More than 5 Kinect games worth playing on Xbox One.
One of the coolest features of Microsoft’s Xbox One console is its new Kinect camera which allows users to navigate the system via voice commands and gestures. This relatively new technology can be intimidating for some Xbox One users but for those who have fully embraced it, many find it hard and even inconvenient to go back to a system that doesn’t log in users via face detection, allow them to pause a video with a voice command, and open apps instantly by asking the Xbox One to do so.
The Kinect has changed the way users control media on their television sets and it has also evolved the way many play games with a growing library of Kinect-enabled games now available on Xbox One that allow for gamers to play with their entire body as opposed to just a controller. Here’s a list of some of the better Kinect games on Xbox One accompanied by a mini-review and personal thoughts on each release. It’s by no means a complete list of Xbox One Kinect games but it is a good example of the variety of experiences available and a great place to get started.
Boom Ball for Kinect and Squid Hero for Kinect.
Both developed by Virtual Air Guitar Company, these two Kinect games are aimed at the younger gamer and provide some basic gameplay options without the complex interaction of other titles.
Boom Ball for Kinect is a simple ball game that kind of acts like a three dimensional version of pong. Balls are thrown at the player who must deflect them back at the screen with their hands while trying to aim the ball at obstacles onscreen. Because of its target demographic, adults may have trouble playing as the game will automatically assume all players are the height of a 12 year old child. Younger players will have no problem though and may even appreciate the handicap given to their adult competition.
Squid Hero for Kinect is more of an endless runner with players tasked with navigating a swimming squid around obstacles while trying to collect as many items as possible. The game is remarkably easy to play and is particularly fun for kids in 2 player mode with the customizable hats adding an extra level of playability. It’s a fairly simply game but one that gets more complex as it progresses with a challenging difficulty spike.
Neither Boom Ball for Kinect nor Squid Hero for Kinect feature graphics or sound that will blow users away but they’re also priced appropriately and are a very cheap investment for parents looking for an affordable way to keep their kids entertained.
Just Dance 2014 and Just Dance 2015.
The game franchise that most people associate with the Kinect, Just Dance is a fun dance game that’s enjoyable in solo play but works much better in multiplayer with up to eight local players now supported in both Just Dance 2014 and Just Dance 2015, and the soon to be released Just Dance 2016. The aim of the Just Dance games isn’t to necessarily train players to become the world’s best dancer but to have fun and “just dance”. The gameplay consists of mirroring the digital music video on screen and matching the moves that appear in a timely fashion.
The icons can often be ambiguous though (to the point of not resembling the characters’ dance moves at all) and around 60% of the songs’ choreography consists of walking around and striking poses instead of actually doing any dancing. Much in the same way Twister won’t teach anyone Yoga, Just Dance won’t improve anyone’s dance skills. It is super fun at parties though and the recently added online multiplayer and friend challenges provide significant content to keep many fans coming back for more. At least until the next annual instalment comes out.
Heavily promoted when it first launched alongside the Xbox One, Xbox Fitness is a bit of a mixed bag that unfortunately still hasn’t managed to live up to its potential. Designed to provide Xbox One owners with a way to stay fit, Xbox Fitness is available to all Xbox Gold subscribers and offers around 30 workout videos for free for users to play. These videos are essentially workout programs that play on the screen but with the added benefit of the Kinect sensor which tracks the user’s body movements and records intensity and even how much weight or stress is being applied to each muscle group. Xbox Fitness also records stats for each section of a workout and compares it to the user’s friends in the form of in-game challenges. The technology is fairly impressive and for the most part truly provides a great source of motivation… when it works.
While most of the video streaming issues that plagued Xbox Fitness for months after its launch have been fixed, very little else has been worked on in the last two years, leading to a sense of abandonment for many users despite promises of more updates coming soon. Body-tracking glitches are still a common occurrence and range from instances of next to zero activity measured to error messages instructing the user to speed up or slow down despite the fact they’re working at the same speed as the instructor on screen. The Kinect still has trouble tracking floor exercise such as sit-ups, push-ups, and plank (often not detecting any movement at all during these exercises) and there are also problems with the clunky user interface which oddly restricts itself to showing only one friend on the leaderboard and requires the navigation through several layers of menus and filters just to find the right workout. There is a lot of room for improvement with Xbox Fitness, though for a program that’s free for most Xbox One owners (who doesn’t have a Gold membership these days?) it’s worth checking out at least a few times. Recommended workouts: Anything by Mossa and Jullian Michaels.
