward. Hitting an enemy will deal 800 damage and apply a strong knockback.
Siege Shield.
Deploy a 5000 health siege shield that advances forward. Lasts 6 seconds.
Assert Dominance.
Leap forward and plant your Banner in the ground dealing 350 damage on impact and creating a Damage Immune zone for yourself that lasts 8s. You must remain in the zone to receive the Immunity.
Wand of Overgrowth.
Fire a blast of Fae energy that deals 500 damage every 0.75 seconds.
Fire out a toxic spore that reduces healing by 90% in an area for 5s. Enemies affected by the spore that move out of the infested area cannot heal for 2s.
Quickly flutter your wings and propel yourself forwards and upwards.
Toss a seed that explodes after a 1 second fuse, dealing 500 damage and spawning 4 additional seeds that each explode for 400 damage after 1 second.
Fae Flight.
Harness the power of the Fae and take to the sky for 10 seconds.
Soul Orb.
Fire a Stream of magic projectiles from your hand that deal 210 damage every 0.3s. Your projectiles pass through enemies and apply a Soul Orb stack with every hit. Stacks up to 4 times.
Restore Soul.
Restore the soul of an ally, Healing them for 1000 health every second for 2 seconds.
Shadow Travel.
Step into another plane of reality for 4 seconds. While this ability is active you are in stealth and immune to all harmful effects.
Detonate all of your active Soul Charges. Deal 100 damage to the afflicted enemy for every charge detonated. Every charge detonated also heals you for 15% of your maximum life.
Convergence.
Cast your soul core into the battlefield. After a delay, a tear in reality will manifest and drag in nearby enemies.
Dual semi-automatic magnums that deal 350 damage per shot. Effective up to Medium range.
In Pursuit.
Begin rapidly firing your Magnums at the nearest target to you with perfect aim. Deals 1050 damage over 1.4s. Acts as a weapon attack.
Combat Slide.
Activate to quickly slide forward in the direction you are facing, retaining the ability to fire your weapons.
Retribution.
You have a Retribution target that is revealed to you when nearby. Killing your target grants additional Credits if they are on a killstreak. Activating Retribution randomly selects a new target.
Release an infallible surge of judgement, executing targets at or below 65% Health. Targets above 65% Health will take 600 damage and be slowed for 1s.
Stone Spear.
Fire a burst of 3 projectiles dealing 225 damage each over 0.3 seconds, every 1.25 seconds at medium range.
Earthen Guard.
Enter a defensive state that lasts 5s where you and your deployables take 30% reduced damage and you take 60% increased healing.
Warder's Field.
Place a stone obelisk that pulses which slow enemies for 60% and deals 150 damage per second.
Deploy a wall that grows out of the ground and lasts 5s.
Seismic Crash.
Throw your spear, passing through shields and stunning any enemies within 40 units of its impact for 2s and dealing 500 damage.
Daggers.
Throw two Daggers every second that each deal 400 Damage.
Quickly Dash Forward. Collide with an enemy to perform a melee Strike for 400 Damage.
Move 50% Faster and increase your jump height for 4 seconds. Firing your weapon or using another ability will cancel Prowl.
Nine Lives.
Reset the cooldowns of Pounce and Prowl.
Enemies within 300ft have their vision restricted to a 30 foot radius for 4 seconds.
Gauntlet.
Fire blasts of energy every 0.25s dealing 200 damage per shot.
Focus the power of your gauntlet and channel a beam of energy on a single enemy for 2.5s, silencing them and dealing 800 damage over the duration.
Regenerate 2150 Shield Health over 1s.
Protection.
Project a 2000 Health shield onto an ally for 2s.
Hyper Beam.
Unleash the latent power of your Gauntlet, channeling a blast that applies a massive knockback to all enemies for 2.35s.
Auto Rifle.
Fire one shot every 0.09 seconds that deals 120 damage. Effective up to Medium Range.
Nade Launcher.
Fire a grenade that deals 700 damage in a small area of effect.
Hunter's Mark.
Mark an enemy for 6s. Marked enemies are revealed and take 15% increased damage from your basic attacks.
Hurl an incendiary device that leaves a pool of fire for 6s. Enemies that contact the fire will burn for 9% of their maximum health over 0.6s and have their healing reduced by 50%. Continued Contact refreshes this effect.
Gain 40% attack speed and 40% movement speed for 4.5 seconds. Firing does not consume ammo.
Long Bow.
A long bow that draws back an arrow and releases it for up to 1000 damage every 1.5s.
Impaler Arrow.
Replace your arrow with an Impaler Arrow that knocks enemies back and stuns them for 1s if they hit a wall.
Plant yourself in place, becoming stationary for 3s. While planted, your Long Bow draw time is 200% faster. Re-activating Planted cancels the ability. Acts as a weapon attack.
Leap backwards and enter stealth for 2s, leaving a mirage at your original location for 3.5s.