By far one of the best Kinect games on Xbox One, Dance Central Spotlight is a dance game that actually wants to make the player a better dancer. Using a truly massive library of songs, each track features four unique routines that gradually introduce the required dance moves and build upon the previous move set to get even total non-dancers up to a level of coordination where they can gold star a Pro routine. There’s also Cardio and Strength routines, for those after more of an aerobic workout, as well as an extra beginner and advanced level routine in a completely new style to keep things fresh.
What really sets Dance Central Spotlight apart from the other dance games is its “Hey, DJ!” feature which allows single players to pause a song at any time, slow down sections, and practice specific moves on a loop until they’re mastered. Coupled with the game’s remarkably accurate body tracking, this creates a true sense of skill progression and satisfaction and makes it very difficult to go back to a game like Just Dance which feels more like dancing along to a music video by comparison.
The popular fruit slicing game has come to the Xbox One with a variety of extra mini-games in addition to the traditional Fruit Ninja mode of the original. This new version looks and sounds fantastic on the Xbox One with its Saturday morning cartoon-style characters and backgrounds. It’s obviously not the most historically or culturally accurate depiction of ninja but it is damn fun and showcases some of the best Kinect functionality in any Xbox One game. Hand gestures swipe exactly where the player expects them to on screen and the menu navigation is impressively fast and simple to use. Layers upon layers of unlockables make Fruit Ninja a game most will return to often and its local four person multiplayer capability makes it a great go-to for parties. Fruit Ninja Kinect 2 is a surprisingly really solid game that deserves a lot more attention than it’s been given.
What Kinect games do you play on your Xbox One? Share your thoughts with the WinBeta community in the comments below. Agree with our recommendations?
Kinect for Xbox One.
OUT OF STOCK.
Voice Commands.
Experience greater convenience and control with Kinect for Xbox One. Navigate your console without lifting a finger. Instantly capture screenshots and game clips. And change TV channels without ever searching for the remote.
Cortana comes to Xbox One.
Everything you love about Cortana on your Windows 10 devices is now on Xbox One. Use "Hey Cortana. " to call up commands. You can even configure your Xbox One to turn on other devices, like your TV, audio/video receiver, and cable/satellite receiver.
Automatic Recognition.
Kinect eliminates the need to manually switch or sign into your Xbox account. Be recognized and signed-in automatically when turning on your console, so you can spend more time gaming.
Connect with Skype and Twitch.
With its 1080p HD camera, Kinect delivers a highly detailed picture, and its microphone array picks out your voice above any other sound in the room, so no one will ever miss a beat. You can even broadcast your gameplay live with picture-in-picture through Twitch.
The best Xbox One experience is with Kinect.
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List of Xbox One Kinect Games.
Kinect for Xbox One is increasing the number of tools available to developers looking to integrate the device into their games. Those unique integrations are being revealed as more details emerge from various studios and designers. This page not only contains a List of Xbox One Kinect Games , but also documents how Kinect is used in each title.
Xbox One Kinect Voice Commands Previous.
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Best Kinect Games for Xbox One.
The Kinect was initially bundled as standard with the Xbox One, but Microsoft split them up to lower the console's cost of entry. Kinect can transform your media experience with voice commands for changing television channels, navigating your console, and even asking Cortana for weather reports.
Kinect is also an excellent addition for light-hearted gaming, often ideal for younger audiences, families, and party scenarios. And hey, it's a great way to exercise! The threat of burning actual calories as you read this list of great games you're missing out on is minimal, however.
Update December 24th, 2016: Removed Xbox Fitness and Project Spark due to the closure of those services. Added Fruit Ninja Kinect 2!
Commander Cherry's Puzzled Journey.
You're already looking at the screen with an incredulous, squinty eye, and I GET IT. Have you seen this game?! It's crazy! Use your body to create platforms and bridges, while you use the controller to move Commander Cherry. I defy you to not fall in love with the rosy-red fleshed, handsomely mustachioed berry! Ok, so it's not the yoga-tastic workout you may anticipate, but it's a cool idea for a platformer and it's presentation is wild.