Enter stealth and gain 30% Movement Speed for 8s. While active, you draw your bow 50% faster and leave a mirage behind for 2s each time you fire.
Spitting Cobra.
Fires as glob of venom every .55s dealing 400 damage to a single target. Effective at Short Range. Bonus Damage: Reloading throws the cobra dealing 200 damage and stunning enemies for 1s.
Mending Spirits.
Summon a spirit to enchant an ally healing 280 Health every second for 5 seconds.
Quickly slither forward, becoming untargetable for the duration.
Toss a gourd full of venom that heals allies for 280 Health every second and damages enemies for 200 Damage every second.
Dread Serpent.
Fire a dark vessel that explodes when it lands, fearing all enemy Champions for 2s.
Cannon.
A salvaged ship cannon that fires one 650 damage cannon ball every 1 second. Effective at Short Range.
Dredge Anchor.
Hurl your anchor and reel in an unsuspecting enemy.
Shell Shield.
Project a 6000 health shield that blocks enemy fire for 4 seconds.
Shell Spin.
Retreat into your shell and spin forward, knocking back enemies in your path.
Ancient Rage.
Call on the powers of the Ancients. Drop Your cannon and swing your anchor, dealing 650 damage a hit. In addition, increase your health by 5000. Lasts 8s.
Assault Rifle.
Fire one shot every 0.1 seconds that deals 130 damage. Effective up to Medium Range. Bonus Damage: The first four rounds in your magazine each deal 40 additional damage.
Iron Sights.
Look down the barrel of your rifle. Gain improved accuracy but move 50% Slower.
Frag Grenade.
Throw a fragmentation grenade dealing up to 750 damage. Holding will cook the grenade and reduce its detonation time. Bonus Damage: Affected enemies take 15% increased damage from you for 4s.
Lower your weapon and run 65% faster.
Bring up your Targeting Binoculars. Click on Enemy players to guide an artillery shell dealing 1400 damage to their location. Viktor's Movement speed is slowed while channeling Barrage.
Sticky Bomb.
Throw a sticky bomb every 0.7s that will stick to enemy Champions for 2s, with a maximum of 6 out at once. Sticky Bombs deal 900 damage in an area when detonated.
Detonate all active Sticky Bombs, causing them to explode.
Grumpy Bomb.
Throw a Grumpy Bomb that grows angrier over 3s, exploding dealing 800 damage and stunning all targets in range for 2s.
Poppy Bomb.
Throw an unstable Poppy Bomb that sticks to any surface. Detonating this bomb applies a knockback.
Roll into King Bomb for 5s. Explode and deal up to 2500 damage to targets near the center, knocking yourself back and stunning enemies. Ignores shields.
Rocket Launcher.
Bombard lesser creatures with explosive rockets that deal 850 damage per shot every 0.85 seconds.
Spit out a loogie. Enemies hit by your flammable saliva take 150 damage and receive 30% additional damage from your attacks for 4s. Bonus Damage: Shoot your Fire Spit to cause an explosion that deals 1000 damage.
Pre-load all of the rockets from your magazine into your launcher. Your next fire will release all of the pre-loaded rockets. These rockets create larger explosions and deal 250 damage per shot. Deals 200% more damage to shields.
Jet upwards into the air. Hold to use your booster.
Dragon Punch.
Unleash your fury and overclock your thrusters to deliver a high velocity punch that deals 100% of your target's maximum health as damage.
Revolver.
A six shot semi-automatic revolver that deals 580 damage per shot every .36s. Effective at Short Range.
Quickly strike a nearby enemy, dealing 700 damage.
Absorb all shots from the front. After 1.4s, fire a blast dealing 75% of the damage you absorbed.
Nether Step.
Quickly dash forward in any direction. Can be used three times before going on Cooldown. Hold Jump while in the air to reduce fall speed.
Accursed Arm.
Begin flying for 4s and mutate your Revolver to fire 4 explosive blasts that deal 1000 damage every .5 seconds.
Sniper Rifle.
A combination weapon that fires as an energy carbine or a powerful laser rifle. The carbine does 180 damage per shot every .15 seconds.
Sniper Mode.
Charge up and fire a long range attack dealing up to 1200 damage.
Oppressor Mine.
Kinessa throws out up to 2 mines that deal 4 damage every .2s to connected enemies. Oppressor Mines slow affected players by 30%. Bonus Damage: Your Carbine deals 30% increased damage to enemies affected by Oppressor Mines.
Transporter.
Deploy a Transporter that teleports you to its location after a short duration.
Headhunter.
For 5 seconds successful shots made to the upper half of an enemy character will deal 50% increased damage. Your Sniper Shots also do not use ammo.
Throwing Axe.
Hurl your axe dealing 330 damage. Bonus Damage: The Axe deals more damage the further it travels, up to 825.
Crippling Throw.
Throw Grover's axe to deal damage and cripple the first target hit. When Grover throws his axe over a longer distance, bonus damage is dealt.
Passively Heal nearby allies for 80 health a second. Activate this ability to heal nearby allies instantly for 900.