D4: Dark Dreams Don't Die.
D4: Dark Dreams Don't Die is an episodic game about a time-traveling detective who needs to solve his wife's murder in order to stop it from even occurring. It has distinctive cel-shaded art, which lends it a cool noir-style. The Kinect aspect isn't anything hardcore; voice commands and simple gestures are about as taxing as it gets. The Quick Time Event fight scenes make the Kinect a fun alternative to using a controller and if you don't want to control it using Kinect, you can turn it off.
Your shadow is the portal between two worlds. Strategically place your body in order to form connections between the worlds, but don't let looks deceive you. In this misty temple land are surprisingly difficult puzzles, to be solved by using your body in innovate ways. Expect to be stretched and splayed while still controlling your character through the temple. Elegent and incredibly unique, Fru will firmly become one of your favorite Kinect games ever.
Beatsplosion.
If the Kinect is great for anything it's rhythm games. Beatsplosion will have you literally jumping around the room, hopping from side to side and kicking and punching. It also has decent music to bop along to, while you're trying to smash the 'quarks' and other sub-atomic particles in time to the beat. It has two difficulty settings, easy and expert, and a number of belts to collect. This is definitely an exercise-dance game, so be prepared to be on your feet. Great for parties to see who can get the highest score in the most ostentatious manner.
Fantasia: Music Evolved.
Genuinely hailed as one of the best Kinect games ever made, there is more than meets the eye with Fantasia: Music Evolved. Developed by Harmonix, who bought us the Rock Band games, this game fuses dance in a way that will still make you tremble in nostalgic fantasy, regardless of your age. It's really easy to play and has modern and classic songs to dance to. If you ever wanted to get a feel for the frantic orchestral conducting we watched Mickey perform in Fantasia, this would be the perfect game for it. A colorful distraction for kids on a rainy afternoon. DLC is available to add extra tracks.
Kinect Sports Rivals.
To be honest, I'm of the opinion that the Kinect Sports games are some of the best Kinect games there have ever been. Period. They've always utilized the floor space really well, and have interesting ways to make someone exercise without it being mind-numbingly boring. Bowling and jet-ski races may be fairly obvious fare in a third installment for the Kinect Sports series, but how will you get on with the target shooting, or rock-climbing that is featured in Kinect Sports Rivals? Capture your likeness into the game, and participate!
Blue Estate.
One for older audiences, this dark comedy game is a shooter on rails, and based on the comic books from Viktor Kalvachev. Intuitive gameplay designs made specifically for Kinect's motion detection offers an immersive dip into the Los Angeles mafia underworld. It doesn't get much easier than sitting on your couch and literally making a finger gun and shooting at the tv. That's it! You might think that an on rails shooter without any kind of controller wouldn't work, but the tailored-for-Kinect finger gun method works, and works well.
Draw A Stickman: Epic.
You may already be familiar with the Stickman, having been a popular mobile game for some time now. In Draw A Stickman: Epic, you can use the Kinect to draw with a variety of brushes and colors to aid Stickman on his grand adventure. Another one-of-a-kind experience, Draw a Stickman is an RPG with the unlikeliest of heroes. Sketch and scribble your way through a unique storybook journey, as you save a Stickman Buddy of your own creation from the evil Zarp. Different pencils have different properties, and there are many combinations to try so get drawing to create the answers yourself and get saving your friend!
Dance Central Spotlight.
Okay, so you may not personally be the target demographic for this kind of game. In my case, dancing is best left to people who don't have two left feet made of over-cooked spaghetti. But flawless motion detection captures your every movement, and Harmonix prove yet again that they're one of the masters of interactive music games. Boasting more routines per song, and an improved Fitness Mode, the expandable library will see you shimmying to Pharrell and jiving to The B-52's. You can also play with a friend and see who has the best moves.
Bonus: if an interest in dancing strikes the little ones in your life, or your bad Dad dancing in public is becoming a national embarrassment, it could be a great way to expand your repertoire. Won't someone please think of the children?!
Squid Hero for Kinect.