Throw a vine, that latches onto the first ally or terrain that it touches then pull yourself towards it.
Rapidly heal nearby allies for 2500 health per second for 5s.
A massive shotgun that fires 20 small pieces of shrapnel that deal up to 700 damage every 1s. Effective at Short Range.
Fire a net that slows a single target by 50% for 2s and deals 200 damage.
Channel your inner energy and heal for 1000 Health over 1s.
Heroic Leap.
Buck leaps an incredible height and distance.
Go Buck Wild, refilling your ammo and causing your weapon to fire 60% faster for 6s.
An Ice Staff that fires a frozen blast dealing 850 damage every second that explodes in an area on impact.
Become immune to all damage for 3s. Cannot move or attack.
Teleport forward a short distance.
Hop on your staff and take flight for 2 seconds.
Fire a massive ice storm that lasts 4 seconds damages for 40 every .25 seconds, slows, and Cripples targets inside.
Wrist Crossbow.
A wrist-mounted energy crossbow that deals 130 damage per shot every .1 seconds. Effective at Short Range.
Poison Bolts.
Fires 3 bolts in succession, each dealing 10% maximum Health damage over 4s.
Smoke Screen.
Create a cloud of darkness that lasts 5s, blocking all enemy vision in or out of it. Gain stealth for 3s when entering the cloud.
Enter stealth for 7.5 seconds. Getting too close to enemy players will reveal you while in stealth.
Throw a bomb that deals 3000 damage and destroys all shields.
Blunderbuss.
A short range blunderbuss shooting 13 pellets that deal a total of 500 damage, every 1s. Effective at Short Range.
Deploy a barricade that provides cover. Barricade has 5000 health and lasts 4 seconds or until destroyed.
Build a turret that fires at enemies for 120 damage every second and lasts until destroyed. You may deploy up to 2 turrets.
Rocket Boots.
A guided rocket charge that lasts 1s.
Dome Shield.
Spawn a Mega Turret that deals massive AOE damage.
Flame Lance.
A short range flamethrower that deals 35 damage per hit every .1s and applies a Damage Over Time effect for 200 damage over 2s. The Flame Lance cannot be manually reloaded and instead recharges when not being used.
Expand your shield to block 8,000 damage for 10s. You cannot attack while your shield is active.
Shoot a ball of fire that deals 450 damage.
Dash forward at great speed dealing 200 damage.
Fernando and all allies within 70 units cannot be brought below 1500 HP or affected by Damage Over Time effects for 4s.
Lightning Staff.
A staff that creates a channeled beam of lightning dealing 75 damage per hit every .1 seconds. The Lightning Staff cannot be manually reloaded and instead recharges when not firing. Effective up to Medium Range.
Shock Pulse.
Fire a projectile that deals 150 damage and bounces between enemy players.
Healing Totem.
Deploy a totem with 1500 health that heals nearby allies for 420 Health every second and lasts 6 seconds.
Ghost Walk.
Become untargetable and gain 20% movement speed for 1s. Removes all debuffs on use.
Surge with power for 3s, slowing and striking 2 nearby enemies at a time for 200 damage and speeding up and healing yourself and 2 nearby allies for 500 health every .5 seconds.
Miniguns.
Incredibly fast firing miniguns that deal 48 damage per shot every .04 seconds once fully spun up. Maintain fire to continually speed up the rate of fire. Effective at Medium Range.
Missile Launcher.
Fire two missiles that deal 250 damage each in a large area.
Create an energy shield around yourself for 3.5s, absorbing 2500 damage. Nearby enemies are slowed by 10% for 2s.
Quickly jet in the direction you are moving. You can fire while using Advance. Has 2 charges.
Reveal two additional miniguns that deal 120 damage every .04 seconds and two rocket launchers that deal 250 damage every .25 seconds. Your Movement Speed is reduced during Hexa Fire but you gain 10% damage reduction.
Crossbow.
A crossbow that deals 650 damage every .75 seconds.
Shoot an arrow that deals 200 damage and blasts the target backward.
Blast Shot.
Fire an explosive projectile that deals 450 damage and reduces healing by 50% for 3s.
Dodge Roll.
Quickly roll in the direction you are moving.
Send your bird into the sky for 8s, revealing enemies to allies and granting you 30% movement speed and CC immunity.
Potion Launcher.
A custom launcher that fires volatile potions every 1s that explode in an area on impact dealing 600 damage per hit.
Explosive Flask.
Fire an explosive flask that deals 150 damage and slows enemies by 50% for 2.5s.
Healing Potion.
Throw a healing potion that heals teammates for 1200 Health when it explodes. Reactivating the ability will instantly cause Healing Potion to explode.
Weightless.
Jump higher for 2.5s. Pip can shoot during Weightless.
Throw a flask that deals 200 damage and turns enemies into chickens with 1500 health for 4s. Victims are returned to their previous state when the effect ends.
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For all installation issues, please contact Customer Support.
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