A new Ice Age approaches, and the only hope for the planet is Squid Hero! Use both hands to move Squid around, and to control his tentacles as you flick icebergs out of the way, race down obstacle laden river rapids while moving your body, and even challenge your accuracy in timed rhythm stages. Save small animals stuck in dangerous situations, take on huge bosses and clear the screen for bonuses. With a gracious learning curve, some parts do get tricky but if you get stuck the game gives you the option to skip to the next stage. Would Squid Hero bail on the helpless animals? No. -judging you-
Rabbids Invasion: The Interactive TV Show.
If you have kids and they watch Nickleodeon, then you'll probably already know that there is an animated tv show called Rabbids Invasion. Once they were cheeky and silly with an adorable amount of toilet humor, now you probably gaze upon them with the same dead-eyed stare that you may give Minion memes on Facebook. But the kids love it, and that's all that matters, right? In Rabbids Invasion: The Interactive TV show, has 20 interactive episodes, and over 400 full motion activities to get involved in. Whether you're throwing eggs or pulling faces or walking like a deranged animal there's something for all the little ones to take part in, in Rabbids Invasion.
Fruit Ninja Kinect 2.
The hit fruit-slashing mobile game appeared on Kinect back on the Xbox 360, and Half Brick studios have returned to make use of the beefed up Kinect 2.0 on Xbox One.
Gameplay largely revolves around slashing bouncing fruit with your hands, complete with crazy physics, satisfying sound effects, and all sorts of addictive power-ups.
Fruit Ninja Kinect 2 features several fruit-murdering game modes, and is playable co-operatively or competitively for up to four players, making it one of the best party games for Kinect on the store.
Over to you!
What are your favorite Kinect for Xbox One titles? Let us know in the comments and we may include them in the next update!
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Don't bank on Kinect games in 2017.
"The problem is not that nobody has Kinect, but it's that nobody is talking about it anymore."
That's Mattia Traverso, the creator of Kinect-exclusive game Fru . Traverso has a unique perspective on the Kinect marketplace because he's one of the last video-game developers to build an experience specifically for Microsoft's motion-sensing peripheral.
Not that the Kinect is officially dead. However, Kinect is clearly not a priority for Microsoft. In 2016, the Xbox One's Kinect 2 received just two notable games from third-party studios, Fru and Just Dance 2017 . Microsoft hasn't released a motion-sensing game itself since 2014, the same year the company announced it would start selling the Xbox One without the Kinect bundled in the box. Support for the peripheral has disappeared over the past three years, and with it, so has public attention.
Once upon a time, Kinect was the hot new accessory in the console-gaming space, a fact that naturally drove people to read about and buy Kinect games. A similar trend is happening now with virtual reality, Traverso says -- but Kinect games just don't generate the same amount of buzz anymore.
"Very few people are really talking much about Kinect games nowadays," he says. "Microsoft isn't pushing the peripheral, and the general press has moved on. . Even though every major site reviewed or talked about Fru , the articles weren't shared much or talked about on social networks because Kinect is not relevant."
Traverso isn't surprised by this reality. He made a hard decision the day Microsoft unbundled the Kinect from the Xbox One in June 2014: He and his team at Through Games had been working on Fru for months and they weren't ready to give up on it yet. Microsoft had sold between 4 million and 5 million Kinect-ed Xbox One bundles before deciding to ditch the peripheral and lower the price, Traverso says.
Even imagining a "disastrous" return rate of 50 percent, that still left Through Games with 2 million potential customers. The team decided to take a chance, and they kept working on Fru .
Fru is a wildly imaginative and innovative game that takes full advantage of the Kinect interface. It's a platformer where players use their bodies to uncover hidden platforms and passageways, bending and contorting their limbs so the protagonist, a young girl in a fox mask, can move within their on-screen silhouettes. Fru is responsive, polished, fun and clever -- it's exactly the kind of game Microsoft might have hoped for when it opened up the Kinect to developers.
Players and critics generally agree with this assessment, leaving Fru with a score of 84 on Metacritic. That doesn't mean the game was popular, however.
"All considering, sales have been all right," Traverso says. "We definitely sold more than the average indie game without a marketing budget, but certainly not enough to fund another game, which is unfortunate. Not that we were expecting to become Scrooge McDuck given the stagnant Kinect market, but we were hoping for a bit more than that."
Traverso doesn't blame Microsoft for ditching the Kinect. He knows it was a savvy business decision -- Microsoft needed to make the Xbox One more competitive with the PlayStation 4, and removing the Kinect allowed the company to knock $100 off of the console's price.
Besides, Microsoft supported Through Games' decision to build a Kinect experience, even after the big unbundling. Chris Charla, the head of Microsoft's indie-outreach program, ID@Xbox, was a big fan of Fru , and he personally helped Traverso and his team finish the game.
"We first saw Fru when it was getting buzz as a game-jam game, and we were immediately excited about the idea," Charla says. "We've always focused on ensuring developers have the freedom to choose any Xbox technology they want to use to implement in their games in ways that best enhance the gameplay experience they're trying to achieve. Fru is a perfect example of that."
Still, behind-the-scenes support didn't translate into explosive -- or even sustainable -- sales for Fru . And today, the ecosystem for Kinect games is nearly nonexistent. Traverso says he knows of just two other studios focusing on Kinect, Brazil's HTW Games and Finland's Virtual Air Guitar.
"I don't think it's possible to be successful when the company owning your market is trying to close it down," Traverso says. "To be clear, I don't think Microsoft is to be criticized for this decision: Removing the Kinect was a wise business move to get Xbox One to grow, and even though it could have been communicated better, it was a great choice in the long run."
Traverso takes full responsibility for deciding to work on a Kinect game after Microsoft announced the unbundling. The writing was on the wall for the Kinect, but Through Games was married to the idea of Fru and wanted to see it to the end.
"We felt we had a great game in our hands, and it'd have been a shame not to release it," Traverso says. "It's actually not uncommon for other devs to tell us that we should have just cut some features and released the game while Kinect was still relevant, but we were -- are? -- young and passionate students, and a perhaps a tad naive, so we chose to just make the best game we could."
This is the same advice Traverso gives any burgeoning developer interested in Kinect today, though he offers a caveat: If you're building a Kinect game for fun, as a hobby, go for it. However, don't bank on a Kinect game to kickstart a stable career as a game developer.
Traverso is satisfied with the lessons he learned while building Fru . Working with Kinect provided priceless insight into the game-design process; he ended up asking himself questions that he might not have considered with a traditional title. Questions like, "How long does it take for the player to get tired?" or "What's the role of the player's fingers while they're playing the game?"
"Some of these questions might seem Kinect-specific, but I assure you that the lesson you learn from them can be applied to any kind of game," Traverso says. "So, I say, experiment all you want, but make sure you can stay afloat."
Jessica earned her BA in journalism from ASU's Walter Cronkite School in 2011, and she's written for online outlets since 2008, with four years as senior reporter at Joystiq . She specializes in covering independent video games and esports, and she strives to tell human stories within the broader tech industry. Jessica is also a sci-fi novelist with a completed manuscript floating through the mysterious ether of potential publishers.
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Xbox One's Kinect Is Really Dead Now, Basically.
Microsoft discontinues the Kinect adapter that you need to use the device on newer consoles.
Last updated by Eddie Makuch on January 4, 2018 at 2:06PM.
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Microsoft had big plans for its motion-sensing Xbox camera, Kinect, but things did not work out exactly as the company wanted. And now, after selling millions across its Xbox 360 and Xbox One versions, Kinect is effectively at the end of its days. Microsoft has confirmed that it is no longer producing the Kinect adapter that is needed to connect the Kinect to an Xbox One S, Xbox One X, or other Windows device.
"After careful consideration, we decided to stop manufacturing the Xbox Kinect Adapter to focus attention on launching new, higher fan-requested gaming accessories across Xbox One and Windows 10," a Microsoft spokesperson said in a statement to Polygon.
The representative declined to say if Microsoft would ever bring Kinect back. However, the company confirmed that the adapter "will no longer be available" to purchase.
Originally launched partway through the Xbox 360's life cycle, Kinect sold millions and opened the platform to new types of games, like Dance Central. Microsoft then decided to make it a mandatory part of the Xbox One package, driving up the price of the system at launch to $500. It would later be made optional, allowing Microsoft to bring the price down and attempt to appeal to those with no interest in voice controls or motion sensors.
Something else to be aware of is that Kinect voice commands work without the camera, as you can use a headset microphone.
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